Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Alexteir43
Chiron
Level 80
God Stats
3W - 4L
1,418 SR
Queue Stats
118W - 126L
1,475 Elo+
Solo
Bakasura
Bakasura
LORDJOSEPH01
Bakasura
Level 73
God Stats
2W - 1L
1,387 SR
Queue Stats
270W - 350L
1,379 Elo+
Solo
Sylvanus
Sylvanus
Wartoi
Sylvanus
Level 83
God Stats
31W - 17L
1,740 SR
Queue Stats
198W - 180L
1,577 Elo+
Solo
Ne Zha
Ne Zha
Zuzoop
Ne Zha
Level 114
God Stats
4W - 3L
1,447 SR
Queue Stats
246W - 240L
1,592 Elo+
Party 2
Team Averages
Level 92
1,498 SR
1,505 Elo+

VS

Team Averages
Level 90
1,378 SR
1,489 Elo+
Bellona
Bellona
DeDawg40
Bellona
Level 69
God Stats
8W - 11L
1,432 SR
Queue Stats
135W - 135L
1,568 Elo+
Party 3
Janus
Janus
MrBigGanks
Janus
Level 73
God Stats
2W - 1L
1,356 SR
Queue Stats
78W - 78L
1,422 Elo+
Party 1
The Morrigan
The Morrigan
Panduh4
The Morrigan
Level 124
God Stats
0W - 4L
1,242 SR
Queue Stats
332W - 328L
1,576 Elo+
Party 3
Amaterasu
Amaterasu
PhantomRosey
Amaterasu
Level 64
God Stats
55W - 54L
1,362 SR
Queue Stats
270W - 310L
1,455 Elo+
Solo
Loki
Loki
ajpolisky
Loki
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 71L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
8 / 2 / 4
10,357
609
10,808
9,463
4,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
Alexteir43
Chiron
16
2 / 2 / 5
9,628
566
5,632
9,188
2,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
LORDJOSEPH01
Bakasura
16
3 / 1 / 4
9,367
551
4,306
11,232
5,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
Wartoi
Sylvanus
19
9 / 2 / 4
11,920
701
14,436
14,255
10,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
Zuzoop
Ne Zha
16
5 / 2 / 10
9,720
572
8,827
12,013
6,329
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DeDawg40
Bellona
12
3 / 5 / 4
8,450
497
9,331
13,744
10,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
15
1 / 5 / 1
8,464
498
6,644
8,774
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Panduh4
The Morrigan
14
2 / 4 / 1
8,433
496
5,755
7,719
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
PhantomRosey
Amaterasu
15
1 / 6 / 3
8,827
519
5,712
14,670
10,232
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
14
2 / 7 / 0
8,802
518
6,106
15,016
4,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
27
Kills
9
9
Deaths
27
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
8
2
4
5
W
Chiron
Alexteir43
Chiron
2
2
5
2.25
L
Bellona
DeDawg40
Bellona
3
5
4
1
W
Bakasura
LORDJOSEPH01
Bakasura
3
1
4
5
L
Janus
1
5
1
0.3
L
The Morrigan
Panduh4
The Morrigan
2
4
1
0.63
L
Amaterasu
PhantomRosey
Amaterasu
1
6
3
0.42
W
Sylvanus
Wartoi
Sylvanus
9
2
4
5.5
W
Ne Zha
Zuzoop
Ne Zha
5
2
10
5
L
Loki
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,009
Damage
33,548
56,151
Taken
59,923
28,713
Mitigated
30,170
23,124
Healing
13,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
10,808
4,748
0
3,735
9,463
4,008
1,018
2,845
6,087
49,207
12,017
W
Chiron
Alexteir43
Chiron
5,632
2,822
605
3,591
9,188
2,456
708
4,131
4,885
0
65,123
L
Bellona
DeDawg40
Bellona
9,331
1,662
102
2,645
13,744
10,041
95
3,480
9,959
1,010
31,467
W
Bakasura
LORDJOSEPH01
Bakasura
4,306
2,926
0
3,855
11,232
5,002
0
562
10,654
0
57,613
L
Janus
6,644
361
0
1,753
8,774
2,581
0
3,739
5,035
50,957
0
L
The Morrigan
Panduh4
The Morrigan
5,755
1,491
0
862
7,719
2,361
635
387
6,991
49,863
1,600
L
Amaterasu
PhantomRosey
Amaterasu
5,712
1,777
0
4,438
14,670
10,232
782
8,027
6,414
0
48,609
W
Sylvanus
Wartoi
Sylvanus
14,436
4,804
700
8,205
14,255
10,918
176
2,131
12,008
65,528
15,531
W
Ne Zha
Zuzoop
Ne Zha
8,827
2,375
0
2,433
12,013
6,329
44
2,168
9,683
0
48,814
L
Loki
6,106
1,318
0
3,962
15,016
4,955
643
4,592
10,415
0
60,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,992
Gold Earned
42,976
581
Minions Killed
458
0
Camps Cleared
0
1,694,968
Distance Traveled
1,587,053
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,357
609
113
7
0
295,962
3
W
Chiron
9,628
566
126
7
0
346,044
7
L
Bellona
8,450
497
45
3
0
349,190
2
W
Bakasura
9,367
551
105
6
0
428,294
4
L
Janus
8,464
498
118
7
0
316,392
2
L
The Morrigan
8,433
496
98
6
0
323,042
2
L
Amaterasu
8,827
519
99
6
0
294,869
4
W
Sylvanus
11,920
701
153
9
0
262,709
1
W
Ne Zha
9,720
572
84
5
0
361,959
0
L
Loki
8,802
518
98
6
0
303,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role