Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
D4rkIr0n91
Ymir
Level 4
God Stats
1W - 2L
1,289 SR
Queue Stats
3W - 2L
1,135 Elo+
Solo
Chiron
Chiron
DeathSmxsher
Chiron
Level 26
God Stats
3W - 1L
1,495 SR
Queue Stats
50W - 45L
1,385 Elo+
Solo
Loki
Loki
TTV_zekster131
Loki
Level 20
God Stats
9W - 11L
1,470 SR
Queue Stats
173W - 168L
1,289 Elo+
Party 1
Olorun
Olorun
big_juicy_73
Olorun
Level 26
God Stats
3W - 2L
1,818 SR
Queue Stats
93W - 97L
1,360 Elo+
Party 1
Team Averages
Level 19
1,514 SR
1,334 Elo+

VS

Team Averages
Level 9
1,453 SR
1,358 Elo+
Hachiman
Hachiman
BjornFar
Hachiman
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,285 Elo+
Solo
Poseidon
Poseidon
Firestone4653
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
MagdalenaBrother
Apollo
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,200 Elo+
Solo
Loki
Loki
ahmet-2524
Loki
Level 15
God Stats
10W - 15L
1,284 SR
Queue Stats
88W - 101L
1,412 Elo+
Solo
Da Ji
Da Ji
xl-BeastWolf-lx
Da Ji
Level 19
God Stats
11W - 16L
1,480 SR
Queue Stats
32W - 36L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
4 / 1 / 5
6,386
710
6,992
5,704
4,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

7
0 / 0 / 1
4,421
491
99
1,739
591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
8
1 / 0 / 0
5,303
589
1,241
1,719
380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

11
6 / 0 / 0
6,334
704
1,944
4,966
1,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Olorun
9
1 / 4 / 2
5,648
628
2,233
4,602
1,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BjornFar
Hachiman
6
1 / 5 / 1
4,164
463
1,708
5,005
1,150
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
Firestone4653
Poseidon
8
0 / 3 / 4
4,587
510
1,777
3,247
805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
3,258
362
0
0
0
8
1 / 3 / 1
4,834
537
1,044
5,208
1,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
3 / 2 / 1
5,123
569
3,366
5,138
1,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
12
Kills
5
5
Deaths
13
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
1
5
6.5
L
Hachiman
BjornFar
Hachiman
1
5
1
0.3
W
0
0
1
0.5
W
Chiron
1
0
0
1
L
Poseidon
Firestone4653
Poseidon
0
3
4
0.67
L
0
0
0
0
W
6
0
0
6
L
1
3
1
0.5
W
Olorun
1
4
2
0.5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,509
Damage
7,895
18,730
Taken
18,598
8,066
Mitigated
4,701
6,006
Healing
1,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,992
994
0
2,024
5,704
4,247
547
373
5,277
5,205
24,384
L
Hachiman
BjornFar
Hachiman
1,708
1,434
0
0
5,005
1,150
325
901
4,016
0
9,061
W
99
30
0
0
1,739
591
447
237
1,502
4,381
0
W
Chiron
1,241
636
330
868
1,719
380
1,041
296
1,423
0
23,993
L
Poseidon
Firestone4653
Poseidon
1,777
230
0
0
3,247
805
216
1,289
1,869
14,543
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,944
329
0
2,220
4,966
1,261
0
0
4,966
0
31,244
L
1,044
214
0
1,157
5,208
1,244
0
631
4,493
0
16,256
W
Olorun
2,233
469
0
564
4,602
1,587
1,204
1,180
3,252
24,110
1,659
L
3,366
714
0
0
5,138
1,502
0
747
4,144
0
22,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,092
Gold Earned
21,966
247
Minions Killed
130
0
Camps Cleared
0
895,445
Distance Traveled
679,270
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,386
710
67
7
0
178,148
1
L
Hachiman
4,164
463
14
2
0
159,946
4
W
Ymir
4,421
491
5
1
0
164,132
0
W
Chiron
5,303
589
49
5
0
168,592
0
L
Poseidon
4,587
510
30
3
0
163,619
0
L
Apollo
3,258
362
0
0
0
12,551
0
W
Loki
6,334
704
67
7
0
207,218
3
L
Loki
4,834
537
39
4
0
170,512
0
W
Olorun
5,648
628
59
7
0
177,355
2
L
Da Ji
5,123
569
47
5
0
172,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role