Player Matchup

Hou Yi
Hou Yi
Platinum IV
 
Hou Yi
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold I
GustavoBr4
Scylla
Gold I
Level 160
God Stats
1W - 0L
1,622 SR
Queue Stats
32W - 8L
1,782 MMR
Party 1
Cerberus
Cerberus
Platinum V
joaogsl
Cerberus
Platinum V
Level 158
God Stats
16W - 5L
1,673 SR
Queue Stats
50W - 24L
1,809 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 159
1,598 SR
1,697 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,500 SR
1,494 MMR
Ullr
Ullr
Silver II
IamGSTV
Ullr
Silver II
Level 125
God Stats
4W - 6L
1,554 SR
Queue Stats
10W - 21L
1,494 MMR
Party 2
Bacchus
Bacchus
Silver II
MestreFurin
Bacchus
Silver II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,494 MMR
Party 2
Agni
Agni
Silver II
juninpsy
Agni
Silver II
Level 116
God Stats
0W - 5L
1,445 SR
Queue Stats
10W - 20L
1,494 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
8 / 6 / 10
11,569
723
14,617
13,931
5,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
GustavoBr4
Scylla
17
9 / 0 / 9
11,732
733
16,517
9,901
4,979
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
joaogsl
Cerberus
16
5 / 0 / 16
12,197
762
13,468
19,064
25,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
ThothMorgan Le FaySobekAthenaGilgamesh

VS

Bans
PersephoneSolDiscordiaNoxTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
IamGSTV
Ullr
13
4 / 8 / 2
10,331
646
9,416
14,821
4,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
MestreFurin
Bacchus
12
1 / 5 / 3
9,351
584
8,631
20,130
25,256
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
13
1 / 9 / 4
9,344
584
12,814
13,771
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
22
Kills
6
6
Deaths
22
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
8
6
10
2.17
W
Scylla
GustavoBr4
Scylla
9
0
9
13.5
L
Ullr
IamGSTV
Ullr
4
8
2
0.63
L
Bacchus
MestreFurin
Bacchus
1
5
3
0.5
W
Cerberus
joaogsl
Cerberus
5
0
16
13
L
Agni
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,602
Damage
30,861
42,896
Taken
48,722
35,898
Mitigated
33,918
10,637
Healing
3,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
14,617
4,036
0
1,368
13,931
5,823
140
7,951
5,980
0
46,122
W
Scylla
GustavoBr4
Scylla
16,517
850
388
4,652
9,901
4,979
1,108
5,146
4,755
50,584
0
L
Ullr
IamGSTV
Ullr
9,416
4,660
0
555
14,821
4,310
0
10,926
3,895
0
29,651
L
Bacchus
MestreFurin
Bacchus
8,631
1,974
207
1,105
20,130
25,256
0
11,349
8,781
16,887
0
W
Cerberus
joaogsl
Cerberus
13,468
1,115
0
4,229
19,064
25,096
179
9,116
9,948
35,342
0
L
Agni
12,814
1,448
0
1,604
13,771
4,352
60
7,818
5,953
34,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,498
Gold Earned
29,026
243
Minions Killed
132
12
Camps Cleared
2
903,946
Distance Traveled
871,812
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,569
723
76
5
2
263,984
2
W
Scylla
11,732
733
85
5
8
319,305
7
L
Ullr
10,331
646
56
4
0
265,758
3
L
Bacchus
9,351
584
20
1
1
323,315
6
W
Cerberus
12,197
762
82
5
2
320,657
5
L
Agni
9,344
584
56
4
1
282,739
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role