Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Ellundrill02
Sylvanus
Level 103
God Stats
7W - 4L
1,842 SR
Queue Stats
122W - 136L
1,417 Elo+
Solo
Hercules
Hercules
MECASIO
Hercules
Level 105
God Stats
4W - 6L
1,439 SR
Queue Stats
934W - 1,012L
1,456 Elo+
Solo
Loki
Loki
Malarkey Man
Loki
Level 121
God Stats
14W - 5L
1,573 SR
Queue Stats
292W - 273L
1,445 Elo+
Solo
Neith
Neith
sbrstick
Neith
Level 81
God Stats
1W - 2L
1,262 SR
Queue Stats
196W - 199L
1,476 Elo+
Solo
Team Averages
Level 114
1,523 SR
1,459 Elo+

VS

Team Averages
Level 117
1,489 SR
1,418 Elo+
Ares
Ares
 
Ares
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Callsign Lucky
Thanatos
Level 89
God Stats
4W - 9L
1,334 SR
Queue Stats
186W - 195L
1,386 Elo+
Party 2
Cerberus
Cerberus
Optimum Recoil
Cerberus
Level 138
God Stats
15W - 16L
1,495 SR
Queue Stats
627W - 660L
1,401 Elo+
Party 2
Janus
Janus
The Coldmaker
Janus
Level 145
God Stats
15W - 17L
1,555 SR
Queue Stats
491W - 503L
1,405 Elo+
Party 2
Medusa
Medusa
wrathchild4207
Medusa
Level 146
God Stats
3W - 5L
1,559 SR
Queue Stats
361W - 448L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 1 / 3
5,713
571
4,274
2,890
714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Ellundrill02
Sylvanus
8
2 / 1 / 6
5,590
559
4,105
8,053
3,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
MECASIO
Hercules
9
1 / 1 / 1
5,320
532
1,621
4,735
2,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 0 / 2
5,589
559
5,493
5,555
1,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
sbrstick
Neith
9
2 / 1 / 3
5,558
556
2,534
4,452
1,160
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
5
0 / 4 / 1
4,220
422
1,651
8,459
3,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
8
2 / 3 / 1
5,457
546
2,095
7,348
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
4
1 / 0 / 0
3,985
399
999
1,770
882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
1 / 1 / 0
5,116
512
3,123
4,168
945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 1 / 1
4,607
461
3,734
6,180
1,528
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
9
Kills
4
4
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
3
2.5
L
Ares
 
Ares
0
4
1
0.13
L
Thanatos
2
3
1
0.83
W
Sylvanus
Ellundrill02
Sylvanus
2
1
6
5
W
Hercules
MECASIO
Hercules
1
1
1
1.5
W
3
0
2
4
L
Cerberus
1
0
0
1
L
1
1
0
1
W
Neith
sbrstick
Neith
2
1
3
3.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,027
Damage
11,602
25,685
Taken
27,925
9,164
Mitigated
8,460
10,605
Healing
8,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,274
1,172
0
1,331
2,890
714
855
1,115
1,775
28,834
0
L
Ares
 
Ares
1,651
617
578
816
8,459
3,335
0
2,206
6,099
7,758
0
L
Thanatos
2,095
406
0
4,994
7,348
1,770
0
1,854
5,340
0
20,347
W
Sylvanus
Ellundrill02
Sylvanus
4,105
1,752
970
2,832
8,053
3,771
60
2,573
5,480
15,453
6,390
W
Hercules
MECASIO
Hercules
1,621
344
0
1,521
4,735
2,040
0
1,032
3,703
0
20,187
W
5,493
1,286
0
2,402
5,555
1,479
0
896
4,659
0
28,285
L
Cerberus
999
62
0
830
1,770
882
0
339
1,243
5,767
0
L
3,123
122
0
453
4,168
945
0
1,329
2,685
33,176
0
W
Neith
sbrstick
Neith
2,534
994
268
1,281
4,452
1,160
590
157
4,295
0
26,198
L
3,734
1,553
0
664
6,180
1,528
0
1,467
4,637
0
23,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,770
Gold Earned
23,385
252
Minions Killed
186
0
Camps Cleared
0
896,832
Distance Traveled
757,049
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,713
571
58
6
0
168,165
2
L
Ares
4,220
422
12
1
0
155,200
1
L
Thanatos
5,457
546
51
5
0
187,082
0
W
Sylvanus
5,590
559
45
5
0
181,671
3
W
Hercules
5,320
532
49
5
0
169,004
0
W
Loki
5,589
559
50
5
0
219,404
3
L
Cerberus
3,985
399
13
1
0
54,892
0
L
Janus
5,116
512
65
7
0
191,474
1
W
Neith
5,558
556
50
5
0
158,588
0
L
Medusa
4,607
461
45
5
0
168,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role