Player Matchup

Achilles
Achilles
CrazYTheSaintS
Achilles
Level 25
God Stats
1W - 7L
1,163 SR
Queue Stats
116W - 194L
1,279 Elo+
Party 2
Mercury
Mercury
GVNCHY
Mercury
Level 26
God Stats
3W - 4L
1,614 SR
Queue Stats
52W - 41L
1,346 Elo+
Party 1
Poseidon
Poseidon
Not_lion23
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 128L
1,295 Elo+
Party 2
Bacchus
Bacchus
Sleepyy_13
Bacchus
Level 27
God Stats
3W - 3L
1,446 SR
Queue Stats
16W - 15L
1,049 Elo+
Party 1
Discordia
Discordia
SpecularYard825
Discordia
Level 32
God Stats
1W - 9L
1,117 SR
Queue Stats
93W - 155L
1,280 Elo+
Party 2
Team Averages
Level 28
1,368 SR
1,250 Elo+

VS

Team Averages
Level 22
1,614 SR
1,404 Elo+
Sun Wukong
Sun Wukong
ELUBB
Sun Wukong
Level 14
God Stats
2W - 3L
1,867 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Nu Wa
Nu Wa
JakRedpath
Nu Wa
Level 4
God Stats
3W - 2L
1,547 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 4
Kali
Kali
Joedimop
Kali
Level 48
God Stats
2W - 0L
1,820 SR
Queue Stats
27W - 26L
1,475 Elo+
Party 4
Hercules
Hercules
Lavelac
Hercules
Level 19
God Stats
3W - 3L
1,339 SR
Queue Stats
11W - 19L
1,228 Elo+
Party 3
Agni
Agni
zpm545
Agni
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,316 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
2 / 9 / 1
8,721
415
8,416
20,190
14,101
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
GVNCHY
Mercury
19
7 / 3 / 2
11,616
553
9,773
19,893
8,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Not_lion23
Poseidon
15
3 / 6 / 1
9,449
450
4,860
11,547
3,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Sleepyy_13
Bacchus
12
0 / 2 / 7
7,588
361
5,457
12,618
10,086
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
SpecularYard825
Discordia
13
1 / 6 / 4
8,207
391
11,818
10,967
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ELUBB
Sun Wukong
16
3 / 1 / 4
10,051
479
9,085
12,074
11,024
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
18
2 / 3 / 8
11,259
536
5,372
4,527
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
20
17 / 1 / 4
14,240
678
22,802
21,735
14,157
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Lavelac
Hercules
13
2 / 2 / 2
8,288
395
5,822
13,737
9,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
zpm545
Agni
14
2 / 6 / 4
8,723
415
9,140
12,821
5,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
13
Kills
26
26
Deaths
13
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
9
1
0.28
W
Sun Wukong
ELUBB
Sun Wukong
3
1
4
5
L
Mercury
GVNCHY
Mercury
7
3
2
2.67
W
Nu Wa
2
3
8
2
W
Kali
17
1
4
19
W
Hercules
Lavelac
Hercules
2
2
2
1.5
L
Poseidon
Not_lion23
Poseidon
3
6
1
0.58
L
Bacchus
Sleepyy_13
Bacchus
0
2
7
1.75
L
Discordia
SpecularYard825
Discordia
1
6
4
0.5
W
Agni
zpm545
Agni
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,324
Damage
52,221
75,215
Taken
64,894
38,789
Mitigated
41,090
10,252
Healing
20,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
8,416
4,231
0
109
20,190
14,101
568
2,703
17,312
0
39,531
W
Sun Wukong
ELUBB
Sun Wukong
9,085
1,934
0
740
12,074
11,024
2
866
11,136
0
49,662
L
Mercury
GVNCHY
Mercury
9,773
6,801
0
8,472
19,893
8,290
0
2,274
17,318
0
98,674
W
Nu Wa
5,372
1,064
0
67
4,527
1,377
303
823
3,636
59,474
0
W
Kali
22,802
12,195
0
14,473
21,735
14,157
128
5,530
16,095
0
127,292
W
Hercules
Lavelac
Hercules
5,822
973
0
2,068
13,737
9,296
513
7,646
5,997
2,805
16,294
L
Poseidon
Not_lion23
Poseidon
4,860
788
0
446
11,547
3,097
757
1,465
9,902
56,159
0
L
Bacchus
Sleepyy_13
Bacchus
5,457
483
0
1,000
12,618
10,086
249
4,036
7,958
15,723
0
L
Discordia
SpecularYard825
Discordia
11,818
799
0
225
10,967
3,215
539
3,499
7,279
50,662
0
W
Agni
zpm545
Agni
9,140
387
0
3,231
12,821
5,236
671
7,199
5,622
40,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,581
Gold Earned
52,561
436
Minions Killed
488
0
Camps Cleared
0
2,000,430
Distance Traveled
1,995,238
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,721
415
65
3
0
386,995
0
W
Sun Wukong
10,051
479
101
5
0
395,976
0
L
Mercury
11,616
553
159
8
0
469,361
0
W
Nu Wa
11,259
536
132
6
0
332,293
0
W
Kali
14,240
678
158
8
0
474,337
5
W
Hercules
8,288
395
33
2
0
415,738
1
L
Poseidon
9,449
450
112
5
0
384,064
0
L
Bacchus
7,588
361
21
1
0
378,099
0
L
Discordia
8,207
391
79
4
0
381,911
0
W
Agni
8,723
415
64
3
0
376,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role