Player Matchup

Tsukuyomi
Tsukuyomi
Masters
 
Tsukuyomi
Masters
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum I
 
Medusa
Platinum I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum I
TheLastPro55
Serqet
Platinum I
Level 135
God Stats
26W - 27L
1,573 SR
Queue Stats
507W - 501L
2,027 MMR
Solo
King Arthur
King Arthur
Masters
Yëndör
King Arthur
Masters
Level 121
God Stats
85W - 71L
1,635 SR
Queue Stats
302W - 285L
2,184 MMR
Solo
Hera
Hera
Diamond IV
tomas8790
Hera
Diamond IV
Level 155
God Stats
16W - 17L
1,557 SR
Queue Stats
763W - 773L
2,076 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 136
1,553 SR
1,857 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,557 SR
2,155 MMR
Artio
Artio
Platinum II
 
Artio
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Diamond IV
DarkGanjah
Artemis
Diamond IV
Level 155
God Stats
16W - 12L
1,685 SR
Queue Stats
139W - 143L
2,137 MMR
Party 1
Raijin
Raijin
Masters
Necoth
Raijin
Masters
Level 152
God Stats
7W - 7L
1,648 SR
Queue Stats
108W - 101L
2,633 MMR
Solo
Tyr
Tyr
Masters
Sharto
Tyr
Masters
Level 124
God Stats
11W - 10L
1,543 SR
Queue Stats
700W - 651L
2,498 MMR
Solo
Ne Zha
Ne Zha
Platinum II
zBae
Ne Zha
Platinum II
Level 107
God Stats
2W - 4L
1,410 SR
Queue Stats
290W - 315L
2,008 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
5 / 1 / 6
10,090
594
9,030
9,212
3,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
 
Medusa
15
1 / 1 / 0
9,054
533
6,451
9,799
3,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
12
1 / 4 / 4
7,282
428
2,900
11,481
6,599
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
Yëndör
King Arthur
17
6 / 0 / 4
10,207
600
11,290
7,292
6,156
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
17
4 / 1 / 5
9,723
572
9,856
10,966
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
TiamatMorgan Le FaySetAthenaOdin

VS

Bans
GilgameshPersephoneKaliJanusFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
3 / 1 / 4
8,185
481
3,657
11,301
12,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
DarkGanjah
Artemis
15
1 / 1 / 4
8,688
511
7,480
9,448
3,202
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Necoth
Raijin
14
2 / 4 / 2
8,392
494
7,957
10,569
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
Sharto
Tyr
12
0 / 5 / 0
7,435
437
2,865
13,676
10,718
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
zBae
Ne Zha
11
1 / 7 / 1
6,984
411
5,421
14,343
4,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
17
Kills
7
7
Deaths
18
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
1
6
8
W
Medusa
 
Medusa
1
1
0
1
L
Artio
 
Artio
3
1
4
5
L
Artemis
DarkGanjah
Artemis
1
1
4
3
L
Raijin
Necoth
Raijin
2
4
2
0.75
L
Tyr
Sharto
Tyr
0
5
0
0
W
Serqet
1
4
4
0.75
W
King Arthur
Yëndör
King Arthur
6
0
4
8
W
Hera
4
1
5
6.5
L
Ne Zha
zBae
Ne Zha
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,527
Damage
27,380
48,750
Taken
59,337
22,908
Mitigated
35,203
19,994
Healing
12,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
9,030
2,539
0
6,320
9,212
3,416
0
2,394
6,818
0
87,537
W
Medusa
 
Medusa
6,451
2,385
0
4,694
9,799
3,173
56
1,235
8,564
0
70,275
L
Artio
 
Artio
3,657
259
809
2,569
11,301
12,290
0
1,380
9,647
15,240
0
L
Artemis
DarkGanjah
Artemis
7,480
2,875
0
2,104
9,448
3,202
0
891
8,413
0
65,267
L
Raijin
Necoth
Raijin
7,957
1,263
0
1,786
10,569
4,033
0
3,287
7,226
63,733
0
L
Tyr
Sharto
Tyr
2,865
377
0
4,010
13,676
10,718
0
1,296
12,354
0
36,799
W
Serqet
2,900
410
75
1,274
11,481
6,599
260
3,609
7,872
0
22,155
W
King Arthur
Yëndör
King Arthur
11,290
1,160
0
2,220
7,292
6,156
0
556
6,736
4,802
64,367
W
Hera
9,856
2,341
114
5,297
10,966
3,564
1,603
3,820
7,146
84,360
0
L
Ne Zha
zBae
Ne Zha
5,421
960
0
1,472
14,343
4,960
0
4,121
10,222
0
44,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,356
Gold Earned
39,684
616
Minions Killed
445
0
Camps Cleared
0
1,795,851
Distance Traveled
1,609,294
32
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,090
594
143
8
0
406,385
4
W
Medusa
9,054
533
131
8
0
330,722
9
L
Artio
8,185
481
24
1
0
356,966
7
L
Artemis
8,688
511
125
7
0
342,524
9
L
Raijin
8,392
494
133
8
0
289,382
8
L
Tyr
7,435
437
94
6
0
272,200
3
W
Serqet
7,282
428
41
2
0
339,613
6
W
King Arthur
10,207
600
140
8
0
371,927
6
W
Hera
9,723
572
161
9
0
347,204
7
L
Ne Zha
6,984
411
69
4
0
348,222
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role