Player Matchup

King Arthur
King Arthur
GoldenSmoke
King Arthur
Level 103
God Stats
2W - 3L
1,693 SR
Queue Stats
123W - 103L
1,582 Elo+
Party 1
Ares
Ares
Paniky030
Ares
Level 28
God Stats
3W - 1L
1,701 SR
Queue Stats
103W - 78L
1,601 Elo+
Party 1
Merlin
Merlin
xAstr0
Merlin
Level 97
God Stats
5W - 5L
1,396 SR
Queue Stats
59W - 46L
1,606 Elo+
Party 1
Team Averages
Level 76
1,597 SR
1,597 Elo+

VS

Team Averages
Level 79
1,491 SR
1,474 Elo+
Bellona
Bellona
 
Bellona
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
AlphaCascade524
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
KoS_MaC
Zeus
Level 109
God Stats
76W - 79L
1,473 SR
Queue Stats
92W - 114L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GoldenSmoke
King Arthur
16
8 / 8 / 8
13,528
712
16,963
24,637
24,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
16
7 / 5 / 8
13,526
712
12,942
23,322
31,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
xAstr0
Merlin
17
3 / 2 / 12
12,347
650
11,351
12,107
5,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
8 / 5 / 6
13,138
691
15,296
23,286
28,428
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
10
1 / 6 / 4
9,657
508
1,991
11,692
4,922
Zeus
KoS_MaC
Zeus
15
5 / 7 / 8
12,530
659
22,716
12,789
6,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
18
Kills
14
15
Deaths
18
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
8
5
6
2.2
L
Hercules
1
6
4
0.5
W
King Arthur
GoldenSmoke
King Arthur
8
8
8
1.5
L
Zeus
KoS_MaC
Zeus
5
7
8
1.29
W
Ares
7
5
8
2.2
W
Merlin
xAstr0
Merlin
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,256
Damage
40,003
60,066
Taken
47,767
62,142
Mitigated
39,764
16,898
Healing
9,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
15,296
3,312
217
5,218
23,286
28,428
0
12,409
10,877
0
36,667
L
Hercules
1,991
846
0
793
11,692
4,922
0
6,462
5,230
0
7,267
W
King Arthur
GoldenSmoke
King Arthur
16,963
3,324
1,473
4,066
24,637
24,921
683
8,578
15,725
315
45,776
L
Zeus
KoS_MaC
Zeus
22,716
1,467
1,022
2,154
12,789
6,414
0
5,912
6,877
49,288
0
W
Ares
12,942
1,254
1,503
3,999
23,322
31,686
459
10,241
13,081
29,913
0
W
Merlin
xAstr0
Merlin
11,351
657
1,766
4,091
12,107
5,535
1,319
5,073
7,034
69,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,401
Gold Earned
35,325
202
Minions Killed
134
14
Camps Cleared
1
986,901
Distance Traveled
838,715
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,138
691
53
3
1
332,294
1
L
Hercules
9,657
508
6
0
0
199,216
0
W
King Arthur
13,528
712
61
3
5
316,477
1
L
Zeus
12,530
659
75
4
0
307,205
4
W
Ares
13,526
712
29
2
3
340,099
2
W
Merlin
12,347
650
112
6
6
330,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role