Player Matchup

Terra
Terra
Degotta
Terra
Level 123
God Stats
3W - 2L
1,967 SR
Queue Stats
55W - 50L
1,646 Elo+
Party 1
Izanami
Izanami
Jcolella
Izanami
Level 74
God Stats
6W - 3L
1,724 SR
Queue Stats
13W - 7L
1,646 Elo+
Party 1
Ravana
Ravana
KingBaldwin
Ravana
Level 125
God Stats
5W - 6L
1,619 SR
Queue Stats
78W - 59L
1,678 Elo+
Party 1
Aphrodite
Aphrodite
WalkHarder
Aphrodite
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,631 Elo+
Party 1
Janus
Janus
x SickSKiLL23 x
Janus
Level 129
God Stats
4W - 9L
1,343 SR
Queue Stats
86W - 79L
1,658 Elo+
Solo
Team Averages
Level 110
1,631 SR
1,652 Elo+

VS

Team Averages
Level 140
1,446 SR
1,531 Elo+
Da Ji
Da Ji
BepisBottle
Da Ji
Level 128
God Stats
12W - 7L
1,545 SR
Queue Stats
117W - 100L
1,562 Elo+
Solo
Anubis
Anubis
RivalAxis
Anubis
Level 126
God Stats
1W - 4L
1,172 SR
Queue Stats
67W - 78L
1,537 Elo+
Party 2
Skadi
Skadi
l8lxCrysTaLxl8l
Skadi
Level 142
God Stats
2W - 2L
1,322 SR
Queue Stats
58W - 74L
1,495 Elo+
Party 2
Geb
Geb
raph0217
Geb
Level 147
God Stats
11W - 10L
1,609 SR
Queue Stats
393W - 388L
1,567 Elo+
Solo
Guan Yu
Guan Yu
xxxTRAVIESOxxx
Guan Yu
Level 158
God Stats
3W - 2L
1,584 SR
Queue Stats
264W - 251L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Degotta
Terra
15
1 / 8 / 3
8,534
610
5,938
18,519
16,752
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Jcolella
Izanami
16
1 / 4 / 4
9,295
664
11,961
12,717
3,211
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
15
1 / 5 / 3
8,686
620
12,208
16,222
8,854
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
WalkHarder
Aphrodite
14
1 / 5 / 3
8,140
581
5,096
12,048
8,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 5 / 4
10,248
732
13,039
11,931
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 14
11,491
821
15,964
11,846
7,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
RivalAxis
Anubis
19
11 / 1 / 10
12,478
891
15,028
10,219
5,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 4 / 14
9,977
713
11,433
12,671
5,507
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 0 / 19
10,843
775
9,360
17,248
17,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
7 / 2 / 11
11,048
789
10,904
13,735
9,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
95
7
Kills
27
27
Deaths
7
17
Assists
68
Player
Kills
Deaths
Assists
KDA
W
6
0
14
13
L
Terra
Degotta
Terra
1
8
3
0.31
L
Izanami
Jcolella
Izanami
1
4
4
0.75
L
Ravana
1
5
3
0.5
W
Anubis
RivalAxis
Anubis
11
1
10
16
L
Aphrodite
WalkHarder
Aphrodite
1
5
3
0.5
W
1
4
14
2
W
2
0
19
11.5
L
3
5
4
1
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,242
Damage
62,689
71,437
Taken
65,719
40,240
Mitigated
46,075
14,454
Healing
16,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,964
3,093
0
2,267
11,846
7,056
1,902
3,651
8,091
0
34,757
L
Terra
Degotta
Terra
5,938
707
2,277
2,422
18,519
16,752
14
4,808
13,334
14,054
0
L
Izanami
Jcolella
Izanami
11,961
6,958
0
543
12,717
3,211
1
4,163
8,361
0
45,936
L
Ravana
12,208
2,646
0
824
16,222
8,854
1
6,216
9,790
3,031
30,561
W
Anubis
RivalAxis
Anubis
15,028
784
0
4,185
10,219
5,593
925
4,978
5,082
37,539
0
L
Aphrodite
WalkHarder
Aphrodite
5,096
382
4,259
3,684
12,048
8,208
0
5,160
6,704
19,417
0
W
11,433
2,847
0
610
12,671
5,507
1,100
5,959
6,552
0
48,880
W
9,360
1,010
0
5,243
17,248
17,934
252
5,776
11,224
25,443
0
L
13,039
403
0
445
11,931
3,215
0
4,241
7,552
41,890
0
W
10,904
1,078
2,458
2,097
13,735
9,985
1,561
4,729
8,980
0
24,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,903
Gold Earned
55,837
277
Minions Killed
274
6
Camps Cleared
8
1,269,227
Distance Traveled
1,345,339
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,491
821
50
4
2
281,266
3
L
Terra
8,534
610
23
2
0
227,588
4
L
Izanami
9,295
664
86
6
1
259,505
2
L
Ravana
8,686
620
41
3
3
259,895
1
W
Anubis
12,478
891
74
5
2
258,985
1
L
Aphrodite
8,140
581
47
3
0
258,652
3
W
Skadi
9,977
713
87
6
4
230,992
2
W
Geb
10,843
775
26
2
0
288,848
0
L
Janus
10,248
732
80
6
2
263,587
3
W
Guan Yu
11,048
789
37
3
0
285,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role