Player Matchup

Nu Wa
Nu Wa
Silver III
CraZzy Boy BR
Nu Wa
Silver III
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 38L
985 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 73
1,500 SR
985 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 44
1,191 SR
908 MMR
Sylvanus
Sylvanus
Silver V
littleguy63
Sylvanus
Silver V
Level 44
God Stats
0W - 1L
1,191 SR
Queue Stats
5W - 29L
908 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
8,308
923
6,007
5,798
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AnubisPoseidonBakasuraHadesHe Bo

VS

Bans
KaliHeimdallrAnhurLokiBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
littleguy63
Sylvanus
13
1 / 2 / 0
7,058
784
4,157
9,547
5,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
Sylvanus
littleguy63
Sylvanus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,007
Damage
4,157
5,798
Taken
9,547
1,794
Mitigated
5,595
1,742
Healing
3,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,007
3,434
0
1,742
5,798
1,794
832
3,915
1,883
47,464
0
L
Sylvanus
littleguy63
Sylvanus
4,157
1,530
0
3,508
9,547
5,595
0
6,398
3,149
41,911
10,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,308
Gold Earned
7,058
104
Minions Killed
96
6
Camps Cleared
3
166,803
Distance Traveled
163,260
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,308
923
104
12
6
166,803
1
L
Sylvanus
7,058
784
96
11
3
163,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role