Player Matchup

Zeus
Zeus
JesseiKatarzyna
Zeus
Level 29
God Stats
2W - 6L
1,343 SR
Queue Stats
140W - 111L
1,676 Elo+
Solo
Achilles
Achilles
MCpunk
Achilles
Level 14
God Stats
0W - 4L
1,498 SR
Queue Stats
11W - 12L
1,550 Elo+
Solo
Sylvanus
Sylvanus
daydream4
Sylvanus
Level 4
God Stats
2W - 1L
1,762 SR
Queue Stats
18W - 12L
1,879 Elo+
Party 1
Mercury
Mercury
easylife66
Mercury
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
19W - 13L
1,850 Elo+
Party 1
Guan Yu
Guan Yu
talia71210
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,578 Elo+
Solo
Team Averages
Level 16
1,521 SR
1,707 Elo+

VS

Team Averages
Level 23
1,484 SR
1,613 Elo+
Thor
Thor
Dìrkun
Thor
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 84L
1,587 Elo+
Party 2
Tiamat
Tiamat
KaleosAscendant
Tiamat
Level 28
God Stats
10W - 4L
1,562 SR
Queue Stats
97W - 100L
1,475 Elo+
Party 2
Cupid
Cupid
RealJamesBean
Cupid
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 57L
1,696 Elo+
Solo
Guan Yu
Guan Yu
TheGrimRæper
Guan Yu
Level 26
God Stats
2W - 1L
1,328 SR
Queue Stats
74W - 47L
1,673 Elo+
Solo
Baron Samedi
Baron Samedi
Yggdrunail
Baron Samedi
Level 21
God Stats
14W - 12L
1,528 SR
Queue Stats
55W - 47L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 4
10,053
503
18,014
16,533
6,391
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
MCpunk
Achilles
13
0 / 6 / 3
8,093
405
5,656
18,051
10,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
daydream4
Sylvanus
15
6 / 7 / 3
9,630
482
17,549
19,221
9,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
easylife66
Mercury
13
4 / 8 / 2
8,635
432
7,503
19,203
5,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
talia71210
Guan Yu
13
2 / 6 / 7
9,286
464
6,182
26,733
20,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Dìrkun
Thor
16
5 / 5 / 11
10,593
530
12,810
17,326
8,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

19
8 / 3 / 11
12,060
603
16,991
20,112
15,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
9 / 3 / 11
11,886
594
23,954
20,198
7,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
19
9 / 0 / 8
12,385
619
18,010
21,160
25,986
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Yggdrunail
Baron Samedi
15
2 / 4 / 9
9,424
471
8,859
12,787
5,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
83
14
Kills
33
33
Deaths
15
19
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Thor
Dìrkun
Thor
5
5
11
2.1
L
2
6
4
0.67
W
8
3
11
4.5
L
Achilles
MCpunk
Achilles
0
6
3
0.25
W
9
3
11
4.83
W
Guan Yu
9
0
8
13
W
Baron Samedi
Yggdrunail
Baron Samedi
2
4
9
1.63
L
Sylvanus
daydream4
Sylvanus
6
7
3
1.07
L
Mercury
easylife66
Mercury
4
8
2
0.63
L
Guan Yu
talia71210
Guan Yu
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,904
Damage
80,624
99,741
Taken
91,583
51,647
Mitigated
62,448
33,003
Healing
45,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Dìrkun
Thor
12,810
3,938
0
3,836
17,326
8,193
702
4,128
13,160
0
78,769
L
18,014
1,588
287
4,086
16,533
6,391
0
5,599
10,623
85,852
0
W
16,991
2,012
240
7,692
20,112
15,487
801
6,926
11,499
84,512
0
L
Achilles
MCpunk
Achilles
5,656
2,204
0
3,832
18,051
10,639
0
5,933
11,542
0
34,477
W
23,954
14,188
1,271
10,748
20,198
7,273
3,665
10,314
9,884
0
101,202
W
Guan Yu
18,010
1,861
4,802
12,446
21,160
25,986
721
7,941
12,776
17,122
71,860
W
Baron Samedi
Yggdrunail
Baron Samedi
8,859
1,289
1,382
3,347
12,787
5,509
1,663
4,020
8,721
44,242
0
L
Sylvanus
daydream4
Sylvanus
17,549
5,858
1,764
5,251
19,221
9,192
0
5,535
13,528
39,857
8,323
L
Mercury
easylife66
Mercury
7,503
2,645
0
5,091
19,203
5,026
0
3,670
15,186
0
35,232
L
Guan Yu
talia71210
Guan Yu
6,182
383
2,819
9,873
26,733
20,399
0
8,431
18,197
0
35,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,697
Gold Earned
56,348
395
Minions Killed
641
0
Camps Cleared
0
1,755,872
Distance Traveled
1,980,802
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,593
530
97
5
0
373,787
4
L
Zeus
10,053
503
145
7
0
347,756
3
W
Tiamat
12,060
603
162
8
0
381,305
2
L
Achilles
8,093
405
63
3
0
297,127
1
W
Cupid
11,886
594
149
7
0
379,214
1
W
Guan Yu
12,385
619
167
8
0
452,457
2
W
Baron Samedi
9,424
471
66
3
0
394,039
8
L
Sylvanus
9,630
482
72
4
0
316,587
5
L
Mercury
8,635
432
73
4
0
412,133
9
L
Guan Yu
9,286
464
42
2
0
382,269
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role