Player Matchup

Kumbhakarna
Kumbhakarna
Diamond IV
BigDaddyCole
Kumbhakarna
Diamond IV
Level 120
God Stats
1W - 6L
1,518 SR
Queue Stats
174W - 158L
2,231 MMR
Solo
Chiron
Chiron
Masters
Naughttee
Chiron
Masters
Level 155
God Stats
10W - 8L
1,720 SR
Queue Stats
441W - 421L
2,289 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
Necrovedix
Sun Wukong
Diamond V
Level 146
God Stats
3W - 6L
1,559 SR
Queue Stats
267W - 261L
1,928 MMR
Solo
Scylla
Scylla
Diamond III
Proadactyl
Scylla
Diamond III
Level 143
God Stats
23W - 19L
1,681 SR
Queue Stats
244W - 234L
2,287 MMR
Solo
Bakasura
Bakasura
Masters
perceusX7
Bakasura
Masters
Level 148
God Stats
6W - 11L
1,223 SR
Queue Stats
329W - 320L
2,236 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,540 SR
2,194 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,574 SR
1,704 MMR
Artio
Artio
Masters
 
Artio
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Diamond II
 
Discordia
Diamond II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum III
FernyElvergon
Hou Yi
Platinum III
Level 117
God Stats
23W - 27L
1,595 SR
Queue Stats
268W - 276L
1,822 MMR
Solo
Thor
Thor
Platinum II
Zimdaddy
Thor
Platinum II
Level 157
God Stats
31W - 21L
1,675 SR
Queue Stats
168W - 175L
1,814 MMR
Solo
Ymir
Ymir
Platinum I
yourGARBAGESON
Ymir
Platinum I
Level 139
God Stats
3W - 6L
1,602 SR
Queue Stats
97W - 86L
1,886 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BigDaddyCole
Kumbhakarna
9
0 / 5 / 4
5,831
449
2,247
11,132
6,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
Naughttee
Chiron
12
2 / 6 / 3
7,094
546
10,196
11,927
3,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Necrovedix
Sun Wukong
11
0 / 1 / 0
6,537
503
2,709
7,581
4,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
Proadactyl
Scylla
11
0 / 4 / 1
6,377
491
4,038
6,189
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bakasura
perceusX7
Bakasura
13
5 / 2 / 1
7,918
609
4,137
9,294
3,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AthenaOdinTiamatMorgan Le FayGilgamesh

VS

Bans
ArtemisKaliSobekCerberusOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
3 / 0 / 3
7,708
593
6,051
9,511
9,459
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
 
Discordia
12
1 / 2 / 7
7,349
565
6,223
6,165
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
6 / 2 / 2
7,746
596
9,288
9,927
2,783
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
12
7 / 1 / 1
7,867
605
4,702
8,723
2,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 2 / 5
7,151
550
4,145
8,563
6,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
7
Kills
18
18
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
0
3
4.5
W
Discordia
 
Discordia
1
2
7
2.25
L
Kumbhakarna
BigDaddyCole
Kumbhakarna
0
5
4
0.4
W
6
2
2
3.5
L
Chiron
Naughttee
Chiron
2
6
3
0.58
L
Sun Wukong
Necrovedix
Sun Wukong
0
1
0
0
L
Scylla
Proadactyl
Scylla
0
4
1
0.13
W
Thor
7
1
1
7.5
L
Bakasura
perceusX7
Bakasura
5
2
1
2.75
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,327
Damage
30,409
46,123
Taken
42,889
20,043
Mitigated
23,284
11,863
Healing
12,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,051
597
371
5,689
9,511
9,459
374
255
8,548
42,608
0
W
Discordia
 
Discordia
6,223
559
0
1,313
6,165
1,733
330
1,778
4,150
50,022
0
L
Kumbhakarna
BigDaddyCole
Kumbhakarna
2,247
632
0
1,233
11,132
6,480
0
3,953
7,069
12,533
0
W
9,288
5,250
0
2,491
9,927
2,783
393
1,194
8,717
0
41,858
L
Chiron
Naughttee
Chiron
10,196
4,839
296
3,642
11,927
3,784
0
1,886
9,927
0
47,962
L
Sun Wukong
Necrovedix
Sun Wukong
2,709
491
0
3,633
7,581
4,822
826
4,375
3,206
0
32,367
L
Scylla
Proadactyl
Scylla
4,038
707
0
773
6,189
1,669
0
3,047
2,886
36,959
0
W
Thor
4,702
1,209
0
494
8,723
2,791
614
1,524
7,047
0
46,934
L
Bakasura
perceusX7
Bakasura
4,137
3,217
0
2,286
9,294
3,288
1,056
2,580
6,550
0
46,896
W
4,145
1,828
0
1,844
8,563
6,518
203
1,222
7,248
16,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,757
Gold Earned
37,821
388
Minions Killed
388
0
Camps Cleared
0
1,247,539
Distance Traveled
1,373,392
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,708
593
94
7
0
302,062
4
W
Discordia
7,349
565
106
8
0
271,680
5
L
Kumbhakarna
5,831
449
24
2
0
242,483
4
W
Hou Yi
7,746
596
79
6
0
257,044
4
L
Chiron
7,094
546
75
6
0
237,083
4
L
Sun Wukong
6,537
503
88
7
0
225,330
3
L
Scylla
6,377
491
93
7
0
253,706
9
W
Thor
7,867
605
85
7
0
279,405
4
L
Bakasura
7,918
609
108
8
0
288,937
1
W
Ymir
7,151
550
24
2
0
263,201
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role