Player Matchup

Achilles
Achilles
LevallianRed
Achilles
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 111L
1,610 Elo+
Solo
Loki
Loki
Levarza
Loki
Level 156
God Stats
0W - 1L
1,708 SR
Queue Stats
20W - 24L
1,470 Elo+
Solo
Hou Yi
Hou Yi
Lion150
Hou Yi
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
202W - 234L
1,531 Elo+
Solo
Hel
Hel
PeeledLens
Hel
Level 122
God Stats
3W - 4L
1,408 SR
Queue Stats
489W - 501L
1,602 Elo+
Solo
Thoth
Thoth
PsychicD3m0n
Thoth
Level 66
God Stats
2W - 2L
1,510 SR
Queue Stats
126W - 133L
1,561 Elo+
Solo
Team Averages
Level 119
1,525 SR
1,555 Elo+

VS

Team Averages
Level 147
1,581 SR
1,571 Elo+
Bastet
Bastet
CaptainFlakes
Bastet
Level 159
God Stats
4W - 0L
1,772 SR
Queue Stats
307W - 302L
1,598 Elo+
Party 1
Neith
Neith
GRIMLOCK171
Neith
Level 144
God Stats
1W - 1L
1,274 SR
Queue Stats
50W - 66L
1,498 Elo+
Solo
Cu Chulainn
Cu Chulainn
MrSerenityKJ
Cu Chulainn
Level 113
God Stats
6W - 2L
1,644 SR
Queue Stats
223W - 238L
1,601 Elo+
Solo
Sylvanus
Sylvanus
NighthawkL06
Sylvanus
Level 159
God Stats
5W - 4L
1,498 SR
Queue Stats
321W - 318L
1,569 Elo+
Solo
Bacchus
Bacchus
Pyort
Bacchus
Level 158
God Stats
3W - 0L
1,716 SR
Queue Stats
169W - 144L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LevallianRed
Achilles
16
4 / 4 / 7
8,571
857
8,781
19,598
20,516
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
Levarza
Loki
16
5 / 8 / 9
9,413
941
13,252
11,340
4,546
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
Lion150
Hou Yi
17
2 / 6 / 6
9,166
917
11,505
11,310
4,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
1 / 3 / 0
6,224
622
1,143
3,160
1,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
2 / 9 / 6
8,268
827
9,901
10,612
3,399
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 12
10,184
1,018
14,303
10,218
5,119
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 2 / 15
9,179
918
9,593
10,053
5,319
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
MrSerenityKJ
Cu Chulainn
14
5 / 5 / 8
9,546
955
10,493
14,087
13,010
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
NighthawkL06
Sylvanus
15
4 / 2 / 14
9,285
929
5,545
14,441
18,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Pyort
Bacchus
18
9 / 2 / 14
11,243
1,124
10,587
16,454
29,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
92
14
Kills
29
30
Deaths
14
28
Assists
63
Player
Kills
Deaths
Assists
KDA
W
8
3
12
4.67
W
3
2
15
5.25
L
Achilles
LevallianRed
Achilles
4
4
7
1.88
L
Loki
Levarza
Loki
5
8
9
1.19
L
Hou Yi
Lion150
Hou Yi
2
6
6
0.83
W
Cu Chulainn
MrSerenityKJ
Cu Chulainn
5
5
8
1.8
W
Sylvanus
NighthawkL06
Sylvanus
4
2
14
5.5
L
1
3
0
0.33
L
2
9
6
0.56
W
Bacchus
Pyort
Bacchus
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,582
Damage
50,521
56,020
Taken
65,253
34,566
Mitigated
70,635
12,427
Healing
22,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,303
3,762
735
1,341
10,218
5,119
973
1,444
8,670
0
20,936
W
9,593
3,866
1,676
2,983
10,053
5,319
2,340
2,364
7,527
0
27,182
L
Achilles
LevallianRed
Achilles
8,781
2,226
448
7,331
19,598
20,516
0
4,283
15,315
0
17,020
L
Loki
Levarza
Loki
13,252
3,654
289
365
11,340
4,546
0
3,167
8,173
0
19,284
L
Hou Yi
Lion150
Hou Yi
11,505
3,363
0
1,500
11,310
4,935
0
3,977
7,333
0
29,748
W
Cu Chulainn
MrSerenityKJ
Cu Chulainn
10,493
2,679
1,282
1,593
14,087
13,010
361
1,307
12,728
1,265
18,248
W
Sylvanus
NighthawkL06
Sylvanus
5,545
946
5,816
3,848
14,441
18,112
1,189
3,388
10,799
9,371
0
L
1,143
55
1,462
520
3,160
1,170
0
1,397
1,763
2,585
0
L
9,901
1,020
91
421
10,612
3,399
0
4,132
6,480
19,817
0
W
Bacchus
Pyort
Bacchus
10,587
1,179
1,091
1,914
16,454
29,075
579
1,848
14,485
18,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,642
Gold Earned
49,437
116
Minions Killed
94
0
Camps Cleared
0
756,554
Distance Traveled
976,047
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,184
1,018
21
2
0
205,415
0
W
Neith
9,179
918
36
4
0
176,999
0
L
Achilles
8,571
857
17
2
0
199,878
3
L
Loki
9,413
941
24
2
0
177,165
0
L
Hou Yi
9,166
917
51
5
0
170,847
0
W
Cu Chulainn
9,546
955
22
2
0
181,903
0
W
Sylvanus
9,285
929
4
0
0
176,987
2
L
Hel
6,224
622
4
0
0
45,608
0
L
Thoth
8,268
827
20
2
0
163,056
0
W
Bacchus
11,243
1,124
11
1
0
234,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role