Player Matchup

Set
Set
HellboyShadow
Set
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,712 Elo+
Solo
Kukulkan
Kukulkan
NBSaiDobot
Kukulkan
Level 26
God Stats
4W - 2L
1,636 SR
Queue Stats
63W - 53L
1,484 Elo+
Solo
Amaterasu
Amaterasu
Saudade_Dela-_-
Amaterasu
Level 9
God Stats
3W - 2L
1,691 SR
Queue Stats
5W - 6L
1,493 Elo+
Party 1
Artemis
Artemis
Vice-miss-bumbum
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,747 Elo+
Party 1
Yemoja
Yemoja
XimoWa
Yemoja
Level 25
God Stats
4W - 3L
1,530 SR
Queue Stats
112W - 82L
1,494 Elo+
Solo
Team Averages
Level 14
1,571 SR
1,586 Elo+

VS

Team Averages
Level 30
1,430 SR
1,587 Elo+
Nemesis
Nemesis
Hellboy6451
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,468 Elo+
Solo
Merlin
Merlin
KINZU11
Merlin
Level 24
God Stats
13W - 5L
1,166 SR
Queue Stats
23W - 13L
1,525 Elo+
Solo
The Morrigan
The Morrigan
KyODemon
The Morrigan
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,628 Elo+
Party 2
Chaac
Chaac
Rager01
Chaac
Level 4
God Stats
3W - 0L
1,697 SR
Queue Stats
14W - 20L
1,774 Elo+
Solo
Horus
Horus
ZarakiAckerman
Horus
Level 10
God Stats
1W - 1L
1,288 SR
Queue Stats
14W - 9L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 5
8,712
484
6,876
14,067
5,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
NBSaiDobot
Kukulkan
14
7 / 4 / 3
9,092
505
9,756
10,023
3,516
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Saudade_Dela-_-
Amaterasu
14
4 / 6 / 5
8,843
491
5,549
13,641
8,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 10 / 4
6,251
347
3,339
9,560
2,390
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
XimoWa
Yemoja
11
4 / 3 / 4
8,233
457
5,661
14,578
14,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hellboy6451
Nemesis
13
2 / 4 / 2
8,816
490
3,698
10,714
5,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Merlin
KINZU11
Merlin
13
0 / 5 / 4
8,394
466
10,255
9,892
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
KyODemon
The Morrigan
16
15 / 4 / 5
11,246
625
16,833
9,076
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Rager01
Chaac
13
7 / 2 / 4
9,355
520
10,861
12,224
12,272
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 4 / 12
7,993
444
5,266
13,579
12,296
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
53
18
Kills
26
26
Deaths
19
21
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Hellboy6451
Nemesis
2
4
2
0.75
L
3
3
5
1.83
W
Merlin
KINZU11
Merlin
0
5
4
0.4
W
The Morrigan
KyODemon
The Morrigan
15
4
5
4.38
L
Kukulkan
NBSaiDobot
Kukulkan
7
4
3
2.13
W
Chaac
Rager01
Chaac
7
2
4
4.5
L
Amaterasu
Saudade_Dela-_-
Amaterasu
4
6
5
1.08
L
0
10
4
0.2
L
Yemoja
XimoWa
Yemoja
4
3
4
2
W
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,181
Damage
46,913
61,869
Taken
55,485
34,764
Mitigated
37,251
8,716
Healing
12,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Hellboy6451
Nemesis
3,698
959
0
2,368
10,714
5,244
0
1,741
8,973
0
58,803
L
6,876
2,902
0
717
14,067
5,918
0
4,558
9,328
0
69,209
W
Merlin
KINZU11
Merlin
10,255
1,578
0
627
9,892
3,961
1,397
4,200
5,692
50,868
0
W
The Morrigan
KyODemon
The Morrigan
16,833
4,234
52
1,440
9,076
3,478
3,837
1,971
6,949
63,312
2,196
L
Kukulkan
NBSaiDobot
Kukulkan
9,756
1,350
0
1,329
10,023
3,516
0
6,059
3,826
51,007
0
W
Chaac
Rager01
Chaac
10,861
2,575
0
3,236
12,224
12,272
1,133
3,702
8,522
5,819
27,765
L
Amaterasu
Saudade_Dela-_-
Amaterasu
5,549
1,907
0
3,069
13,641
8,575
834
3,878
9,288
0
29,281
L
3,339
1,819
0
687
9,560
2,390
0
3,511
6,003
0
14,855
L
Yemoja
XimoWa
Yemoja
5,661
1,029
1,019
1,895
14,578
14,365
0
9,355
5,039
16,222
0
W
5,266
2,302
755
3,803
13,579
12,296
651
3,803
9,776
393
15,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,131
Gold Earned
45,804
313
Minions Killed
381
0
Camps Cleared
0
1,563,756
Distance Traveled
1,559,033
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,816
490
93
5
0
349,893
1
L
Set
8,712
484
104
6
0
333,399
8
W
Merlin
8,394
466
83
5
0
320,889
6
W
The Morrigan
11,246
625
107
6
0
300,597
2
L
Kukulkan
9,092
505
102
6
0
333,521
4
W
Chaac
9,355
520
76
4
0
291,105
0
L
Amaterasu
8,843
491
56
3
0
374,501
0
L
Artemis
6,251
347
28
2
0
238,905
1
L
Yemoja
8,233
457
23
1
0
283,430
5
W
Horus
7,993
444
22
1
0
296,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role