Player Matchup

Danzaburou
Danzaburou
D-B-Woodside
Danzaburou
Level 115
God Stats
183W - 112L
1,612 SR
Queue Stats
329W - 277L
1,538 Elo+
Solo
Ganesha
Ganesha
GodlikeGreaves
Ganesha
Level 25
God Stats
69W - 49L
1,671 SR
Queue Stats
292W - 229L
1,597 Elo+
Party 1
Ravana
Ravana
SrSavage_The21st
Ravana
Level 41
God Stats
7W - 7L
1,535 SR
Queue Stats
256W - 171L
1,619 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UsiKo
Morgan Le Fay
Level 67
God Stats
1W - 9L
1,189 SR
Queue Stats
87W - 102L
1,418 Elo+
Party 2
Erlang Shen
Erlang Shen
Хасс
Erlang Shen
Level 22
God Stats
1W - 5L
1,500 SR
Queue Stats
65W - 82L
1,313 Elo+
Party 2
Team Averages
Level 54
1,501 SR
1,497 Elo+

VS

Team Averages
Level 49
1,622 SR
1,476 Elo+
Anubis
Anubis
 
Anubis
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Set
Set
Alessandro104
Set
Level 29
God Stats
8W - 12L
1,272 SR
Queue Stats
62W - 87L
1,320 Elo+
Party 4
Freya
Freya
Derkiin8
Freya
Level 111
God Stats
14W - 5L
1,740 SR
Queue Stats
197W - 174L
1,577 Elo+
Party 3
Geb
Geb
Mahongany
Geb
Level 44
God Stats
2W - 0L
1,762 SR
Queue Stats
25W - 30L
1,373 Elo+
Solo
Osiris
Osiris
zero1i
Osiris
Level 25
God Stats
5W - 4L
1,836 SR
Queue Stats
118W - 100L
1,607 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D-B-Woodside
Danzaburou
14
5 / 0 / 1
8,573
612
8,966
8,210
2,856
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 2 / 10
7,014
501
4,169
8,189
4,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
6 / 4 / 2
8,276
591
8,933
9,915
3,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
UsiKo
Morgan Le Fay
12
4 / 4 / 2
7,376
527
6,359
9,079
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Хасс
Erlang Shen
9
1 / 6 / 1
5,975
427
2,466
10,335
5,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 3 / 2
6,796
485
4,117
7,443
3,310
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
4 / 3 / 1
7,628
545
5,476
8,800
2,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
Derkiin8
Freya
11
0 / 4 / 0
6,446
460
5,094
9,779
4,478
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 2 / 2
6,435
460
3,692
9,587
4,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
zero1i
Osiris
16
9 / 4 / 1
9,184
656
13,954
11,471
11,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
16
Kills
16
16
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
3
2
1
W
4
3
1
1.5
L
Danzaburou
D-B-Woodside
Danzaburou
5
0
1
5.5
W
Freya
Derkiin8
Freya
0
4
0
0
L
0
2
10
2.5
W
1
2
2
1
L
6
4
2
1.75
L
Morgan Le Fay
UsiKo
Morgan Le Fay
4
4
2
1.25
W
Osiris
zero1i
Osiris
9
4
1
2.38
L
Erlang Shen
Хасс
Erlang Shen
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,893
Damage
32,333
45,728
Taken
47,080
18,086
Mitigated
26,353
13,024
Healing
12,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,117
338
0
3,092
7,443
3,310
486
4,539
2,904
32,347
0
W
5,476
3,113
0
161
8,800
2,749
316
3,059
5,741
0
42,228
L
Danzaburou
D-B-Woodside
Danzaburou
8,966
5,405
0
5,042
8,210
2,856
0
6,234
1,976
0
57,053
W
Freya
Derkiin8
Freya
5,094
1,248
0
4,567
9,779
4,478
0
370
9,409
46,458
0
L
4,169
448
0
724
8,189
4,382
0
3,040
5,149
16,992
0
W
3,692
236
0
2,657
9,587
4,540
0
1,313
8,274
16,986
0
L
8,933
3,704
0
3,288
9,915
3,852
0
1,348
8,567
0
55,638
L
Morgan Le Fay
UsiKo
Morgan Le Fay
6,359
188
0
1,861
9,079
1,572
0
3,546
5,533
29,575
0
W
Osiris
zero1i
Osiris
13,954
4,334
0
2,517
11,471
11,276
220
1,402
10,069
11,287
48,328
L
Erlang Shen
Хасс
Erlang Shen
2,466
1,098
0
2,109
10,335
5,424
0
1,820
8,515
0
20,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,214
Gold Earned
36,489
314
Minions Killed
362
0
Camps Cleared
0
1,198,592
Distance Traveled
1,261,745
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,796
485
60
4
0
224,702
4
W
Set
7,628
545
78
6
0
291,824
1
L
Danzaburou
8,573
612
117
8
0
240,671
2
W
Freya
6,446
460
92
7
0
235,069
1
L
Ganesha
7,014
501
15
1
0
242,545
0
W
Geb
6,435
460
21
2
0
282,149
4
L
Ravana
8,276
591
92
7
0
252,777
2
L
Morgan Le Fay
7,376
527
56
4
0
242,080
1
W
Osiris
9,184
656
111
8
0
228,001
2
L
Erlang Shen
5,975
427
34
2
0
220,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role