Player Matchup

Thor
Thor
OOOH_SUGARPLUM
Thor
Level 107
God Stats
3W - 6L
1,309 SR
Queue Stats
700W - 659L
1,525 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Riley_Smoke
Morgan Le Fay
Level 115
God Stats
34W - 29L
1,612 SR
Queue Stats
1,414W - 1,501L
1,448 Elo+
Solo
Cerberus
Cerberus
Rubba_Dud1
Cerberus
Level 119
God Stats
11W - 6L
1,271 SR
Queue Stats
294W - 267L
1,482 Elo+
Solo
Horus
Horus
Weld_Clinton
Horus
Level 81
God Stats
1W - 0L
1,448 SR
Queue Stats
168W - 150L
1,462 Elo+
Solo
Rama
Rama
the_mad_k
Rama
Level 59
God Stats
14W - 14L
1,520 SR
Queue Stats
207W - 206L
1,394 Elo+
Solo
Team Averages
Level 96
1,432 SR
1,462 Elo+

VS

Team Averages
Level 84
1,511 SR
1,441 Elo+
Heimdallr
Heimdallr
Hertzi11
Heimdallr
Level 46
God Stats
51W - 40L
1,607 SR
Queue Stats
204W - 121L
1,589 Elo+
Solo
Merlin
Merlin
Raxo456
Merlin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,335 Elo+
Solo
Fafnir
Fafnir
atrellu720
Fafnir
Level 88
God Stats
2W - 3L
1,521 SR
Queue Stats
179W - 171L
1,425 Elo+
Solo
Medusa
Medusa
kaizergsxR
Medusa
Level 134
God Stats
20W - 29L
1,467 SR
Queue Stats
711W - 717L
1,454 Elo+
Solo
Chaac
Chaac
khaled-1414-
Chaac
Level 106
God Stats
70W - 83L
1,458 SR
Queue Stats
453W - 446L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 3
8,589
505
5,926
11,143
6,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Riley_Smoke
Morgan Le Fay
16
4 / 0 / 7
9,655
568
10,550
9,392
4,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Rubba_Dud1
Cerberus
17
3 / 1 / 5
9,815
577
8,747
11,643
14,753
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
6 / 2 / 6
9,083
534
9,945
10,968
5,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
15
1 / 5 / 2
8,728
513
4,685
11,017
3,912
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hertzi11
Heimdallr
16
5 / 3 / 2
9,725
572
10,812
10,013
3,406
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Raxo456
Merlin
12
0 / 6 / 0
7,113
418
3,729
8,680
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
atrellu720
Fafnir
12
2 / 1 / 3
7,975
469
5,799
13,184
11,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
kaizergsxR
Medusa
14
1 / 4 / 0
8,303
488
4,837
12,057
4,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 5 / 2
8,445
497
8,338
14,879
7,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
19
Kills
10
10
Deaths
19
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Hertzi11
Heimdallr
5
3
2
2
W
5
2
3
3.25
L
Merlin
Raxo456
Merlin
0
6
0
0
W
Morgan Le Fay
Riley_Smoke
Morgan Le Fay
4
0
7
7.5
W
Cerberus
Rubba_Dud1
Cerberus
3
1
5
5.5
W
6
2
6
4.5
L
Fafnir
atrellu720
Fafnir
2
1
3
3.5
L
Medusa
kaizergsxR
Medusa
1
4
0
0.25
L
2
5
2
0.6
W
Rama
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,853
Damage
33,515
54,163
Taken
58,813
35,334
Mitigated
28,521
14,693
Healing
17,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Hertzi11
Heimdallr
10,812
5,574
0
2,885
10,013
3,406
491
121
9,892
0
66,741
W
5,926
818
730
2,586
11,143
6,943
0
1,931
9,212
3,700
31,528
L
Merlin
Raxo456
Merlin
3,729
275
0
1,143
8,680
2,693
0
4,177
4,191
38,685
0
W
Morgan Le Fay
Riley_Smoke
Morgan Le Fay
10,550
1,226
0
1,391
9,392
4,082
542
3,921
5,471
69,451
0
W
Cerberus
Rubba_Dud1
Cerberus
8,747
1,002
0
5,471
11,643
14,753
0
1,048
10,595
67,352
0
W
9,945
5,219
650
1,676
10,968
5,644
0
1,764
9,204
0
52,885
L
Fafnir
atrellu720
Fafnir
5,799
1,790
138
4,114
13,184
11,250
0
4,130
8,912
23,430
0
L
Medusa
kaizergsxR
Medusa
4,837
2,069
0
3,453
12,057
4,027
511
5,853
6,106
0
48,034
L
8,338
3,413
0
5,742
14,879
7,145
106
4,726
10,089
0
58,183
W
Rama
4,685
3,561
0
2,189
11,017
3,912
0
864
10,149
0
62,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,870
Gold Earned
41,561
580
Minions Killed
443
0
Camps Cleared
0
1,726,594
Distance Traveled
1,456,209
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,725
572
135
8
0
293,161
0
W
Thor
8,589
505
44
3
0
323,908
3
L
Merlin
7,113
418
82
5
0
239,458
2
W
Morgan Le Fay
9,655
568
136
8
0
332,237
7
W
Cerberus
9,815
577
182
11
0
332,819
3
W
Horus
9,083
534
79
5
0
354,480
1
L
Fafnir
7,975
469
21
1
0
320,988
1
L
Medusa
8,303
488
99
6
0
268,653
6
L
Chaac
8,445
497
106
6
0
333,949
1
W
Rama
8,728
513
139
8
0
383,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role