Player Matchup

Thor
Thor
GorillaNutz
Thor
Level 6
God Stats
1W - 4L
1,299 SR
Queue Stats
13W - 14L
1,361 Elo+
Solo
Kuzenbo
Kuzenbo
IIXDII
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 43L
1,646 Elo+
Solo
Chang'e
Chang'e
Maerin213
Chang'e
Level 8
God Stats
20W - 41L
1,356 SR
Queue Stats
22W - 43L
1,330 Elo+
Solo
Ymir
Ymir
OverFlowZ5
Ymir
Level 8
God Stats
2W - 2L
1,694 SR
Queue Stats
5W - 16L
1,236 Elo+
Solo
Medusa
Medusa
werewolfprincess
Medusa
Level 20
God Stats
0W - 3L
1,273 SR
Queue Stats
48W - 41L
1,352 Elo+
Solo
Team Averages
Level 12
1,425 SR
1,385 Elo+

VS

Team Averages
Level 19
1,576 SR
1,453 Elo+
Janus
Janus
Argantio
Janus
Level 18
God Stats
5W - 4L
1,455 SR
Queue Stats
53W - 68L
1,340 Elo+
Party 1
Hades
Hades
SensaiJai
Hades
Level 25
God Stats
7W - 5L
1,731 SR
Queue Stats
68W - 69L
1,471 Elo+
Solo
Bellona
Bellona
Visceille
Bellona
Level 27
God Stats
24W - 14L
1,622 SR
Queue Stats
242W - 241L
1,535 Elo+
Solo
Olorun
Olorun
andrevanter12
Olorun
Level 24
God Stats
5W - 3L
1,574 SR
Queue Stats
74W - 108L
1,419 Elo+
Solo
Vulcan
Vulcan
nooooobdu82
Vulcan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 13 / 9
16,366
1,169
24,718
33,013
10,791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
IIXDII
Kuzenbo
20
8 / 3 / 8
15,238
1,088
21,756
34,914
62,385
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Maerin213
Chang'e
20
0 / 8 / 9
13,268
948
11,011
23,155
6,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
3 / 6 / 3
12,186
870
5,692
11,964
6,916
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
0 / 3 / 3
11,101
793
4,064
8,459
4,117
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Argantio
Janus
20
3 / 6 / 16
13,777
984
12,037
13,396
4,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
SensaiJai
Hades
20
13 / 2 / 10
15,803
1,129
27,006
20,396
9,048
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
Visceille
Bellona
20
11 / 3 / 12
16,179
1,156
38,019
20,353
14,834
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
2 / 3 / 13
12,906
922
7,510
11,198
3,729
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
20
4 / 7 / 16
13,775
984
16,323
13,231
4,631
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
100
21
Kills
33
33
Deaths
21
32
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Janus
Argantio
Janus
3
6
16
1.83
L
10
13
9
1.12
L
Kuzenbo
IIXDII
Kuzenbo
8
3
8
4
L
Chang'e
Maerin213
Chang'e
0
8
9
0.56
L
3
6
3
0.75
W
Hades
SensaiJai
Hades
13
2
10
9
W
Bellona
Visceille
Bellona
11
3
12
5.67
W
2
3
13
2.83
W
Vulcan
4
7
16
1.71
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,241
Damage
100,895
111,505
Taken
78,574
90,764
Mitigated
36,785
5,964
Healing
15,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Argantio
Janus
12,037
479
238
1,103
13,396
4,543
0
7,386
5,610
43,789
0
L
24,718
5,782
0
699
33,013
10,791
0
17,707
15,306
0
50,946
L
Kuzenbo
IIXDII
Kuzenbo
21,756
6,157
0
500
34,914
62,385
0
20,204
14,710
55,447
0
L
Chang'e
Maerin213
Chang'e
11,011
1,661
1,350
3,132
23,155
6,555
0
12,721
10,434
35,162
0
L
5,692
1,924
0
0
11,964
6,916
0
9,180
2,784
9,778
0
W
Hades
SensaiJai
Hades
27,006
3,448
1,678
7,190
20,396
9,048
0
11,230
9,011
51,405
0
W
Bellona
Visceille
Bellona
38,019
20,557
0
1,731
20,353
14,834
0
7,517
11,191
0
68,761
W
7,510
3,798
526
1,842
11,198
3,729
0
4,298
6,836
25,942
0
W
Vulcan
16,323
7,525
0
1,291
13,231
4,631
0
7,253
5,786
43,355
0
L
4,064
1,096
0
283
8,459
4,117
0
3,064
5,395
0
11,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,159
Gold Earned
72,440
196
Minions Killed
292
4
Camps Cleared
10
897,680
Distance Traveled
1,225,281
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,777
984
75
5
2
232,829
0
L
Thor
16,366
1,169
47
3
1
243,940
3
L
Kuzenbo
15,238
1,088
52
4
1
324,783
1
L
Chang'e
13,268
948
83
6
0
178,735
1
L
Ymir
12,186
870
7
1
2
92,550
0
W
Hades
15,803
1,129
51
4
0
257,908
2
W
Bellona
16,179
1,156
63
5
7
284,257
5
W
Olorun
12,906
922
32
2
0
225,041
0
W
Vulcan
13,775
984
71
5
1
225,246
0
L
Medusa
11,101
793
7
1
0
57,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role