Player Matchup

Heimdallr
Heimdallr
Derp24
Heimdallr
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Odin
Odin
FaDeImmortal228
Odin
Level 19
God Stats
10W - 9L
1,356 SR
Queue Stats
140W - 157L
1,224 Elo+
Solo
Cupid
Cupid
Krazy_Kitsune69
Cupid
Level 7
God Stats
0W - 1L
1,185 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
bidzic
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Poseidon
Poseidon
wedheking
Poseidon
Level 29
God Stats
1W - 6L
1,462 SR
Queue Stats
47W - 78L
1,261 Elo+
Solo
Team Averages
Level 12
1,401 SR
1,397 Elo+

VS

Team Averages
Level 20
1,391 SR
1,360 Elo+
Neith
Neith
AlphaDiggy99
Neith
Level 23
God Stats
2W - 1L
1,325 SR
Queue Stats
32W - 26L
1,247 Elo+
Solo
Charybdis
Charybdis
Forbidden_Mosaic
Charybdis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
Ittsthefireking1
Sol
Level 28
God Stats
47W - 28L
1,558 SR
Queue Stats
56W - 53L
1,283 Elo+
Solo
Khepri
Khepri
OndyTHEjankenpO
Khepri
Level 28
God Stats
1W - 4L
1,070 SR
Queue Stats
26W - 23L
1,271 Elo+
Solo
Thor
Thor
dwer44
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Derp24
Heimdallr
16
5 / 5 / 1
10,936
437
8,725
14,972
6,478
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
6 / 5 / 4
12,095
484
15,161
20,886
17,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 6 / 12
8,995
360
1,765
10,693
4,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ra
8
4 / 7 / 4
8,302
332
3,832
8,377
2,427
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
wedheking
Poseidon
14
7 / 13 / 8
10,633
425
16,916
16,623
5,789
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 1 / 4
16,410
656
33,467
24,457
12,612
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
14
5 / 14 / 4
10,728
429
7,076
17,226
8,199
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 4 / 2
9,591
384
2,592
9,101
2,619
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
5 / 2 / 15
12,179
487
7,665
15,518
15,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
dwer44
Thor
6
0 / 4 / 0
7,832
313
341
5,431
1,263
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
59
22
Kills
34
36
Deaths
25
29
Assists
25
Player
Kills
Deaths
Assists
KDA
W
23
1
4
25
L
Heimdallr
Derp24
Heimdallr
5
5
1
1.1
L
6
5
4
1.6
W
Charybdis
5
14
4
0.5
W
1
4
2
0.5
L
0
6
12
1
W
5
2
15
6.25
L
Ra
4
7
4
0.86
W
Thor
dwer44
Thor
0
4
0
0
L
Poseidon
wedheking
Poseidon
7
13
8
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,399
Damage
51,141
71,551
Taken
71,733
36,417
Mitigated
40,092
9,575
Healing
23,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,467
21,039
294
20,123
24,457
12,612
8,019
4,637
19,820
0
159,952
L
Heimdallr
Derp24
Heimdallr
8,725
4,591
0
3,607
14,972
6,478
2,680
453
14,519
0
61,883
L
15,161
4,921
0
0
20,886
17,340
0
3,356
17,469
0
77,236
W
Charybdis
7,076
3,407
0
297
17,226
8,199
633
7,226
9,996
0
31,912
W
2,592
358
0
2,484
9,101
2,619
858
1,529
7,572
32,401
0
L
1,765
1,243
369
3,056
10,693
4,383
151
1,726
8,967
0
7,334
W
7,665
712
0
250
15,518
15,399
328
6,687
8,831
22,871
0
L
Ra
3,832
732
301
1,683
8,377
2,427
91
2,033
6,344
20,348
0
W
Thor
dwer44
Thor
341
157
0
250
5,431
1,263
0
669
4,762
0
15,178
L
Poseidon
wedheking
Poseidon
16,916
3,129
0
559
16,623
5,789
172
3,026
13,597
62,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,961
Gold Earned
56,740
365
Minions Killed
385
0
Camps Cleared
0
1,610,853
Distance Traveled
1,796,103
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,410
656
214
9
0
435,851
1
L
Heimdallr
10,936
437
99
4
0
302,114
0
L
Odin
12,095
484
126
5
0
484,684
0
W
Charybdis
10,728
429
64
3
0
377,941
0
W
Sol
9,591
384
48
2
0
290,953
0
L
Cupid
8,995
360
10
0
0
265,872
1
W
Khepri
12,179
487
27
1
0
521,293
1
L
Ra
8,302
332
26
1
0
201,548
1
W
Thor
7,832
313
32
1
0
170,065
0
L
Poseidon
10,633
425
104
4
0
356,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role