Player Matchup

Baron Samedi
Baron Samedi
Darck-azrael
Baron Samedi
Level 126
God Stats
44W - 27L
1,426 SR
Queue Stats
437W - 497L
1,445 Elo+
Solo
Arachne
Arachne
THROWIN_BABYS4
Arachne
Level 122
God Stats
4W - 3L
1,282 SR
Queue Stats
483W - 492L
1,453 Elo+
Solo
Chaac
Chaac
lferlopez25
Chaac
Level 155
God Stats
26W - 21L
1,606 SR
Queue Stats
337W - 411L
1,526 Elo+
Solo
Team Averages
Level 134
1,438 SR
1,475 Elo+

VS

Team Averages
Level 118
1,562 SR
1,481 Elo+
Ymir
Ymir
ColoredJak
Ymir
Level 126
God Stats
7W - 11L
1,546 SR
Queue Stats
388W - 373L
1,514 Elo+
Solo
Nox
Nox
MzHeavenlyHash
Nox
Level 132
God Stats
1W - 2L
1,500 SR
Queue Stats
217W - 211L
1,387 Elo+
Solo
Cupid
Cupid
t_witz
Cupid
Level 97
God Stats
47W - 38L
1,640 SR
Queue Stats
295W - 303L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Darck-azrael
Baron Samedi
11
3 / 1 / 9
7,320
732
8,487
3,357
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 7
7,661
766
3,448
4,891
1,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
5 / 1 / 7
7,696
770
10,388
7,232
4,754
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 2
5,787
579
2,372
12,258
5,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 5 / 2
6,370
637
2,484
7,550
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
t_witz
Cupid
10
2 / 1 / 1
6,703
670
4,100
6,675
2,138
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
12
Kills
3
3
Deaths
12
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Baron Samedi
Darck-azrael
Baron Samedi
3
1
9
7.5
L
1
5
2
0.4
W
4
1
7
7.5
W
5
1
7
8.5
L
Cupid
t_witz
Cupid
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,323
Damage
8,956
15,480
Taken
26,483
7,964
Mitigated
10,399
6,437
Healing
6,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,372
580
332
2,273
12,258
5,570
0
4,402
7,452
9,962
504
W
Baron Samedi
Darck-azrael
Baron Samedi
8,487
257
432
1,657
3,357
1,412
307
1,266
2,091
21,213
0
L
2,484
75
240
1,118
7,550
2,691
0
1,832
5,485
14,644
0
W
3,448
2,214
0
1,501
4,891
1,798
357
2,387
2,504
0
21,856
W
10,388
1,268
0
2,847
7,232
4,754
419
1,475
5,757
0
26,384
L
Cupid
t_witz
Cupid
4,100
2,503
567
2,217
6,675
2,138
0
1,748
4,764
0
21,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,677
Gold Earned
18,860
102
Minions Killed
109
6
Camps Cleared
3
596,801
Distance Traveled
518,388
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,787
579
10
1
0
169,449
5
W
Baron Samedi
7,320
732
43
4
1
181,174
2
L
Nox
6,370
637
33
3
2
169,325
2
W
Arachne
7,661
766
30
3
5
214,331
2
W
Chaac
7,696
770
29
3
0
201,296
0
L
Cupid
6,703
670
66
7
1
179,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role