Player Matchup

Neith
Neith
Aaronmhj
Neith
Level 25
God Stats
3W - 0L
1,247 SR
Queue Stats
58W - 70L
1,387 Elo+
Solo
Nemesis
Nemesis
Beka777
Nemesis
Level 22
God Stats
2W - 5L
1,291 SR
Queue Stats
146W - 180L
1,437 Elo+
Party 1
Sobek
Sobek
HowieBatchablomi
Sobek
Level 25
God Stats
5W - 4L
1,601 SR
Queue Stats
7W - 6L
1,436 Elo+
Solo
Ra
Ra
KH93b777
Ra
Level 27
God Stats
17W - 28L
1,516 SR
Queue Stats
161W - 185L
1,404 Elo+
Party 1
Sol
Sol
UnicornEmojy
Sol
Level 29
God Stats
6W - 4L
1,571 SR
Queue Stats
66W - 68L
1,432 Elo+
Solo
Team Averages
Level 26
1,445 SR
1,419 Elo+

VS

Team Averages
Level 9
1,607 SR
1,452 Elo+
Hel
Hel
 
Hel
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Hugemoney95
Achilles
Level 7
God Stats
1W - 1L
1,642 SR
Queue Stats
4W - 4L
1,634 Elo+
Solo
Sun Wukong
Sun Wukong
JGP115
Sun Wukong
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,573 Elo+
Solo
Nox
Nox
PaganTempests
Nox
Level 4
God Stats
1W - 1L
1,717 SR
Queue Stats
3W - 8L
1,222 Elo+
Solo
Thor
Thor
RmpeAno
Thor
Level 4
God Stats
2W - 3L
1,677 SR
Queue Stats
3W - 5L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aaronmhj
Neith
20
22 / 1 / 19
13,539
1,354
28,827
12,057
6,305
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Beka777
Nemesis
18
11 / 1 / 19
11,481
1,148
14,868
12,297
6,535
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 1 / 31
11,160
1,116
8,628
13,843
20,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 0 / 34
10,815
1,082
19,592
10,423
5,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 2 / 28
11,430
1,143
21,878
14,886
6,960
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

295

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
2 / 11 / 1
9,520
952
16,877
21,921
8,015
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Hugemoney95
Achilles
15
2 / 11 / 3
9,531
953
15,914
26,244
23,239
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
JGP115
Sun Wukong
15
0 / 8 / 4
8,787
879
12,867
22,390
21,169
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 10 / 3
8,497
850
4,446
13,498
5,355
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
RmpeAno
Thor
15
1 / 9 / 4
9,296
930
9,487
21,980
12,356
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

180
Kill Participation
20
49
Kills
5
5
Deaths
49
131
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
11
1
0.23
W
Neith
Aaronmhj
Neith
22
1
19
31.5
W
Nemesis
Beka777
Nemesis
11
1
19
20.5
W
5
1
31
20.5
L
Achilles
Hugemoney95
Achilles
2
11
3
0.32
L
Sun Wukong
JGP115
Sun Wukong
0
8
4
0.25
W
2
0
34
19
L
0
10
3
0.15
L
Thor
RmpeAno
Thor
1
9
4
0.33
W
9
2
28
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,793
Damage
59,591
63,506
Taken
106,033
45,818
Mitigated
70,134
18,938
Healing
9,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
16,877
2,393
4,391
4,001
21,921
8,015
0
11,280
10,641
40,322
0
W
Neith
Aaronmhj
Neith
28,827
17,616
0
2,572
12,057
6,305
0
3,465
8,592
0
46,800
W
Nemesis
Beka777
Nemesis
14,868
7,290
0
963
12,297
6,535
0
5,224
7,073
0
24,279
W
8,628
906
0
1,849
13,843
20,769
0
6,120
7,723
15,693
0
L
Achilles
Hugemoney95
Achilles
15,914
5,731
0
1,039
26,244
23,239
0
13,855
12,389
84
26,133
L
Sun Wukong
JGP115
Sun Wukong
12,867
2,534
0
122
22,390
21,169
0
9,490
12,900
207
34,174
W
19,592
1,873
4,233
2,098
10,423
5,249
0
2,571
7,852
49,079
0
L
4,446
922
0
0
13,498
5,355
0
6,041
7,457
18,680
0
L
Thor
RmpeAno
Thor
9,487
1,742
0
337
21,980
12,356
0
9,432
12,548
0
21,173
W
21,878
12,712
363
6,860
14,886
6,960
0
4,234
10,652
34,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,425
Gold Earned
45,631
190
Minions Killed
167
4
Camps Cleared
3
905,958
Distance Traveled
833,909
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,520
952
64
6
0
162,743
0
W
Neith
13,539
1,354
43
4
0
180,620
1
W
Nemesis
11,481
1,148
24
2
3
216,707
0
W
Sobek
11,160
1,116
11
1
0
141,129
0
L
Achilles
9,531
953
27
3
2
179,402
2
L
Sun Wukong
8,787
879
28
3
1
214,689
3
W
Ra
10,815
1,082
80
8
0
227,429
2
L
Nox
8,497
850
23
2
0
132,946
0
L
Thor
9,296
930
25
3
0
144,129
2
W
Sol
11,430
1,143
32
3
1
140,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role