Player Matchup

Cupid
Cupid
 
Cupid
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Artio
Artio
Fusentast
Artio
Level 129
God Stats
4W - 2L
1,515 SR
Queue Stats
102W - 115L
1,511 Elo+
Solo
Xing Tian
Xing Tian
Snilekcox
Xing Tian
Level 62
God Stats
8W - 7L
1,992 SR
Queue Stats
575W - 586L
1,594 Elo+
Party 4
Apollo
Apollo
vossebende
Apollo
Level 138
God Stats
2W - 0L
1,419 SR
Queue Stats
25W - 24L
1,519 Elo+
Party 2
Team Averages
Level 115
1,585 SR
1,525 Elo+

VS

Team Averages
Level 105
1,462 SR
1,584 Elo+
Ymir
Ymir
TheLuckyDemon
Ymir
Level 117
God Stats
0W - 1L
1,588 SR
Queue Stats
49W - 30L
1,610 Elo+
Party 1
Bacchus
Bacchus
Thodebo
Bacchus
Level 128
God Stats
0W - 2L
1,288 SR
Queue Stats
41W - 27L
1,621 Elo+
Party 1
Ra
Ra
Zesieth
Ra
Level 109
God Stats
0W - 4L
1,210 SR
Queue Stats
66W - 68L
1,551 Elo+
Party 3
Ganesha
Ganesha
iYondaime
Ganesha
Level 121
God Stats
1W - 1L
1,724 SR
Queue Stats
39W - 31L
1,585 Elo+
Party 3
Ratatoskr
Ratatoskr
verygoodpers0n
Ratatoskr
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 151L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
9 / 1 / 14
10,962
843
13,880
9,190
4,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
 
Baron Samedi
15
1 / 4 / 20
9,125
702
15,435
17,010
14,885
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Fusentast
Artio
16
0 / 2 / 24
9,674
744
6,403
19,111
21,881
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
Snilekcox
Xing Tian
17
4 / 2 / 20
10,791
830
9,652
21,388
24,333
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
vossebende
Apollo
20
13 / 5 / 11
11,957
920
40,312
16,593
7,488
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 9
10,137
780
11,707
24,949
35,061
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
Thodebo
Bacchus
16
1 / 5 / 11
8,604
662
11,360
21,681
40,210
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 4 / 7
9,111
701
12,495
13,231
8,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ganesha
iYondaime
Ganesha
15
0 / 4 / 10
8,663
666
12,299
21,374
30,005
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ratatoskr
verygoodpers0n
Ratatoskr
14
5 / 8 / 5
9,212
709
11,129
14,983
7,878
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
56
27
Kills
14
14
Deaths
27
89
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
9
1
14
16
W
Baron Samedi
 
Baron Samedi
1
4
20
2.75
W
Artio
Fusentast
Artio
0
2
24
6
W
Xing Tian
Snilekcox
Xing Tian
4
2
20
7
L
5
6
9
1.58
L
Bacchus
Thodebo
Bacchus
1
5
11
1.3
L
3
4
7
1.63
L
Ganesha
iYondaime
Ganesha
0
4
10
1.25
L
Ratatoskr
verygoodpers0n
Ratatoskr
5
8
5
0.94
W
Apollo
vossebende
Apollo
13
5
11
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,682
Damage
58,990
83,292
Taken
96,218
72,856
Mitigated
121,786
45,901
Healing
28,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
13,880
7,103
5,651
2,879
9,190
4,269
1,827
6,687
2,503
0
29,362
W
Baron Samedi
 
Baron Samedi
15,435
1,527
9,556
5,657
17,010
14,885
715
10,007
7,003
25,153
0
W
Artio
Fusentast
Artio
6,403
611
6,141
5,283
19,111
21,881
659
10,226
8,885
12,063
0
W
Xing Tian
Snilekcox
Xing Tian
9,652
1,826
1,598
4,596
21,388
24,333
165
10,958
10,430
16,019
0
L
11,707
2,116
1,600
3,264
24,949
35,061
193
6,825
18,124
20,912
0
L
Bacchus
Thodebo
Bacchus
11,360
1,576
2,732
3,188
21,681
40,210
332
7,395
14,286
19,353
0
L
12,495
1,770
8,980
3,638
13,231
8,632
739
5,093
8,138
35,297
0
L
Ganesha
iYondaime
Ganesha
12,299
1,004
1,719
1,560
21,374
30,005
470
7,365
14,009
18,324
0
L
Ratatoskr
verygoodpers0n
Ratatoskr
11,129
1,249
0
2,125
14,983
7,878
99
4,812
10,171
0
14,837
W
Apollo
vossebende
Apollo
40,312
17,632
1,094
3,446
16,593
7,488
2,350
9,983
6,610
0
66,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,509
Gold Earned
45,727
121
Minions Killed
98
0
Camps Cleared
0
1,223,114
Distance Traveled
1,081,369
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,962
843
24
2
0
232,361
0
W
Baron Samedi
9,125
702
24
2
0
216,082
4
W
Artio
9,674
744
8
1
0
295,012
0
W
Xing Tian
10,791
830
6
0
0
262,961
0
L
Ymir
10,137
780
30
2
0
200,325
0
L
Bacchus
8,604
662
22
2
0
222,929
0
L
Ra
9,111
701
33
3
0
222,377
0
L
Ganesha
8,663
666
0
0
0
223,956
0
L
Ratatoskr
9,212
709
13
1
0
211,782
2
W
Apollo
11,957
920
59
5
0
216,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role