Player Matchup

He Bo
He Bo
 
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Angeetdemon4465
Bellona
Level 61
God Stats
3W - 3L
1,413 SR
Queue Stats
337W - 336L
1,518 Elo+
Solo
Jing Wei
Jing Wei
Snilekcox
Jing Wei
Level 62
God Stats
11W - 7L
1,879 SR
Queue Stats
575W - 586L
1,592 Elo+
Party 3
Fenrir
Fenrir
XavierFoster732
Fenrir
Level 148
God Stats
2W - 1L
1,808 SR
Queue Stats
178W - 149L
1,517 Elo+
Party 1
Janus
Janus
mummss_
Janus
Level 129
God Stats
1W - 1L
1,921 SR
Queue Stats
134W - 115L
1,529 Elo+
Party 1
Team Averages
Level 112
1,704 SR
1,531 Elo+

VS

Team Averages
Level 128
1,630 SR
1,625 Elo+
Chronos
Chronos
ARylott
Chronos
Level 136
God Stats
0W - 1L
1,548 SR
Queue Stats
33W - 18L
1,637 Elo+
Party 4
Hera
Hera
ChumbaCharlie
Hera
Level 147
God Stats
2W - 2L
1,616 SR
Queue Stats
43W - 22L
1,635 Elo+
Party 4
Medusa
Medusa
Zesieth
Medusa
Level 109
God Stats
2W - 2L
1,517 SR
Queue Stats
66W - 68L
1,540 Elo+
Party 2
Loki
Loki
iYondaime
Loki
Level 121
God Stats
1W - 1L
1,718 SR
Queue Stats
39W - 31L
1,573 Elo+
Party 2
Ne Zha
Ne Zha
mini tAnK lfc
Ne Zha
Level 125
God Stats
0W - 1L
1,751 SR
Queue Stats
31W - 10L
1,738 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
6 / 5 / 21
11,644
776
14,373
14,744
7,282
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
3 / 2 / 22
11,051
737
11,029
22,031
24,995
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Snilekcox
Jing Wei
19
7 / 2 / 16
11,813
788
10,298
13,113
6,345
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
8 / 5 / 15
11,146
743
11,643
14,823
9,293
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
mummss_
Janus
17
6 / 3 / 10
11,037
736
11,079
8,512
3,427
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ARylott
Chronos
18
5 / 4 / 9
10,644
710
13,525
14,890
6,435
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 6 / 13
9,084
606
12,072
9,502
3,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Zesieth
Medusa
18
4 / 7 / 11
10,677
712
11,344
11,994
4,782
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
15
2 / 8 / 10
9,395
626
8,200
12,815
7,571
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 7 / 11
11,085
739
12,212
14,513
12,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
71
30
Kills
17
17
Deaths
32
84
Assists
54
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
5
21
3.3
L
Chronos
ARylott
Chronos
5
4
9
2.38
W
3
2
22
7
L
1
6
13
1.25
W
Jing Wei
Snilekcox
Jing Wei
7
2
16
7.5
W
8
5
15
3.1
L
Medusa
Zesieth
Medusa
4
7
11
1.36
L
Loki
2
8
10
0.88
L
5
7
11
1.5
W
Janus
mummss_
Janus
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,422
Damage
57,353
73,223
Taken
63,714
51,342
Mitigated
34,622
20,724
Healing
10,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
14,373
554
1,691
2,572
14,744
7,282
450
3,572
10,938
32,595
0
L
Chronos
ARylott
Chronos
13,525
5,188
517
2,958
14,890
6,435
0
5,829
9,061
31,575
0
W
11,029
855
1,596
3,584
22,031
24,995
717
9,157
12,416
0
23,339
L
12,072
2,540
146
979
9,502
3,801
0
2,551
6,951
20,781
0
W
Jing Wei
Snilekcox
Jing Wei
10,298
5,565
2,129
2,929
13,113
6,345
2,364
5,379
7,597
0
33,606
W
11,643
2,384
1,207
1,799
14,823
9,293
894
5,747
8,941
0
18,614
L
Medusa
Zesieth
Medusa
11,344
5,746
73
1,611
11,994
4,782
782
4,814
7,180
0
21,442
L
Loki
8,200
888
32
201
12,815
7,571
0
6,597
6,218
0
17,499
L
12,212
1,150
920
2,857
14,513
12,033
0
5,661
8,852
0
23,665
W
Janus
mummss_
Janus
11,079
736
2,142
1,075
8,512
3,427
434
1,742
6,494
29,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,691
Gold Earned
50,885
158
Minions Killed
136
0
Camps Cleared
0
1,458,102
Distance Traveled
1,287,856
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,644
776
34
2
0
265,777
2
L
Chronos
10,644
710
47
3
0
258,269
1
W
Bellona
11,051
737
22
1
0
322,111
0
L
Hera
9,084
606
22
1
0
269,588
2
W
Jing Wei
11,813
788
48
3
0
286,069
1
W
Fenrir
11,146
743
15
1
0
293,851
0
L
Medusa
10,677
712
33
2
0
268,954
0
L
Loki
9,395
626
16
1
0
230,919
1
L
Ne Zha
11,085
739
18
1
0
260,126
3
W
Janus
11,037
736
39
3
0
290,294
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role