Player Matchup

Ah Puch
Ah Puch
Canada4lifeEh
Ah Puch
Level 141
God Stats
2W - 3L
1,511 SR
Queue Stats
177W - 179L
1,557 Elo+
Solo
Susano
Susano
DiegoDarkar
Susano
Level 156
God Stats
4W - 7L
1,600 SR
Queue Stats
313W - 295L
1,636 Elo+
Solo
Merlin
Merlin
EkK0zS
Merlin
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 4L
1,768 Elo+
Solo
Nox
Nox
EmperorRahl
Nox
Level 157
God Stats
2W - 2L
1,614 SR
Queue Stats
194W - 187L
1,545 Elo+
Solo
Raijin
Raijin
NighthawkL06
Raijin
Level 159
God Stats
4W - 2L
1,729 SR
Queue Stats
321W - 318L
1,580 Elo+
Solo
Team Averages
Level 154
1,591 SR
1,617 Elo+

VS

Team Averages
Level 134
1,590 SR
1,590 Elo+
Morgan Le Fay
Morgan Le Fay
DlVlNE RUlN
Morgan Le Fay
Level 158
God Stats
2W - 3L
1,561 SR
Queue Stats
102W - 105L
1,564 Elo+
Solo
Ullr
Ullr
Dominance
Ullr
Level 87
God Stats
2W - 3L
1,381 SR
Queue Stats
270W - 257L
1,570 Elo+
Solo
Scylla
Scylla
SWANDT
Scylla
Level 130
God Stats
1W - 1L
1,531 SR
Queue Stats
49W - 49L
1,576 Elo+
Solo
Discordia
Discordia
SpaceJesus
Discordia
Level 145
God Stats
6W - 3L
1,711 SR
Queue Stats
372W - 378L
1,630 Elo+
Solo
Achilles
Achilles
the robbler
Achilles
Level 148
God Stats
9W - 5L
1,766 SR
Queue Stats
381W - 281L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
2 / 5 / 7
8,661
787
10,298
11,560
4,283
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
14
3 / 6 / 2
8,159
742
11,101
10,350
5,656
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
EkK0zS
Merlin
14
2 / 4 / 5
8,044
731
6,322
7,713
3,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 4
7,368
670
3,920
7,360
3,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
14
3 / 5 / 2
8,709
792
5,098
9,452
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DlVlNE RUlN
Morgan Le Fay
15
1 / 3 / 16
8,746
795
7,904
9,194
4,009
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
15
5 / 2 / 12
9,415
856
5,331
9,521
3,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
SWANDT
Scylla
18
8 / 1 / 11
10,222
929
6,543
6,798
2,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
SpaceJesus
Discordia
16
5 / 3 / 15
9,454
859
14,949
6,355
2,628
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
the robbler
Achilles
16
5 / 3 / 11
9,214
838
8,678
13,853
19,024
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
89
11
Kills
24
24
Deaths
12
20
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
2
5
7
1.1
L
Susano
3
6
2
0.67
W
Morgan Le Fay
DlVlNE RUlN
Morgan Le Fay
1
3
16
3
W
Ullr
5
2
12
5.5
L
Merlin
EkK0zS
Merlin
2
4
5
1.13
L
1
4
4
0.75
L
Raijin
3
5
2
0.8
W
Scylla
SWANDT
Scylla
8
1
11
13.5
W
Discordia
SpaceJesus
Discordia
5
3
15
4.17
W
Achilles
the robbler
Achilles
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,739
Damage
43,405
46,435
Taken
45,721
19,979
Mitigated
32,305
12,293
Healing
19,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
10,298
460
431
3,301
11,560
4,283
0
9,069
2,491
25,589
0
L
Susano
11,101
922
0
1,732
10,350
5,656
0
4,357
5,993
0
17,131
W
Morgan Le Fay
DlVlNE RUlN
Morgan Le Fay
7,904
1,069
2,664
1,867
9,194
4,009
1,395
5,125
4,069
19,464
0
W
Ullr
5,331
1,778
4,260
3,067
9,521
3,774
2,027
5,714
3,807
0
20,592
L
Merlin
EkK0zS
Merlin
6,322
166
297
1,589
7,713
3,232
84
5,102
2,611
18,812
0
L
3,920
291
1,435
1,308
7,360
3,080
0
5,548
1,812
8,760
0
L
Raijin
5,098
539
927
1,273
9,452
3,728
174
5,320
4,132
14,626
0
W
Scylla
SWANDT
Scylla
6,543
276
451
1,668
6,798
2,870
1,003
4,146
2,652
27,433
0
W
Discordia
SpaceJesus
Discordia
14,949
913
656
204
6,355
2,628
824
3,333
3,022
21,038
0
W
Achilles
the robbler
Achilles
8,678
1,711
769
3,522
13,853
19,024
275
7,320
6,533
0
14,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,941
Gold Earned
47,051
119
Minions Killed
133
0
Camps Cleared
0
961,076
Distance Traveled
1,075,625
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,661
787
37
3
0
206,361
2
L
Susano
8,159
742
15
1
0
195,568
1
W
Morgan Le Fay
8,746
795
26
2
0
206,128
0
W
Ullr
9,415
856
30
3
0
222,545
3
L
Merlin
8,044
731
26
2
0
194,900
3
L
Nox
7,368
670
14
1
0
182,840
0
L
Raijin
8,709
792
27
2
0
181,407
4
W
Scylla
10,222
929
53
5
0
229,126
2
W
Discordia
9,454
859
16
1
0
219,612
2
W
Achilles
9,214
838
8
1
0
198,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role