Player Matchup

Chiron
Chiron
Grandmaster
mirrorball
Chiron
Grandmaster
Level 160
God Stats
39W - 1L
2,006 SR
Queue Stats
1,746W - 93L
3,406 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 160
2,006 SR
3,406 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 160
1,907 SR
2,415 MMR
Sol
Sol
Diamond II
RedFlameSword777
Sol
Diamond II
Level 160
God Stats
11W - 5L
1,907 SR
Queue Stats
41W - 24L
2,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
mirrorball
Chiron
17
2 / 0 / 0
10,212
851
9,865
9,137
6,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Bans
BellonaKaliBakasuraAh Muzen CabSkadi

VS

Bans
AnhurLokiUllrHadesVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 0
9,271
773
5,474
11,870
8,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Chiron
mirrorball
Chiron
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,865
Damage
5,474
9,137
Taken
11,870
6,676
Mitigated
8,130
6,077
Healing
5,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,474
3,067
0
5,765
11,870
8,130
141
332
11,538
52,716
4,883
W
Chiron
mirrorball
Chiron
9,865
5,042
0
6,077
9,137
6,676
1,230
4,644
4,493
0
73,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,212
Gold Earned
9,271
147
Minions Killed
132
5
Camps Cleared
7
233,354
Distance Traveled
221,014
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,271
773
132
11
7
221,014
4
W
Chiron
10,212
851
147
12
5
233,354
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role