Player Matchup

Nemesis
Nemesis
German_ReapZ_
Nemesis
Level 95
God Stats
3W - 5L
1,419 SR
Queue Stats
229W - 272L
1,402 Elo+
Party 1
Scylla
Scylla
I_Devil_Queen_I
Scylla
Level 63
God Stats
2W - 4L
1,331 SR
Queue Stats
130W - 170L
1,339 Elo+
Party 1
Heimdallr
Heimdallr
Smoke__Nikki
Heimdallr
Level 102
God Stats
6W - 4L
1,591 SR
Queue Stats
262W - 292L
1,433 Elo+
Party 1
Sylvanus
Sylvanus
ValexMonster
Sylvanus
Level 120
God Stats
12W - 18L
1,758 SR
Queue Stats
125W - 139L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
neat-matchbox044
Sun Wukong
Level 136
God Stats
14W - 15L
1,488 SR
Queue Stats
258W - 256L
1,354 Elo+
Solo
Team Averages
Level 103
1,518 SR
1,395 Elo+

VS

Team Averages
Level 82
1,588 SR
1,401 Elo+
Nemesis
Nemesis
Geelohh
Nemesis
Level 69
God Stats
18W - 21L
1,457 SR
Queue Stats
446W - 553L
1,351 Elo+
Party 2
Erlang Shen
Erlang Shen
IK1KI
Erlang Shen
Level 88
God Stats
6W - 5L
1,449 SR
Queue Stats
604W - 718L
1,351 Elo+
Party 2
Agni
Agni
NotTerMinaToRz
Agni
Level 81
God Stats
6W - 0L
1,760 SR
Queue Stats
14W - 13L
1,576 Elo+
Solo
Aphrodite
Aphrodite
jimmychan_
Aphrodite
Level 88
God Stats
12W - 3L
1,719 SR
Queue Stats
603W - 727L
1,356 Elo+
Party 2
Neith
Neith
leesoplayz
Neith
Level 85
God Stats
24W - 22L
1,556 SR
Queue Stats
189W - 201L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
3 / 4 / 1
8,979
499
9,706
14,059
7,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 0
8,228
457
6,559
11,332
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Smoke__Nikki
Heimdallr
14
1 / 4 / 1
8,086
449
13,873
13,044
5,551
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
ValexMonster
Sylvanus
13
0 / 3 / 3
7,317
407
5,984
16,521
14,978
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
neat-matchbox044
Sun Wukong
15
1 / 4 / 1
8,798
489
7,137
15,581
7,783
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Geelohh
Nemesis
16
2 / 2 / 7
9,868
548
8,262
12,472
4,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
IK1KI
Erlang Shen
17
4 / 1 / 3
10,644
591
10,740
11,827
10,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
5 / 1 / 4
10,097
561
11,157
11,658
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
jimmychan_
Aphrodite
13
1 / 0 / 7
8,450
469
4,885
13,486
10,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
15
4 / 2 / 5
8,899
494
15,880
17,661
6,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
6
Kills
16
16
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Geelohh
Nemesis
2
2
7
2.75
L
Nemesis
3
4
1
0.88
W
Erlang Shen
IK1KI
Erlang Shen
4
1
3
5.5
L
1
1
0
1
W
5
1
4
7
L
Heimdallr
Smoke__Nikki
Heimdallr
1
4
1
0.38
L
Sylvanus
ValexMonster
Sylvanus
0
3
3
0.5
W
Aphrodite
jimmychan_
Aphrodite
1
0
7
4.5
W
Neith
4
2
5
3.25
L
Sun Wukong
neat-matchbox044
Sun Wukong
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,259
Damage
50,924
70,537
Taken
67,104
39,088
Mitigated
37,125
24,228
Healing
35,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Geelohh
Nemesis
8,262
4,889
0
1,300
12,472
4,951
805
751
11,721
0
85,173
L
Nemesis
9,706
4,345
0
2,079
14,059
7,235
0
3,976
10,083
0
56,738
W
Erlang Shen
IK1KI
Erlang Shen
10,740
2,887
0
6,019
11,827
10,618
62
1,222
10,605
15,437
51,900
L
6,559
1,370
0
5,092
11,332
3,541
168
6,007
5,325
46,810
0
W
11,157
566
300
3,001
11,658
4,491
175
3,050
8,608
66,358
0
L
Heimdallr
Smoke__Nikki
Heimdallr
13,873
7,440
0
3,265
13,044
5,551
2,723
1,496
11,548
0
65,136
L
Sylvanus
ValexMonster
Sylvanus
5,984
3,539
2,926
5,385
16,521
14,978
0
3,136
12,930
29,373
0
W
Aphrodite
jimmychan_
Aphrodite
4,885
1,305
5,263
7,867
13,486
10,827
290
3,098
10,388
32,586
0
W
Neith
15,880
5,900
881
10,375
17,661
6,238
1,005
4,422
13,239
0
57,316
L
Sun Wukong
neat-matchbox044
Sun Wukong
7,137
1,454
0
5,481
15,581
7,783
0
3,650
11,931
0
52,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,408
Gold Earned
47,958
443
Minions Killed
550
0
Camps Cleared
0
1,542,805
Distance Traveled
1,791,939
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,868
548
137
8
0
402,358
1
L
Nemesis
8,979
499
90
5
0
348,277
0
W
Erlang Shen
10,644
591
131
7
0
365,172
7
L
Scylla
8,228
457
95
5
0
337,882
5
W
Agni
10,097
561
117
7
0
363,938
4
L
Heimdallr
8,086
449
110
6
0
278,452
9
L
Sylvanus
7,317
407
48
3
0
272,178
4
W
Aphrodite
8,450
469
60
3
0
329,978
2
W
Neith
8,899
494
105
6
0
330,493
0
L
Sun Wukong
8,798
489
100
6
0
306,016
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role