Player Matchup

Hera
Hera
Don3598
Hera
Level 29
God Stats
14W - 20L
1,392 SR
Queue Stats
148W - 169L
1,309 Elo+
Solo
Sun Wukong
Sun Wukong
Lil_Romey09
Sun Wukong
Level 3
God Stats
0W - 6L
1,052 SR
Queue Stats
0W - 6L
1,012 Elo+
Party 2
Bakasura
Bakasura
Speedy8305
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
972 Elo+
Party 2
Ra
Ra
babyChicken_12
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,176 Elo+
Party 2
Bastet
Bastet
briefermist2014
Bastet
Level 28
God Stats
2W - 3L
1,789 SR
Queue Stats
183W - 193L
1,439 Elo+
Solo
Team Averages
Level 13
1,446 SR
1,182 Elo+

VS

Team Averages
Level 21
1,338 SR
1,382 Elo+
Baron Samedi
Baron Samedi
IceMatt5
Baron Samedi
Level 28
God Stats
24W - 18L
1,219 SR
Queue Stats
183W - 197L
1,395 Elo+
Solo
Ymir
Ymir
SgtVader
Ymir
Level 27
God Stats
2W - 1L
1,489 SR
Queue Stats
10W - 10L
1,353 Elo+
Party 1
Bellona
Bellona
bsoldier76
Bellona
Level 29
God Stats
1W - 4L
1,091 SR
Queue Stats
215W - 234L
1,387 Elo+
Solo
Ravana
Ravana
lGibbyl
Ravana
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
midwestreprezent
Apollo
Level 19
God Stats
54W - 68L
1,391 SR
Queue Stats
59W - 77L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Don3598
Hera
15
0 / 8 / 4
8,427
936
10,610
15,574
7,278
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Lil_Romey09
Sun Wukong
13
0 / 8 / 4
7,510
834
5,703
14,065
8,366
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
Speedy8305
Bakasura
13
0 / 4 / 3
7,354
817
460
4,092
1,516
13
1 / 12 / 2
7,685
854
4,553
10,731
3,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 10 / 2
9,430
1,048
16,396
16,919
8,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

39

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IceMatt5
Baron Samedi
17
10 / 0 / 23
10,899
1,211
12,908
6,095
2,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
17
14 / 0 / 20
10,887
1,210
18,051
12,738
6,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
bsoldier76
Bellona
16
8 / 0 / 25
10,641
1,182
8,937
11,610
17,013
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
lGibbyl
Ravana
16
2 / 4 / 27
8,921
991
6,852
7,071
4,031
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

17
8 / 2 / 22
10,575
1,175
9,446
6,946
3,056
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
159
5
Kills
42
42
Deaths
6
15
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Hera
Don3598
Hera
0
8
4
0.25
W
Baron Samedi
IceMatt5
Baron Samedi
10
0
23
21.5
L
Sun Wukong
Lil_Romey09
Sun Wukong
0
8
4
0.25
W
Ymir
14
0
20
24
L
Bakasura
Speedy8305
Bakasura
0
4
3
0.38
L
1
12
2
0.17
L
4
10
2
0.5
W
Bellona
bsoldier76
Bellona
8
0
25
20.5
W
Ravana
lGibbyl
Ravana
2
4
27
3.88
W
8
2
22
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,722
Damage
56,194
61,381
Taken
44,460
29,123
Mitigated
33,481
686
Healing
11,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Don3598
Hera
10,610
2,821
0
0
15,574
7,278
0
7,147
8,427
30,466
0
W
Baron Samedi
IceMatt5
Baron Samedi
12,908
1,144
3,428
2,852
6,095
2,760
0
3,183
2,912
28,381
0
L
Sun Wukong
Lil_Romey09
Sun Wukong
5,703
995
0
534
14,065
8,366
0
8,488
5,577
0
10,912
W
Ymir
18,051
7,452
216
3,620
12,738
6,621
0
4,372
8,208
34,066
0
L
Bakasura
Speedy8305
Bakasura
460
292
0
0
4,092
1,516
0
2,466
1,626
0
565
L
4,553
1,178
71
20
10,731
3,682
0
5,198
5,533
7,645
0
L
16,396
6,306
0
61
16,919
8,281
0
7,660
9,259
0
28,439
W
Bellona
bsoldier76
Bellona
8,937
4,094
0
550
11,610
17,013
0
3,230
8,222
0
16,490
W
Ravana
lGibbyl
Ravana
6,852
852
0
158
7,071
4,031
0
2,236
4,403
0
9,653
W
9,446
5,777
0
959
6,946
3,056
0
2,142
4,804
0
29,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,406
Gold Earned
51,923
73
Minions Killed
162
2
Camps Cleared
4
596,509
Distance Traveled
769,203
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,427
936
41
5
0
132,966
2
W
Baron Samedi
10,899
1,211
47
5
1
157,724
0
L
Sun Wukong
7,510
834
5
1
0
122,701
0
W
Ymir
10,887
1,210
43
5
0
175,800
0
L
Bakasura
7,354
817
0
0
0
71,743
0
L
Ra
7,685
854
4
0
0
96,267
0
L
Bastet
9,430
1,048
23
3
2
172,832
2
W
Bellona
10,641
1,182
14
2
0
167,735
0
W
Ravana
8,921
991
4
0
0
128,528
0
W
Apollo
10,575
1,175
54
6
3
139,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role