Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Legokid2
Vulcan
Level 24
God Stats
1W - 2L
1,601 SR
Queue Stats
13W - 9L
1,437 Elo+
Party 1
Chernobog
Chernobog
TRAFF1KK
Chernobog
Level 23
God Stats
10W - 11L
1,533 SR
Queue Stats
47W - 61L
1,468 Elo+
Solo
Team Averages
Level 29
1,545 SR
1,468 Elo+

VS

Team Averages
Level 61
1,454 SR
1,309 Elo+
Arachne
Arachne
CsabaLoL
Arachne
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 18L
1,504 Elo+
Solo
Chaac
Chaac
IKoNyxI
Chaac
Level 69
God Stats
14W - 8L
1,557 SR
Queue Stats
50W - 71L
1,299 Elo+
Party 2
Anubis
Anubis
Tecknojaw
Anubis
Level 8
God Stats
4W - 4L
1,306 SR
Queue Stats
16W - 35L
1,123 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 9 / 2
6,058
606
2,061
11,162
5,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Legokid2
Vulcan
9
0 / 8 / 2
6,309
631
5,970
7,773
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
TRAFF1KK
Chernobog
10
2 / 4 / 0
7,267
727
5,643
8,533
2,541
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CsabaLoL
Arachne
13
14 / 1 / 5
9,503
950
12,988
11,706
5,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
IKoNyxI
Chaac
11
1 / 0 / 14
7,462
746
4,185
5,879
3,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Tecknojaw
Anubis
13
6 / 1 / 14
8,506
851
7,101
3,999
1,938
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
2
Kills
21
21
Deaths
2
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
9
2
0.11
W
Arachne
CsabaLoL
Arachne
14
1
5
16.5
W
Chaac
IKoNyxI
Chaac
1
0
14
8
L
Vulcan
Legokid2
Vulcan
0
8
2
0.13
L
Chernobog
TRAFF1KK
Chernobog
2
4
0
0.5
W
Anubis
Tecknojaw
Anubis
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,674
Damage
24,274
27,468
Taken
21,584
10,100
Mitigated
11,281
1,875
Healing
10,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,061
375
0
489
11,162
5,697
0
3,901
6,924
8,171
0
W
Arachne
CsabaLoL
Arachne
12,988
9,033
0
5,839
11,706
5,557
327
3,520
8,012
0
37,262
W
Chaac
IKoNyxI
Chaac
4,185
376
0
3,001
5,879
3,786
266
2,549
3,062
258
17,672
L
Vulcan
Legokid2
Vulcan
5,970
1,040
0
540
7,773
1,862
0
2,215
5,435
15,658
0
L
Chernobog
TRAFF1KK
Chernobog
5,643
3,585
0
846
8,533
2,541
0
985
7,471
0
16,066
W
Anubis
Tecknojaw
Anubis
7,101
129
0
1,974
3,999
1,938
787
1,801
2,076
22,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,634
Gold Earned
25,471
96
Minions Killed
119
1
Camps Cleared
8
452,961
Distance Traveled
626,264
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,058
606
18
2
0
120,353
0
W
Arachne
9,503
950
48
5
8
224,846
4
W
Chaac
7,462
746
32
3
0
201,435
0
L
Vulcan
6,309
631
44
4
0
148,111
0
L
Chernobog
7,267
727
34
3
1
184,497
4
W
Anubis
8,506
851
39
4
0
199,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role