Player Matchup

Fenrir
Fenrir
LordWhanos
Fenrir
Level 35
God Stats
2W - 2L
1,460 SR
Queue Stats
170W - 171L
1,481 Elo+
Party 1
Gilgamesh
Gilgamesh
Werewolfer212
Gilgamesh
Level 28
God Stats
22W - 15L
1,631 SR
Queue Stats
125W - 156L
1,411 Elo+
Party 1
Merlin
Merlin
zlVoid
Merlin
Level 29
God Stats
7W - 7L
1,618 SR
Queue Stats
18W - 12L
1,563 Elo+
Party 1
Team Averages
Level 31
1,570 SR
1,485 Elo+

VS

Team Averages
Level 62
1,414 SR
1,487 Elo+
Discordia
Discordia
Gale23
Discordia
Level 28
God Stats
9W - 6L
1,610 SR
Queue Stats
69W - 76L
1,409 Elo+
Solo
Ymir
Ymir
Obga
Ymir
Level 22
God Stats
1W - 1L
1,169 SR
Queue Stats
126W - 101L
1,518 Elo+
Party 2
Hachiman
Hachiman
Repaul
Hachiman
Level 137
God Stats
2W - 2L
1,463 SR
Queue Stats
196W - 163L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LordWhanos
Fenrir
9
3 / 6 / 2
6,713
671
5,265
10,503
4,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Werewolfer212
Gilgamesh
9
2 / 3 / 4
6,456
646
5,252
8,541
5,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
zlVoid
Merlin
9
1 / 4 / 4
6,347
635
4,138
6,796
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gale23
Discordia
11
4 / 4 / 6
7,521
752
6,058
5,160
1,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Obga
Ymir
10
0 / 1 / 11
7,505
751
3,720
6,267
4,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
Repaul
Hachiman
13
9 / 1 / 4
8,793
879
12,364
6,381
1,946
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
6
Kills
13
13
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
Gale23
Discordia
4
4
6
1.75
L
Fenrir
LordWhanos
Fenrir
3
6
2
0.67
W
Ymir
Obga
Ymir
0
1
11
5.5
W
Hachiman
Repaul
Hachiman
9
1
4
11
L
Gilgamesh
Werewolfer212
Gilgamesh
2
3
4
1.33
L
Merlin
zlVoid
Merlin
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,655
Damage
22,142
25,840
Taken
17,808
11,991
Mitigated
7,574
2,405
Healing
6,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Gale23
Discordia
6,058
728
0
664
5,160
1,212
402
711
4,257
21,031
0
L
Fenrir
LordWhanos
Fenrir
5,265
884
0
950
10,503
4,959
0
3,054
7,449
0
10,652
W
Ymir
Obga
Ymir
3,720
790
0
2,688
6,267
4,416
219
2,147
3,530
9,534
0
W
Hachiman
Repaul
Hachiman
12,364
7,064
0
3,329
6,381
1,946
2,120
1,304
4,617
0
32,235
L
Gilgamesh
Werewolfer212
Gilgamesh
5,252
931
0
470
8,541
5,144
0
4,059
4,482
0
15,674
L
Merlin
zlVoid
Merlin
4,138
118
0
985
6,796
1,888
0
2,853
3,943
11,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,516
Gold Earned
23,819
52
Minions Killed
99
2
Camps Cleared
5
533,413
Distance Traveled
542,894
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,521
752
22
2
2
176,326
2
L
Fenrir
6,713
671
10
1
1
171,996
4
W
Ymir
7,505
751
22
2
1
185,194
3
W
Hachiman
8,793
879
55
6
2
181,374
2
L
Gilgamesh
6,456
646
21
2
1
198,946
2
L
Merlin
6,347
635
21
2
0
162,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role