Player Matchup

Cthulhu
Cthulhu
Dookooo
Cthulhu
Level 28
God Stats
16W - 6L
1,751 SR
Queue Stats
88W - 90L
1,515 Elo+
Party 1
Bakasura
Bakasura
Hiparh
Bakasura
Level 27
God Stats
5W - 6L
1,483 SR
Queue Stats
150W - 139L
1,528 Elo+
Party 1
Chernobog
Chernobog
PashaSinan
Chernobog
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,300 Elo+
Solo
Bellona
Bellona
ShoxofCUZA
Bellona
Level 16
God Stats
26W - 20L
1,624 SR
Queue Stats
55W - 54L
1,455 Elo+
Party 1
Hades
Hades
SteveSSG
Hades
Level 28
God Stats
10W - 8L
1,522 SR
Queue Stats
130W - 125L
1,487 Elo+
Party 1
Team Averages
Level 22
1,576 SR
1,457 Elo+

VS

Team Averages
Level 20
1,601 SR
1,458 Elo+
Loki
Loki
MorganLeFuc
Loki
Level 27
God Stats
5W - 6L
1,524 SR
Queue Stats
122W - 79L
1,671 Elo+
Solo
Charybdis
Charybdis
RyuGaro
Charybdis
Level 27
God Stats
23W - 11L
1,825 SR
Queue Stats
161W - 133L
1,542 Elo+
Solo
Hel
Hel
almatrujj
Hel
Level 8
God Stats
0W - 2L
1,252 SR
Queue Stats
16W - 40L
1,239 Elo+
Solo
King Arthur
King Arthur
guigeek
King Arthur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
housemonster
Yemoja
Level 15
God Stats
2W - 1L
1,903 SR
Queue Stats
4W - 5L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dookooo
Cthulhu
9
0 / 1 / 6
5,702
518
2,865
6,177
3,075
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Hiparh
Bakasura
11
3 / 2 / 3
6,561
596
3,507
7,527
2,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
PashaSinan
Chernobog
8
0 / 2 / 1
5,192
472
3,554
5,216
1,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
ShoxofCUZA
Bellona
9
1 / 2 / 0
5,460
496
2,615
6,247
3,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
SteveSSG
Hades
12
13 / 0 / 2
8,043
731
8,804
6,639
3,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,319
574
3,162
5,542
1,345
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
RyuGaro
Charybdis
9
2 / 2 / 1
5,802
527
5,825
7,627
2,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 6 / 0
5,023
457
1,192
5,586
1,737
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
guigeek
King Arthur
9
1 / 5 / 1
5,523
502
2,622
9,392
3,049
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
9
3 / 3 / 2
5,814
529
4,454
6,032
2,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
17
Kills
7
7
Deaths
17
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dookooo
Cthulhu
0
1
6
3
W
Bakasura
Hiparh
Bakasura
3
2
3
2.25
L
1
1
1
1.5
W
Chernobog
PashaSinan
Chernobog
0
2
1
0.25
L
Charybdis
RyuGaro
Charybdis
2
2
1
1.25
W
Bellona
ShoxofCUZA
Bellona
1
2
0
0.5
W
Hades
SteveSSG
Hades
13
0
2
14
L
0
6
0
0
L
King Arthur
guigeek
King Arthur
1
5
1
0.3
L
Yemoja
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,345
Damage
17,255
31,806
Taken
34,179
14,611
Mitigated
10,910
12,171
Healing
7,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dookooo
Cthulhu
2,865
472
52
2,664
6,177
3,075
108
2,277
3,900
19,492
0
W
Bakasura
Hiparh
Bakasura
3,507
2,147
0
1,585
7,527
2,529
408
1,233
6,294
0
34,783
L
3,162
496
0
1,862
5,542
1,345
0
0
5,378
0
35,036
W
Chernobog
PashaSinan
Chernobog
3,554
1,930
0
867
5,216
1,499
0
1,349
3,867
0
20,343
L
Charybdis
RyuGaro
Charybdis
5,825
4,103
0
3,233
7,627
2,176
176
3,447
4,180
0
27,004
W
Bellona
ShoxofCUZA
Bellona
2,615
419
0
2,320
6,247
3,780
208
0
6,247
0
19,984
W
Hades
SteveSSG
Hades
8,804
2,592
142
4,541
6,639
3,728
0
787
5,852
33,099
0
L
1,192
160
0
220
5,586
1,737
723
4,068
1,375
14,528
0
L
King Arthur
guigeek
King Arthur
2,622
827
0
1,005
9,392
3,049
180
2,350
6,998
0
22,542
L
Yemoja
4,454
1,040
641
722
6,032
2,603
0
1,804
3,954
13,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,958
Gold Earned
28,481
264
Minions Killed
223
0
Camps Cleared
0
1,076,021
Distance Traveled
899,685
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,702
518
26
2
0
209,265
4
W
Bakasura
6,561
596
77
7
0
242,688
4
L
Loki
6,319
574
79
7
0
201,798
3
W
Chernobog
5,192
472
53
5
0
175,928
3
L
Charybdis
5,802
527
56
5
0
192,952
3
W
Bellona
5,460
496
54
5
0
210,206
3
W
Hades
8,043
731
54
5
0
237,934
0
L
Hel
5,023
457
25
2
0
159,868
0
L
King Arthur
5,523
502
44
4
0
175,567
0
L
Yemoja
5,814
529
19
2
0
169,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role