Player Matchup

Skadi
Skadi
FromMars13
Skadi
Level 16
God Stats
9W - 24L
1,264 SR
Queue Stats
18W - 32L
1,292 Elo+
Solo
Jing Wei
Jing Wei
Nippl4rn
Jing Wei
Level 17
God Stats
9W - 4L
1,688 SR
Queue Stats
54W - 46L
1,491 Elo+
Party 1
Bellona
Bellona
TheGamling
Bellona
Level 15
God Stats
17W - 11L
1,626 SR
Queue Stats
29W - 27L
1,491 Elo+
Party 1
Ra
Ra
eldust
Ra
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 33L
1,336 Elo+
Solo
The Morrigan
The Morrigan
yks79
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,364 Elo+
Solo
Team Averages
Level 15
1,516 SR
1,395 Elo+

VS

Team Averages
Level 16
1,380 SR
1,344 Elo+
Ra
Ra
 
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DOWN_Sebas_
Bastet
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
Elixerrrr
Yemoja
Level 5
God Stats
1W - 1L
1,284 SR
Queue Stats
2W - 6L
1,045 Elo+
Solo
Neith
Neith
Hatadan
Neith
Level 25
God Stats
1W - 1L
1,256 SR
Queue Stats
1W - 2L
1,315 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
StrappedCrane64
Morgan Le Fay
Level 18
God Stats
2W - 0L
1,362 SR
Queue Stats
2W - 2L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
0 / 6 / 7
9,894
899
7,946
17,412
6,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
Nippl4rn
Jing Wei
18
6 / 10 / 7
11,820
1,075
15,868
24,746
9,277
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
TheGamling
Bellona
17
10 / 6 / 3
12,175
1,107
12,645
22,050
15,045
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
19
3 / 12 / 11
11,662
1,060
17,509
21,608
9,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
yks79
The Morrigan
16
0 / 10 / 8
9,583
871
3,681
9,955
4,031
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
28 / 0 / 9
16,944
1,540
43,171
10,972
5,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
20
10 / 4 / 20
13,338
1,213
18,031
13,115
5,517
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Elixerrrr
Yemoja
19
0 / 6 / 26
11,266
1,024
6,969
14,576
10,252
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
Hatadan
Neith
18
2 / 4 / 13
11,333
1,030
3,761
10,040
4,162
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
StrappedCrane64
Morgan Le Fay
19
4 / 5 / 21
12,196
1,109
18,906
15,418
8,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
133
19
Kills
44
44
Deaths
19
36
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
28
0
9
32.5
W
Bastet
10
4
20
5
W
Yemoja
Elixerrrr
Yemoja
0
6
26
2.17
L
Skadi
0
6
7
0.58
W
Neith
Hatadan
Neith
2
4
13
2.13
L
Jing Wei
Nippl4rn
Jing Wei
6
10
7
0.95
W
Morgan Le Fay
StrappedCrane64
Morgan Le Fay
4
5
21
2.9
L
Bellona
TheGamling
Bellona
10
6
3
1.92
L
Ra
3
12
11
0.71
L
The Morrigan
yks79
The Morrigan
0
10
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,649
Damage
90,838
95,771
Taken
64,121
44,735
Mitigated
33,822
4,810
Healing
21,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
43,171
5,094
3,812
7,588
10,972
5,607
0
2,805
8,167
68,522
0
W
Bastet
18,031
8,935
0
0
13,115
5,517
0
3,983
9,132
0
28,883
W
Yemoja
Elixerrrr
Yemoja
6,969
1,897
2,721
1,574
14,576
10,252
0
7,435
7,127
17,704
0
L
Skadi
7,946
3,801
0
549
17,412
6,882
0
13,301
3,780
0
19,686
W
Neith
Hatadan
Neith
3,761
2,632
0
1,064
10,040
4,162
0
3,185
6,855
0
22,962
L
Jing Wei
Nippl4rn
Jing Wei
15,868
13,341
0
2,569
24,746
9,277
0
19,011
5,014
120
36,969
W
Morgan Le Fay
StrappedCrane64
Morgan Le Fay
18,906
1,597
465
3,794
15,418
8,284
0
4,154
11,264
37,978
0
L
Bellona
TheGamling
Bellona
12,645
2,594
0
228
22,050
15,045
0
16,154
5,088
638
25,094
L
Ra
17,509
2,174
424
1,040
21,608
9,500
0
11,641
9,469
43,073
0
L
The Morrigan
yks79
The Morrigan
3,681
1,660
0
0
9,955
4,031
0
6,439
3,158
8,301
669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,134
Gold Earned
65,077
179
Minions Killed
207
4
Camps Cleared
10
912,092
Distance Traveled
978,956
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,944
1,540
68
6
4
225,279
0
W
Bastet
13,338
1,213
28
3
2
244,187
0
W
Yemoja
11,266
1,024
18
2
0
155,113
2
L
Skadi
9,894
899
43
4
1
152,079
0
W
Neith
11,333
1,030
47
4
3
162,708
0
L
Jing Wei
11,820
1,075
33
3
1
220,397
0
W
Morgan Le Fay
12,196
1,109
46
4
1
191,669
1
L
Bellona
12,175
1,107
21
2
2
238,413
0
L
Ra
11,662
1,060
66
6
0
197,328
0
L
The Morrigan
9,583
871
16
1
0
103,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role