Player Matchup

Yemoja
Yemoja
GuidonWinchester
Yemoja
Level 16
God Stats
0W - 2L
1,272 SR
Queue Stats
44W - 58L
1,303 Elo+
Party 1
Hera
Hera
OldKingSpirit
Hera
Level 21
God Stats
6W - 5L
1,589 SR
Queue Stats
58W - 46L
1,482 Elo+
Solo
Tsukuyomi
Tsukuyomi
PanConDulce
Tsukuyomi
Level 16
God Stats
7W - 9L
1,602 SR
Queue Stats
63W - 44L
1,566 Elo+
Solo
Artemis
Artemis
Rager01
Artemis
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 20L
1,845 Elo+
Solo
Chronos
Chronos
SPAGNOL142
Chronos
Level 20
God Stats
42W - 41L
1,471 SR
Queue Stats
98W - 103L
1,358 Elo+
Party 1
Team Averages
Level 16
1,487 SR
1,511 Elo+

VS

Team Averages
Level 28
1,529 SR
1,489 Elo+
Nemesis
Nemesis
Dayrup
Nemesis
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 59L
1,486 Elo+
Party 2
Danzaburou
Danzaburou
Lucopqp
Danzaburou
Level 39
God Stats
26W - 25L
1,526 SR
Queue Stats
49W - 63L
1,330 Elo+
Party 3
Olorun
Olorun
ToPutoETriste
Olorun
Level 16
God Stats
3W - 2L
1,746 SR
Queue Stats
19W - 19L
1,512 Elo+
Party 3
Cerberus
Cerberus
bardersiano
Cerberus
Level 24
God Stats
1W - 1L
1,296 SR
Queue Stats
105W - 80L
1,596 Elo+
Solo
Cupid
Cupid
elmancoscioli
Cupid
Level 39
God Stats
11W - 13L
1,577 SR
Queue Stats
78W - 81L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
5,389
385
1,843
8,299
5,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 6 / 0
7,164
512
7,823
8,794
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
PanConDulce
Tsukuyomi
13
2 / 3 / 1
7,758
554
8,346
12,546
5,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Rager01
Artemis
8
0 / 2 / 0
5,291
378
2,124
3,213
635
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chronos
SPAGNOL142
Chronos
10
2 / 7 / 0
6,671
477
2,768
9,596
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dayrup
Nemesis
15
3 / 0 / 6
9,090
649
5,132
10,684
4,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Lucopqp
Danzaburou
13
6 / 1 / 5
8,940
639
5,683
4,865
1,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 4 / 5
7,909
565
4,164
9,048
3,098
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
bardersiano
Cerberus
13
5 / 0 / 2
8,188
585
4,244
11,060
9,113
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
8 / 2 / 1
9,429
674
8,587
10,617
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
6
Kills
24
25
Deaths
7
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Dayrup
Nemesis
3
0
6
6
L
0
7
0
0
W
Danzaburou
Lucopqp
Danzaburou
6
1
5
8.5
L
2
6
0
0.33
L
Tsukuyomi
PanConDulce
Tsukuyomi
2
3
1
0.83
L
Artemis
Rager01
Artemis
0
2
0
0
L
Chronos
SPAGNOL142
Chronos
2
7
0
0.29
W
2
4
5
1.13
W
Cerberus
bardersiano
Cerberus
5
0
2
6
W
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,904
Damage
27,810
42,448
Taken
46,274
16,036
Mitigated
21,683
5,864
Healing
18,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Dayrup
Nemesis
5,132
2,218
0
3,272
10,684
4,369
1,407
3,304
7,380
0
62,558
L
1,843
434
50
130
8,299
5,240
0
2,529
5,770
14,350
0
W
Danzaburou
Lucopqp
Danzaburou
5,683
2,195
0
580
4,865
1,519
1,844
1,493
3,372
0
36,548
L
7,823
1,959
0
1,024
8,794
2,322
0
3,295
5,499
50,909
0
L
Tsukuyomi
PanConDulce
Tsukuyomi
8,346
1,700
0
2,938
12,546
5,231
0
1,268
11,278
0
49,494
L
Artemis
Rager01
Artemis
2,124
1,151
0
667
3,213
635
0
1,250
1,963
0
16,513
L
Chronos
SPAGNOL142
Chronos
2,768
1,150
0
1,055
9,596
2,608
0
694
8,902
25,161
0
W
4,164
1,599
170
2,903
9,048
3,098
1,736
4,841
4,207
34,232
0
W
Cerberus
bardersiano
Cerberus
4,244
244
0
5,362
11,060
9,113
199
2,630
8,430
43,526
0
W
8,587
5,317
216
5,722
10,617
3,584
2,048
3,299
7,318
0
59,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,273
Gold Earned
43,556
289
Minions Killed
430
0
Camps Cleared
0
1,169,348
Distance Traveled
1,322,736
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,090
649
102
7
0
310,680
1
L
Yemoja
5,389
385
24
2
0
191,211
0
W
Danzaburou
8,940
639
72
5
0
267,359
1
L
Hera
7,164
512
86
6
0
253,715
2
L
Tsukuyomi
7,758
554
87
6
0
280,418
5
L
Artemis
5,291
378
47
3
0
211,837
1
L
Chronos
6,671
477
45
3
0
232,167
0
W
Olorun
7,909
565
64
5
0
236,952
3
W
Cerberus
8,188
585
82
6
0
275,067
7
W
Cupid
9,429
674
110
8
0
232,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role