Player Matchup

Scylla
Scylla
Absolut__CapTain
Scylla
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 317L
1,251 Elo+
Party 1
Nemesis
Nemesis
Absolut__PrImE
Nemesis
Level 47
God Stats
8W - 20L
1,343 SR
Queue Stats
143W - 206L
1,287 Elo+
Party 1
Achilles
Achilles
Absolut__Tanto
Achilles
Level 29
God Stats
20W - 30L
1,372 SR
Queue Stats
76W - 115L
1,306 Elo+
Party 1
Anhur
Anhur
SiNS-BenJi
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 36L
1,179 Elo+
Party 1
Xing Tian
Xing Tian
mesterbalazs1
Xing Tian
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 142L
1,329 Elo+
Party 1
Team Averages
Level 40
1,443 SR
1,270 Elo+

VS

Team Averages
Level 59
1,488 SR
1,415 Elo+
Khepri
Khepri
Demond Wolfs
Khepri
Level 127
God Stats
4W - 3L
1,502 SR
Queue Stats
140W - 154L
1,449 Elo+
Solo
Erlang Shen
Erlang Shen
FaTe Pingu
Erlang Shen
Level 40
God Stats
15W - 14L
1,429 SR
Queue Stats
205W - 225L
1,349 Elo+
Party 2
Heimdallr
Heimdallr
Hertzi11
Heimdallr
Level 46
God Stats
51W - 40L
1,590 SR
Queue Stats
204W - 121L
1,574 Elo+
Solo
Odin
Odin
Mango_Gamma_VoiD
Odin
Level 43
God Stats
4W - 1L
1,525 SR
Queue Stats
223W - 253L
1,357 Elo+
Party 2
Tiamat
Tiamat
Many-TaBenga
Tiamat
Level 41
God Stats
3W - 4L
1,395 SR
Queue Stats
61W - 96L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
5,217
522
2,643
3,926
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 1 / 3
5,154
515
1,587
4,575
1,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
8
1 / 0 / 0
5,114
511
4,377
10,027
4,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
6
0 / 5 / 0
4,123
412
1,623
5,036
858
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xing Tian
mesterbalazs1
Xing Tian
7
0 / 5 / 0
4,387
439
1,487
8,678
3,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
2 / 0 / 9
6,387
639
2,785
6,033
5,123
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
FaTe Pingu
Erlang Shen
9
1 / 1 / 3
5,781
578
2,402
5,078
2,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
Hertzi11
Heimdallr
11
10 / 0 / 2
6,689
669
8,964
3,026
1,433
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
0 / 1 / 0
5,541
554
4,094
6,693
2,098
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
10
0 / 1 / 1
5,712
571
1,518
4,033
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
13
13
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
0
1
3
1.5
L
Achilles
1
0
0
1
W
Khepri
2
0
9
6.5
W
Erlang Shen
FaTe Pingu
Erlang Shen
1
1
3
2.5
W
Heimdallr
Hertzi11
Heimdallr
10
0
2
11
W
0
1
0
0
W
Tiamat
0
1
1
0.5
L
Anhur
0
5
0
0
L
Xing Tian
mesterbalazs1
Xing Tian
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,717
Damage
19,763
32,242
Taken
24,863
11,939
Mitigated
12,678
7,687
Healing
8,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,643
208
0
861
3,926
917
486
1,288
2,638
16,692
0
L
1,587
423
0
631
4,575
1,271
0
442
4,133
0
24,381
L
Achilles
4,377
1,136
0
4,141
10,027
4,943
157
0
10,027
0
21,408
W
Khepri
2,785
554
0
1,327
6,033
5,123
423
932
5,101
11,028
0
W
Erlang Shen
FaTe Pingu
Erlang Shen
2,402
1,287
0
1,871
5,078
2,369
0
816
4,142
0
32,642
W
Heimdallr
Hertzi11
Heimdallr
8,964
5,446
0
2,266
3,026
1,433
1,547
831
2,159
0
43,635
W
4,094
1,366
0
1,863
6,693
2,098
0
0
6,090
0
26,621
W
Tiamat
1,518
286
0
1,590
4,033
1,655
57
1,232
2,608
24,346
0
L
Anhur
1,623
1,019
0
907
5,036
858
0
883
4,153
0
13,341
L
Xing Tian
mesterbalazs1
Xing Tian
1,487
357
0
1,147
8,678
3,950
0
1,690
6,988
7,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,995
Gold Earned
30,110
171
Minions Killed
278
0
Camps Cleared
0
909,428
Distance Traveled
937,562
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,217
522
34
3
0
166,100
0
L
Nemesis
5,154
515
52
5
0
250,260
2
L
Achilles
5,114
511
44
4
0
173,596
0
W
Khepri
6,387
639
12
1
0
179,850
5
W
Erlang Shen
5,781
578
60
6
0
224,119
2
W
Heimdallr
6,689
669
84
8
0
163,670
0
W
Odin
5,541
554
65
7
0
195,017
2
W
Tiamat
5,712
571
57
6
0
174,906
0
L
Anhur
4,123
412
28
3
0
150,872
2
L
Xing Tian
4,387
439
13
1
0
168,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role