Player Matchup

Apollo
Apollo
Fangyue
Apollo
Level 16
God Stats
5W - 6L
1,404 SR
Queue Stats
44W - 30L
1,528 Elo+
Party 3
Janus
Janus
NickiMinæj
Janus
Level 128
God Stats
22W - 11L
1,604 SR
Queue Stats
682W - 626L
1,522 Elo+
Party 3
Nemesis
Nemesis
anufra420
Nemesis
Level 28
God Stats
43W - 48L
1,414 SR
Queue Stats
94W - 89L
1,412 Elo+
Solo
Ares
Ares
mamikok
Ares
Level 15
God Stats
5W - 2L
1,573 SR
Queue Stats
77W - 48L
1,540 Elo+
Party 3
Olorun
Olorun
melocalnt
Olorun
Level 37
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 18L
1,660 Elo+
Party 3
Team Averages
Level 45
1,499 SR
1,532 Elo+

VS

Team Averages
Level 32
1,706 SR
1,452 Elo+
Morgan Le Fay
Morgan Le Fay
Fenrez
Morgan Le Fay
Level 78
God Stats
9W - 5L
1,737 SR
Queue Stats
143W - 127L
1,539 Elo+
Party 2
Ymir
Ymir
Hackdolf
Ymir
Level 29
God Stats
73W - 66L
1,567 SR
Queue Stats
91W - 84L
1,543 Elo+
Party 2
Medusa
Medusa
JavyDownes
Medusa
Level 3
God Stats
2W - 2L
1,869 SR
Queue Stats
2W - 4L
1,418 Elo+
Party 2
Nike
Nike
SetDifficulty
Nike
Level 15
God Stats
2W - 3L
1,543 SR
Queue Stats
25W - 41L
1,363 Elo+
Party 1
Thor
Thor
xxXer0xx
Thor
Level 37
God Stats
2W - 1L
1,816 SR
Queue Stats
90W - 101L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Fangyue
Apollo
15
9 / 1 / 8
9,650
568
10,914
8,963
4,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
8 / 2 / 8
10,367
610
15,352
11,277
4,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
anufra420
Nemesis
15
8 / 2 / 6
9,899
582
11,279
13,002
5,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
mamikok
Ares
13
1 / 4 / 18
8,763
515
5,314
14,112
14,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
melocalnt
Olorun
16
2 / 0 / 1
10,280
605
5,635
11,534
4,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fenrez
Morgan Le Fay
15
2 / 4 / 2
9,248
544
10,429
12,498
4,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
9
0 / 7 / 8
6,757
397
6,599
18,341
12,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
JavyDownes
Medusa
11
5 / 8 / 2
7,720
454
9,064
10,433
3,006
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 1
7,839
461
4,817
13,772
7,365
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
12
1 / 5 / 3
7,493
441
5,899
10,877
3,482
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
28
Kills
8
9
Deaths
28
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Apollo
Fangyue
Apollo
9
1
8
13
L
Morgan Le Fay
Fenrez
Morgan Le Fay
2
4
2
0.75
L
Ymir
0
7
8
0.57
L
Medusa
JavyDownes
Medusa
5
8
2
0.75
W
8
2
8
6
L
0
4
1
0.13
W
Nemesis
anufra420
Nemesis
8
2
6
5.5
W
Ares
mamikok
Ares
1
4
18
2.5
W
Olorun
melocalnt
Olorun
2
0
1
2.5
L
Thor
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,494
Damage
36,808
58,888
Taken
65,921
33,251
Mitigated
30,157
15,606
Healing
9,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Fangyue
Apollo
10,914
5,942
0
2,924
8,963
4,096
481
3,696
5,187
0
68,151
L
Morgan Le Fay
Fenrez
Morgan Le Fay
10,429
1,030
89
4,865
12,498
4,224
738
4,725
7,553
61,902
0
L
Ymir
6,599
956
0
2,100
18,341
12,080
0
6,080
12,006
16,453
0
L
Medusa
JavyDownes
Medusa
9,064
4,201
0
250
10,433
3,006
0
3,721
6,516
0
24,698
W
15,352
1,281
0
3,444
11,277
4,045
0
4,397
6,666
69,055
0
L
4,817
311
0
1,678
13,772
7,365
58
5,832
7,885
3,348
44,618
W
Nemesis
anufra420
Nemesis
11,279
7,102
0
1,087
13,002
5,863
0
2,756
10,202
0
68,167
W
Ares
mamikok
Ares
5,314
634
0
1,437
14,112
14,572
190
5,446
8,434
12,788
0
W
Olorun
melocalnt
Olorun
5,635
3,046
0
6,714
11,534
4,675
1,345
1,088
10,440
68,345
0
L
Thor
5,899
1,526
0
610
10,877
3,482
0
4,987
5,660
0
42,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,959
Gold Earned
39,057
470
Minions Killed
343
0
Camps Cleared
0
1,632,735
Distance Traveled
1,477,967
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,650
568
104
6
0
308,893
2
L
Morgan Le Fay
9,248
544
124
7
0
318,737
0
L
Ymir
6,757
397
6
0
0
262,097
5
L
Medusa
7,720
454
45
3
0
304,865
0
W
Janus
10,367
610
118
7
0
368,479
3
L
Nike
7,839
461
99
6
0
286,682
5
W
Nemesis
9,899
582
94
6
0
337,618
0
W
Ares
8,763
515
12
1
0
327,524
3
W
Olorun
10,280
605
142
8
0
290,221
0
L
Thor
7,493
441
69
4
0
305,586
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role