Player Matchup

Cthulhu
Cthulhu
Lilmineta
Cthulhu
Level 9
God Stats
2W - 0L
1,613 SR
Queue Stats
25W - 15L
1,430 Elo+
Party 2
Agni
Agni
MudBoyGoon
Agni
Level 68
God Stats
3W - 1L
1,279 SR
Queue Stats
133W - 108L
1,478 Elo+
Party 2
Ravana
Ravana
l-Schmidt-I
Ravana
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 98L
1,456 Elo+
Party 2
Team Averages
Level 61
1,464 SR
1,454 Elo+

VS

Team Averages
Level 45
1,708 SR
1,441 Elo+
Nemesis
Nemesis
HuskyGmod
Nemesis
Level 23
God Stats
1W - 1L
1,683 SR
Queue Stats
3W - 3L
1,482 Elo+
Party 1
Anubis
Anubis
Platinum-ZAwrldo
Anubis
Level 22
God Stats
34W - 15L
1,749 SR
Queue Stats
233W - 274L
1,451 Elo+
Party 1
Mercury
Mercury
boo_px
Mercury
Level 89
God Stats
1W - 7L
1,694 SR
Queue Stats
172W - 211L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lilmineta
Cthulhu
16
2 / 4 / 11
12,558
628
11,780
25,201
12,881
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
6 / 5 / 6
13,088
654
17,504
13,072
3,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
17
7 / 4 / 6
13,120
656
10,112
10,394
4,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HuskyGmod
Nemesis
12
0 / 8 / 5
11,042
552
5,322
16,428
4,929
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 2 / 5
13,711
686
20,800
14,045
5,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
boo_px
Mercury
17
5 / 5 / 6
13,046
652
11,722
19,582
6,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
15
Kills
13
13
Deaths
15
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
HuskyGmod
Nemesis
0
8
5
0.31
W
Cthulhu
Lilmineta
Cthulhu
2
4
11
1.88
W
6
5
6
1.8
L
8
2
5
5.25
L
Mercury
boo_px
Mercury
5
5
6
1.6
W
Ravana
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,396
Damage
37,844
48,667
Taken
50,055
20,319
Mitigated
17,145
10,022
Healing
14,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
HuskyGmod
Nemesis
5,322
1,628
0
2,076
16,428
4,929
0
10,355
6,073
0
24,987
W
Cthulhu
Lilmineta
Cthulhu
11,780
287
411
5,957
25,201
12,881
232
13,861
11,340
36,662
0
W
17,504
988
0
2,425
13,072
3,428
1,452
3,766
9,306
69,033
0
L
20,800
1,317
0
7,536
14,045
5,828
676
8,598
5,447
62,728
0
L
Mercury
boo_px
Mercury
11,722
7,111
0
4,648
19,582
6,388
2,194
11,479
8,103
0
54,122
W
Ravana
10,112
2,117
0
1,229
10,394
4,010
1,235
3,778
6,616
0
34,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,766
Gold Earned
37,799
198
Minions Killed
192
9
Camps Cleared
9
1,077,154
Distance Traveled
1,100,077
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,042
552
35
2
1
355,459
1
W
Cthulhu
12,558
628
55
3
2
375,679
4
W
Agni
13,088
654
97
5
2
334,324
3
L
Anubis
13,711
686
96
5
3
339,117
3
L
Mercury
13,046
652
61
3
5
405,501
0
W
Ravana
13,120
656
46
2
5
367,151
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role