Player Matchup

Morgan Le Fay
Morgan Le Fay
HardcoreAckerman
Morgan Le Fay
Level 27
God Stats
6W - 8L
1,575 SR
Queue Stats
127W - 113L
1,526 Elo+
Solo
Vulcan
Vulcan
JPWennex
Vulcan
Level 27
God Stats
33W - 24L
1,320 SR
Queue Stats
162W - 158L
1,445 Elo+
Solo
Neith
Neith
Jackasy
Neith
Level 25
God Stats
32W - 7L
1,649 SR
Queue Stats
44W - 33L
1,432 Elo+
Party 1
Cernunnos
Cernunnos
SiirPaaiNatalL
Cernunnos
Level 14
God Stats
11W - 13L
1,763 SR
Queue Stats
111W - 134L
1,349 Elo+
Solo
Anubis
Anubis
TakezoRonin
Anubis
Level 27
God Stats
6W - 1L
1,746 SR
Queue Stats
52W - 64L
1,422 Elo+
Party 1
Team Averages
Level 24
1,611 SR
1,435 Elo+

VS

Team Averages
Level 21
1,504 SR
1,411 Elo+
Xing Tian
Xing Tian
CDDVD
Xing Tian
Level 28
God Stats
2W - 3L
1,465 SR
Queue Stats
58W - 60L
1,499 Elo+
Party 2
Kukulkan
Kukulkan
Julhamix
Kukulkan
Level 28
God Stats
8W - 18L
1,339 SR
Queue Stats
77W - 69L
1,478 Elo+
Solo
Izanami
Izanami
RickAss_
Izanami
Level 14
God Stats
5W - 2L
1,576 SR
Queue Stats
16W - 20L
1,332 Elo+
Solo
Vamana
Vamana
Szurpza
Vamana
Level 30
God Stats
2W - 2L
1,640 SR
Queue Stats
73W - 70L
1,502 Elo+
Party 2
Cthulhu
Cthulhu
k-nox799
Cthulhu
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 9L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HardcoreAckerman
Morgan Le Fay
20
12 / 7 / 22
14,988
1,153
30,337
19,493
7,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
JPWennex
Vulcan
20
3 / 2 / 30
13,953
1,073
23,952
9,357
3,797
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
Jackasy
Neith
20
10 / 3 / 26
13,833
1,064
32,319
19,236
7,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
SiirPaaiNatalL
Cernunnos
20
3 / 4 / 23
12,122
932
16,262
14,254
5,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
20
15 / 5 / 16
14,617
1,124
24,252
16,047
7,403
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

122

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CDDVD
Xing Tian
19
2 / 7 / 15
12,360
951
9,038
26,612
31,871
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Kukulkan
Julhamix
Kukulkan
20
6 / 3 / 12
13,976
1,075
27,231
16,305
5,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
RickAss_
Izanami
19
4 / 8 / 9
12,708
978
17,416
21,411
6,727
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Szurpza
Vamana
19
7 / 5 / 10
13,872
1,067
15,031
28,452
17,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
k-nox799
Cthulhu
20
2 / 20 / 8
12,292
946
7,044
41,673
51,769
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
75
43
Kills
21
21
Deaths
43
117
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
CDDVD
Xing Tian
2
7
15
1.36
W
Morgan Le Fay
HardcoreAckerman
Morgan Le Fay
12
7
22
3.29
W
Vulcan
JPWennex
Vulcan
3
2
30
9
W
Neith
Jackasy
Neith
10
3
26
7.67
L
Kukulkan
Julhamix
Kukulkan
6
3
12
4
L
Izanami
RickAss_
Izanami
4
8
9
1.06
W
Cernunnos
SiirPaaiNatalL
Cernunnos
3
4
23
3.63
L
Vamana
Szurpza
Vamana
7
5
10
2.4
W
Anubis
15
5
16
4.6
L
Cthulhu
k-nox799
Cthulhu
2
20
8
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,122
Damage
75,760
78,387
Taken
134,453
31,942
Mitigated
112,837
16,463
Healing
8,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
CDDVD
Xing Tian
9,038
527
0
0
26,612
31,871
0
16,505
10,107
18,548
0
W
Morgan Le Fay
HardcoreAckerman
Morgan Le Fay
30,337
7,300
0
2,311
19,493
7,617
0
9,718
9,775
47,011
0
W
Vulcan
JPWennex
Vulcan
23,952
10,884
0
640
9,357
3,797
0
5,388
3,969
49,954
0
W
Neith
Jackasy
Neith
32,319
19,079
0
8,142
19,236
7,465
0
12,476
6,760
0
64,098
L
Kukulkan
Julhamix
Kukulkan
27,231
892
0
887
16,305
5,377
0
12,221
4,084
68,818
0
L
Izanami
RickAss_
Izanami
17,416
11,201
0
3,089
21,411
6,727
0
14,870
6,541
0
51,232
W
Cernunnos
SiirPaaiNatalL
Cernunnos
16,262
7,518
0
1,368
14,254
5,660
0
8,884
5,370
0
37,045
L
Vamana
Szurpza
Vamana
15,031
7,490
0
4,113
28,452
17,093
0
16,036
12,416
490
35,311
W
Anubis
24,252
2,217
205
3,797
16,047
7,403
0
7,287
8,760
40,525
0
L
Cthulhu
k-nox799
Cthulhu
7,044
453
0
0
41,673
51,769
0
18,909
22,764
29,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,513
Gold Earned
65,208
262
Minions Killed
271
7
Camps Cleared
8
1,172,797
Distance Traveled
1,205,249
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,360
951
8
1
3
241,677
0
W
Morgan Le Fay
14,988
1,153
39
3
2
228,002
0
W
Vulcan
13,953
1,073
61
5
0
262,767
0
W
Neith
13,833
1,064
84
6
1
232,392
0
L
Kukulkan
13,976
1,075
111
9
1
245,010
0
L
Izanami
12,708
978
56
4
1
211,889
1
W
Cernunnos
12,122
932
37
3
1
218,779
0
L
Vamana
13,872
1,067
43
3
3
312,849
1
W
Anubis
14,617
1,124
41
3
3
230,857
0
L
Cthulhu
12,292
946
53
4
0
193,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role