Player Matchup

Morgan Le Fay
Morgan Le Fay
Akolibob
Morgan Le Fay
Level 14
God Stats
11W - 13L
1,571 SR
Queue Stats
16W - 22L
1,406 Elo+
Party 2
Ravana
Ravana
Baldmitch
Ravana
Level 17
God Stats
11W - 6L
1,568 SR
Queue Stats
26W - 24L
1,594 Elo+
Party 2
Thanatos
Thanatos
Lavelac
Thanatos
Level 19
God Stats
5W - 3L
1,596 SR
Queue Stats
11W - 19L
1,250 Elo+
Party 1
Jormungandr
Jormungandr
noobmasterye
Jormungandr
Level 28
God Stats
4W - 7L
1,595 SR
Queue Stats
90W - 95L
1,614 Elo+
Solo
Nu Wa
Nu Wa
zpm545
Nu Wa
Level 26
God Stats
1W - 4L
1,248 SR
Queue Stats
11W - 15L
1,337 Elo+
Party 1
Team Averages
Level 21
1,515 SR
1,440 Elo+

VS

Team Averages
Level 14
1,538 SR
1,520 Elo+
Ra
Ra
BruderBinSmurfen
Ra
Level 15
God Stats
1W - 1L
1,800 SR
Queue Stats
15W - 18L
1,523 Elo+
Party 3
Ymir
Ymir
PishMiYashkata
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
baalberith1379
Nemesis
Level 8
God Stats
1W - 3L
1,308 SR
Queue Stats
6W - 10L
1,390 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
mamadsaedii
Morgan Le Fay
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,688 Elo+
Party 4
Rama
Rama
xRallYu
Rama
Level 39
God Stats
14W - 7L
1,582 SR
Queue Stats
335W - 332L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Akolibob
Morgan Le Fay
17
6 / 3 / 6
11,611
553
22,401
16,027
7,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Baldmitch
Ravana
17
5 / 1 / 8
11,967
570
7,737
13,374
8,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Lavelac
Thanatos
14
4 / 5 / 3
9,755
465
4,934
11,600
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
noobmasterye
Jormungandr
18
12 / 2 / 4
12,243
583
47,517
23,750
14,636
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
zpm545
Nu Wa
15
4 / 5 / 14
10,478
499
12,194
11,015
4,235
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 5
10,628
506
14,852
23,210
10,764
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 7 / 3
7,561
360
1,101
22,757
13,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 9 / 0
8,863
422
4,285
16,434
5,306
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
mamadsaedii
Morgan Le Fay
14
5 / 7 / 4
9,438
449
15,766
23,999
7,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
xRallYu
Rama
14
1 / 6 / 4
9,394
447
6,517
30,189
10,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
32
31
Kills
16
16
Deaths
31
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Akolibob
Morgan Le Fay
6
3
6
3
W
Ravana
Baldmitch
Ravana
5
1
8
9
L
7
2
5
4.75
W
Thanatos
Lavelac
Thanatos
4
5
3
1.1
L
0
7
3
0.21
L
3
9
0
0.33
L
Morgan Le Fay
mamadsaedii
Morgan Le Fay
5
7
4
1
W
Jormungandr
noobmasterye
Jormungandr
12
2
4
7
L
Rama
xRallYu
Rama
1
6
4
0.5
W
Nu Wa
zpm545
Nu Wa
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,783
Damage
42,521
75,766
Taken
116,589
38,169
Mitigated
48,168
26,161
Healing
20,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Akolibob
Morgan Le Fay
22,401
3,453
0
5,576
16,027
7,509
1,817
7,184
8,843
81,145
0
W
Ravana
Baldmitch
Ravana
7,737
2,024
0
3,981
13,374
8,017
2,088
5,521
7,853
0
74,271
L
14,852
1,379
1,615
11,489
23,210
10,764
740
14,589
8,621
69,843
0
W
Thanatos
Lavelac
Thanatos
4,934
1,961
0
5,568
11,600
3,772
1,477
6,535
4,966
0
28,812
L
1,101
173
0
0
22,757
13,791
78
18,129
4,628
4,506
0
L
4,285
1,622
0
2,165
16,434
5,306
0
8,628
7,708
0
46,075
L
Morgan Le Fay
mamadsaedii
Morgan Le Fay
15,766
1,142
69
3,851
23,999
7,978
42
19,829
4,170
56,731
0
W
Jormungandr
noobmasterye
Jormungandr
47,517
6,031
0
10,490
23,750
14,636
1,397
6,762
15,054
113,009
0
L
Rama
xRallYu
Rama
6,517
4,023
0
1,496
30,189
10,329
0
24,859
5,330
0
60,126
W
Nu Wa
zpm545
Nu Wa
12,194
1,699
0
546
11,015
4,235
1,599
6,556
4,459
33,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,054
Gold Earned
45,884
459
Minions Killed
391
0
Camps Cleared
0
1,900,504
Distance Traveled
1,577,389
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,611
553
100
5
0
356,420
0
W
Ravana
11,967
570
125
6
0
437,751
2
L
Ra
10,628
506
121
6
0
344,639
1
W
Thanatos
9,755
465
60
3
0
331,409
0
L
Ymir
7,561
360
7
0
0
210,917
1
L
Nemesis
8,863
422
61
3
0
343,969
0
L
Morgan Le Fay
9,438
449
92
4
0
344,676
7
W
Jormungandr
12,243
583
126
6
0
388,709
2
L
Rama
9,394
447
110
5
0
333,188
3
W
Nu Wa
10,478
499
48
2
0
386,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role