Player Matchup

Fenrir
Fenrir
Diamond V
 
Fenrir
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Awilix
Awilix
Platinum I
lolrock1
Awilix
Platinum I
Level 72
God Stats
6W - 2L
1,825 SR
Queue Stats
62W - 60L
1,927 MMR
Party 2
Scylla
Scylla
Diamond I
xXxFROSTyX
Scylla
Diamond I
Level 145
God Stats
104W - 49L
1,748 SR
Queue Stats
347W - 292L
2,265 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,691 SR
1,897 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,507 SR
1,810 MMR
Thoth
Thoth
Platinum V
LiL-Tetz
Thoth
Platinum V
Level 154
God Stats
4W - 7L
1,522 SR
Queue Stats
17W - 22L
1,859 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum II
Raiiven67
Kuzenbo
Platinum II
Level 148
God Stats
22W - 17L
1,502 SR
Queue Stats
308W - 357L
1,769 MMR
Solo
Anhur
Anhur
Gold I
ouTi2k
Anhur
Gold I
Level 158
God Stats
9W - 10L
1,498 SR
Queue Stats
31W - 31L
1,803 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 3 / 11
9,311
716
7,831
18,267
11,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Awilix
lolrock1
Awilix
14
10 / 2 / 6
10,337
795
9,425
10,475
3,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
xXxFROSTyX
Scylla
14
2 / 0 / 13
9,292
715
12,001
4,988
1,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
GilgameshTiamatPersephoneMorgan Le FayVulcan

VS

Bans
KumbhakarnaOdinAthenaSobekBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
LiL-Tetz
Thoth
11
0 / 5 / 5
7,979
614
9,171
8,137
2,897
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
Raiiven67
Kuzenbo
10
3 / 5 / 2
8,704
670
7,252
15,921
16,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
ouTi2k
Anhur
10
2 / 6 / 2
7,818
601
4,648
9,757
2,683
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
16
Kills
5
5
Deaths
16
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
3
11
3.17
L
Thoth
LiL-Tetz
Thoth
0
5
5
0.5
L
Kuzenbo
Raiiven67
Kuzenbo
3
5
2
0.8
W
Awilix
lolrock1
Awilix
10
2
6
6.5
L
Anhur
ouTi2k
Anhur
2
6
2
0.5
W
Scylla
xXxFROSTyX
Scylla
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,257
Damage
21,071
33,730
Taken
33,815
16,957
Mitigated
21,923
12,065
Healing
5,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,831
2,381
0
6,821
18,267
11,962
591
8,209
8,813
0
20,068
L
Thoth
LiL-Tetz
Thoth
9,171
187
0
851
8,137
2,897
0
2,013
5,957
32,697
0
L
Kuzenbo
Raiiven67
Kuzenbo
7,252
2,109
0
2,600
15,921
16,343
75
6,048
9,407
14,689
0
W
Awilix
lolrock1
Awilix
9,425
3,123
0
2,502
10,475
3,306
1,235
4,833
5,313
0
31,490
L
Anhur
ouTi2k
Anhur
4,648
1,857
0
1,990
9,757
2,683
477
4,300
5,199
0
19,967
W
Scylla
xXxFROSTyX
Scylla
12,001
982
0
2,742
4,988
1,689
942
2,904
1,788
53,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,940
Gold Earned
24,501
160
Minions Killed
117
9
Camps Cleared
3
784,092
Distance Traveled
571,974
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,311
716
17
1
0
263,405
4
L
Thoth
7,979
614
53
4
1
213,002
2
L
Kuzenbo
8,704
670
24
2
0
181,486
3
W
Awilix
10,337
795
43
3
4
273,502
3
L
Anhur
7,818
601
40
3
2
177,486
1
W
Scylla
9,292
715
100
8
5
247,185
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role