Player Matchup

King Arthur
King Arthur
Darksulx
King Arthur
Level 23
God Stats
5W - 12L
1,412 SR
Queue Stats
34W - 44L
1,433 Elo+
Party 2
Tiamat
Tiamat
DemonDHunter
Tiamat
Level 34
God Stats
2W - 5L
1,573 SR
Queue Stats
33W - 42L
1,399 Elo+
Party 2
Osiris
Osiris
trntnty
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,432 Elo+
Party 2
Team Averages
Level 28
1,495 SR
1,422 Elo+

VS

Team Averages
Level 32
1,503 SR
1,366 Elo+
Baron Samedi
Baron Samedi
PoukyDouk
Baron Samedi
Level 64
God Stats
15W - 14L
1,434 SR
Queue Stats
76W - 77L
1,403 Elo+
Party 1
Hachiman
Hachiman
WollyCross
Hachiman
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,327 Elo+
Party 1
Cthulhu
Cthulhu
krolik36
Cthulhu
Level 13
God Stats
3W - 2L
1,574 SR
Queue Stats
27W - 20L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Darksulx
King Arthur
14
5 / 7 / 4
10,624
625
18,945
21,740
19,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tiamat
14
4 / 10 / 4
11,169
657
15,677
15,180
11,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
trntnty
Osiris
12
3 / 5 / 5
10,073
593
7,662
18,062
11,434
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PoukyDouk
Baron Samedi
16
10 / 5 / 9
12,928
760
18,415
15,738
8,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
WollyCross
Hachiman
13
2 / 7 / 8
10,642
626
11,707
14,731
5,147
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
krolik36
Cthulhu
16
10 / 1 / 10
13,749
809
16,605
29,043
30,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
12
Kills
22
22
Deaths
13
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Darksulx
King Arthur
5
7
4
1
L
Tiamat
4
10
4
0.6
W
Baron Samedi
PoukyDouk
Baron Samedi
10
5
9
2.9
W
Hachiman
WollyCross
Hachiman
2
7
8
0.86
W
Cthulhu
krolik36
Cthulhu
10
1
10
15
L
Osiris
trntnty
Osiris
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,284
Damage
46,727
54,982
Taken
59,512
42,271
Mitigated
44,281
7,716
Healing
20,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Darksulx
King Arthur
18,945
3,432
0
3,246
21,740
19,584
0
11,742
9,913
0
33,541
L
Tiamat
15,677
1,135
214
1,834
15,180
11,253
18
10,517
4,629
45,530
0
W
Baron Samedi
PoukyDouk
Baron Samedi
18,415
1,563
3,678
4,583
15,738
8,963
1,127
4,382
10,919
51,772
0
W
Hachiman
WollyCross
Hachiman
11,707
9,656
0
228
14,731
5,147
534
4,601
9,597
0
26,756
W
Cthulhu
krolik36
Cthulhu
16,605
2,504
612
11,835
29,043
30,171
652
7,366
21,165
55,317
0
L
Osiris
trntnty
Osiris
7,662
2,405
0
2,422
18,062
11,434
0
13,108
4,954
0
14,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,866
Gold Earned
37,319
113
Minions Killed
174
5
Camps Cleared
8
764,508
Distance Traveled
857,045
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,624
625
30
2
0
289,874
1
L
Tiamat
11,169
657
73
4
4
259,604
3
W
Baron Samedi
12,928
760
61
4
5
275,905
3
W
Hachiman
10,642
626
41
2
2
277,503
0
W
Cthulhu
13,749
809
72
4
1
303,637
4
L
Osiris
10,073
593
10
1
1
215,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role