Player Matchup

Hercules
Hercules
BLlTZ3N
Hercules
Level 108
God Stats
11W - 18L
1,476 SR
Queue Stats
498W - 414L
1,649 Elo+
Party 1
Zeus
Zeus
BigChief914
Zeus
Level 76
God Stats
24W - 19L
1,639 SR
Queue Stats
202W - 172L
1,568 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JungleMonkey94
Cu Chulainn
Level 109
God Stats
62W - 41L
1,703 SR
Queue Stats
459W - 380L
1,644 Elo+
Solo
Danzaburou
Danzaburou
Stone330
Danzaburou
Level 107
God Stats
18W - 18L
1,578 SR
Queue Stats
432W - 360L
1,674 Elo+
Party 1
Fenrir
Fenrir
TItha2nd
Fenrir
Level 146
God Stats
11W - 13L
1,455 SR
Queue Stats
278W - 251L
1,653 Elo+
Solo
Team Averages
Level 109
1,570 SR
1,638 Elo+

VS

Team Averages
Level 133
1,627 SR
1,591 Elo+
Serqet
Serqet
DEADCANON
Serqet
Level 123
God Stats
6W - 4L
1,602 SR
Queue Stats
167W - 148L
1,649 Elo+
Solo
Ymir
Ymir
KingMarshy
Ymir
Level 138
God Stats
96W - 60L
1,677 SR
Queue Stats
457W - 427L
1,616 Elo+
Solo
Medusa
Medusa
SeñorPoogers
Medusa
Level 147
God Stats
4W - 2L
1,554 SR
Queue Stats
273W - 267L
1,609 Elo+
Solo
Aphrodite
Aphrodite
ShiningAmaterasu
Aphrodite
Level 129
God Stats
35W - 23L
1,637 SR
Queue Stats
253W - 237L
1,493 Elo+
Solo
Ares
Ares
final judgemnt
Ares
Level 127
God Stats
21W - 12L
1,667 SR
Queue Stats
92W - 97L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BLlTZ3N
Hercules
12
2 / 2 / 5
7,145
447
5,844
12,030
12,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 5 / 0
7,800
488
9,975
9,809
3,864
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
JungleMonkey94
Cu Chulainn
14
0 / 3 / 2
8,057
504
7,204
14,458
10,740
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Stone330
Danzaburou
16
7 / 3 / 1
9,679
605
8,663
9,320
3,362
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
TItha2nd
Fenrir
6
0 / 1 / 1
5,506
344
1,044
3,863
945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DEADCANON
Serqet
13
3 / 5 / 6
8,490
531
7,116
13,893
5,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
3 / 0 / 3
9,509
594
5,861
8,068
8,914
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 3 / 5
8,955
560
8,187
7,352
2,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
14
4 / 3 / 10
9,082
568
8,657
10,968
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 6
7,909
494
6,444
12,600
11,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
14
Kills
14
14
Deaths
14
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hercules
BLlTZ3N
Hercules
2
2
5
2.25
L
5
5
0
1
W
Serqet
DEADCANON
Serqet
3
5
6
1.2
L
Cu Chulainn
JungleMonkey94
Cu Chulainn
0
3
2
0.33
W
3
0
3
4.5
W
3
3
5
1.83
W
Aphrodite
4
3
10
3
L
Danzaburou
Stone330
Danzaburou
7
3
1
2.5
L
Fenrir
TItha2nd
Fenrir
0
1
1
0.5
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,730
Damage
36,265
49,480
Taken
52,881
31,605
Mitigated
32,556
14,228
Healing
17,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BLlTZ3N
Hercules
5,844
2,580
0
2,360
12,030
12,694
0
5,706
6,324
0
17,511
L
9,975
1,765
0
1,295
9,809
3,864
0
6,034
3,250
47,121
0
W
Serqet
DEADCANON
Serqet
7,116
1,662
0
668
13,893
5,482
76
2,682
11,164
0
52,171
L
Cu Chulainn
JungleMonkey94
Cu Chulainn
7,204
622
0
5,697
14,458
10,740
110
6,219
7,611
808
53,785
W
5,861
1,961
0
2,672
8,068
8,914
434
246
7,127
58,249
0
W
8,187
4,403
0
2,112
7,352
2,045
1,940
662
6,643
0
60,197
W
Aphrodite
8,657
900
4,326
6,324
10,968
4,881
1,170
5,143
5,825
46,398
0
L
Danzaburou
Stone330
Danzaburou
8,663
4,215
0
3,252
9,320
3,362
142
2,626
6,178
0
72,512
L
Fenrir
TItha2nd
Fenrir
1,044
406
0
1,624
3,863
945
0
477
3,251
0
12,279
W
6,444
404
0
1,531
12,600
11,234
410
1,659
10,800
28,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,187
Gold Earned
43,945
386
Minions Killed
458
0
Camps Cleared
0
1,276,176
Distance Traveled
1,498,489
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,145
447
20
1
0
331,079
2
L
Zeus
7,800
488
79
5
0
245,451
1
W
Serqet
8,490
531
82
5
0
310,650
2
L
Cu Chulainn
8,057
504
122
8
0
286,273
2
W
Ymir
9,509
594
128
8
0
274,108
3
W
Medusa
8,955
560
117
7
0
297,959
3
W
Aphrodite
9,082
568
101
6
0
288,372
2
L
Danzaburou
9,679
605
128
8
0
285,603
1
L
Fenrir
5,506
344
37
2
0
127,770
2
W
Ares
7,909
494
30
2
0
327,400
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role