Player Matchup

Hercules
Hercules
Dancekongen
Hercules
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Dr_baHaH4uk
Medusa
Level 12
God Stats
5W - 4L
1,500 SR
Queue Stats
13W - 23L
1,181 Elo+
Party 2
Zeus
Zeus
EbobolaBlin
Zeus
Level 15
God Stats
1W - 0L
1,194 SR
Queue Stats
17W - 26L
1,257 Elo+
Party 2
Ymir
Ymir
JokerShrimp
Ymir
Level 27
God Stats
42W - 38L
1,582 SR
Queue Stats
74W - 80L
1,458 Elo+
Solo
Bastet
Bastet
SgtVersacchio
Bastet
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 12
1,455 SR
1,379 Elo+

VS

Team Averages
Level 15
1,356 SR
1,289 Elo+
Bastet
Bastet
DinoMensch420
Bastet
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Esceanor
Anubis
Level 15
God Stats
6W - 7L
1,131 SR
Queue Stats
128W - 148L
1,260 Elo+
Solo
Nemesis
Nemesis
MrBlackLC
Nemesis
Level 14
God Stats
2W - 6L
1,362 SR
Queue Stats
16W - 35L
1,270 Elo+
Party 1
Baron Samedi
Baron Samedi
MyLoveIsLolli
Baron Samedi
Level 15
God Stats
18W - 22L
1,285 SR
Queue Stats
38W - 57L
1,276 Elo+
Party 1
Pele
Pele
guanchitotf3718
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,140 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dancekongen
Hercules
16
10 / 2 / 5
10,796
491
14,436
16,778
21,145
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Medusa
19
11 / 0 / 5
11,954
543
16,900
13,620
5,749
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

18
20 / 2 / 3
12,220
555
20,739
10,466
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 1 / 22
11,050
502
10,061
17,346
23,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

3
0 / 1 / 0
6,249
284
0
572
135

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
5,993
272
234
1,918
322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Esceanor
Anubis
11
1 / 14 / 0
7,987
363
7,526
16,152
11,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
MrBlackLC
Nemesis
12
2 / 7 / 3
8,980
408
9,702
22,535
7,295
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
MyLoveIsLolli
Baron Samedi
16
3 / 11 / 2
11,224
510
14,220
20,317
10,155
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 11 / 2
7,961
362
5,579
19,476
7,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
13
43
Kills
6
6
Deaths
45
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
Dancekongen
Hercules
10
2
5
6.25
L
0
2
0
0
W
Medusa
11
0
5
13.5
W
20
2
3
10.75
L
Anubis
Esceanor
Anubis
1
14
0
0.07
W
2
1
22
13
L
Nemesis
MrBlackLC
Nemesis
2
7
3
0.5
L
Baron Samedi
MyLoveIsLolli
Baron Samedi
3
11
2
0.36
W
0
1
0
0
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,136
Damage
37,261
58,782
Taken
80,398
54,511
Mitigated
37,162
11,683
Healing
19,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Dancekongen
Hercules
14,436
4,008
0
6,369
16,778
21,145
1,182
3,694
13,084
17,004
37,015
L
234
0
0
0
1,918
322
0
220
1,698
0
6,184
W
Medusa
16,900
7,293
0
1,476
13,620
5,749
2,721
5,915
7,705
0
81,650
W
20,739
4,551
0
1,396
10,466
4,167
2,348
4,964
5,502
75,153
0
L
Anubis
Esceanor
Anubis
7,526
867
0
1,487
16,152
11,644
24
10,111
5,636
27,893
0
W
10,061
2,105
0
2,442
17,346
23,315
766
6,856
10,490
41,521
0
L
Nemesis
MrBlackLC
Nemesis
9,702
4,483
54
8,419
22,535
7,295
14
6,940
15,595
0
42,378
L
Baron Samedi
MyLoveIsLolli
Baron Samedi
14,220
2,263
1,298
4,406
20,317
10,155
50
7,445
12,872
65,665
0
W
0
0
0
0
572
135
0
317
255
0
620
L
5,579
1,645
0
3,341
19,476
7,746
372
9,156
10,320
0
26,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,269
Gold Earned
42,145
386
Minions Killed
244
0
Camps Cleared
0
1,572,629
Distance Traveled
1,456,962
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,796
491
83
4
0
360,186
3
L
Bastet
5,993
272
14
1
0
60,253
2
W
Medusa
11,954
543
123
6
0
419,579
1
W
Zeus
12,220
555
124
6
0
384,403
2
L
Anubis
7,987
363
42
2
0
293,898
5
W
Ymir
11,050
502
56
3
0
373,620
0
L
Nemesis
8,980
408
47
2
0
425,389
0
L
Baron Samedi
11,224
510
101
5
0
325,564
4
W
Bastet
6,249
284
0
0
0
34,841
0
L
Pele
7,961
362
40
2
0
351,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role