Player Matchup

Charybdis
Charybdis
Dragon Noot
Charybdis
Level 145
God Stats
2W - 4L
1,579 SR
Queue Stats
639W - 576L
1,597 Elo+
Party 3
Erlang Shen
Erlang Shen
Hoody OG
Erlang Shen
Level 127
God Stats
10W - 12L
1,652 SR
Queue Stats
500W - 430L
1,683 Elo+
Party 3
Cthulhu
Cthulhu
OtOPariah
Cthulhu
Level 23
God Stats
13W - 8L
1,571 SR
Queue Stats
18W - 14L
1,559 Elo+
Party 3
Scylla
Scylla
TheRareJoker
Scylla
Level 108
God Stats
4W - 12L
1,583 SR
Queue Stats
391W - 313L
1,580 Elo+
Party 3
Ne Zha
Ne Zha
xHankyMcSpankyx
Ne Zha
Level 44
God Stats
0W - 2L
1,669 SR
Queue Stats
33W - 39L
1,476 Elo+
Solo
Team Averages
Level 89
1,611 SR
1,579 Elo+

VS

Team Averages
Level 64
1,665 SR
1,584 Elo+
Ne Zha
Ne Zha
KenpoKreed
Ne Zha
Level 141
God Stats
4W - 1L
1,629 SR
Queue Stats
779W - 543L
1,726 Elo+
Party 1
Bellona
Bellona
Ovular Triangle
Bellona
Level 30
God Stats
10W - 4L
1,620 SR
Queue Stats
126W - 115L
1,490 Elo+
Party 2
Sol
Sol
TomNookEsquire
Sol
Level 49
God Stats
3W - 1L
1,696 SR
Queue Stats
137W - 58L
1,717 Elo+
Party 1
Poseidon
Poseidon
Wavy Prism28
Poseidon
Level 49
God Stats
26W - 20L
1,587 SR
Queue Stats
207W - 188L
1,465 Elo+
Party 2
Nemesis
Nemesis
reaper333
Nemesis
Level 49
God Stats
8W - 7L
1,795 SR
Queue Stats
165W - 161L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dragon Noot
Charybdis
16
3 / 5 / 5
10,046
558
11,937
15,567
5,043
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Hoody OG
Erlang Shen
16
6 / 3 / 5
10,398
578
15,501
15,620
17,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
OtOPariah
Cthulhu
8
1 / 5 / 3
7,069
393
2,280
9,874
4,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
16
6 / 3 / 5
10,332
574
13,051
9,107
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
9 / 6 / 2
10,148
564
10,831
14,330
6,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
KenpoKreed
Ne Zha
15
2 / 3 / 9
9,316
518
5,828
13,210
10,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 8 / 2
8,034
446
4,265
12,717
7,484
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
13 / 5 / 4
11,003
611
17,525
20,967
6,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Poseidon
Wavy Prism28
Poseidon
15
3 / 5 / 6
9,655
536
8,772
12,196
4,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
reaper333
Nemesis
15
3 / 5 / 4
9,465
526
8,232
15,796
7,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
47
25
Kills
22
22
Deaths
26
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Dragon Noot
Charybdis
3
5
5
1.1
L
Erlang Shen
Hoody OG
Erlang Shen
6
3
5
2.83
W
Ne Zha
KenpoKreed
Ne Zha
2
3
9
2.17
L
Cthulhu
OtOPariah
Cthulhu
1
5
3
0.5
W
1
8
2
0.25
L
Scylla
6
3
5
2.83
W
13
5
4
3
W
Poseidon
Wavy Prism28
Poseidon
3
5
6
1.2
W
Nemesis
reaper333
Nemesis
3
5
4
1
L
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,600
Damage
44,622
64,498
Taken
74,886
36,474
Mitigated
36,898
15,821
Healing
23,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Dragon Noot
Charybdis
11,937
6,137
0
3,991
15,567
5,043
0
9,285
6,282
0
63,310
L
Erlang Shen
Hoody OG
Erlang Shen
15,501
7,555
0
4,842
15,620
17,608
0
3,398
12,222
0
65,390
W
Ne Zha
KenpoKreed
Ne Zha
5,828
1,435
0
1,802
13,210
10,878
129
1,090
12,070
0
32,619
L
Cthulhu
OtOPariah
Cthulhu
2,280
186
363
860
9,874
4,560
0
5,650
4,224
11,661
0
W
4,265
2,541
0
2,264
12,717
7,484
0
1,120
11,575
0
27,989
L
Scylla
13,051
1,709
0
2,159
9,107
2,986
240
2,895
6,212
69,826
0
W
17,525
8,182
0
13,035
20,967
6,080
2,918
2,241
18,642
70,345
0
W
Poseidon
Wavy Prism28
Poseidon
8,772
1,095
0
3,147
12,196
4,845
0
5,989
5,943
53,718
0
W
Nemesis
reaper333
Nemesis
8,232
3,109
0
2,859
15,796
7,611
493
4,259
11,325
0
61,839
L
10,831
4,645
0
3,606
14,330
6,277
478
5,322
9,008
0
51,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,993
Gold Earned
47,473
442
Minions Killed
382
0
Camps Cleared
0
1,538,308
Distance Traveled
1,620,794
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,046
558
96
5
0
345,762
8
L
Erlang Shen
10,398
578
114
6
0
327,077
1
W
Ne Zha
9,316
518
37
2
0
352,191
3
L
Cthulhu
7,069
393
16
1
0
167,997
2
W
Bellona
8,034
446
51
3
0
283,963
2
L
Scylla
10,332
574
128
7
0
351,792
7
W
Sol
11,003
611
112
6
0
292,963
1
W
Poseidon
9,655
536
93
5
0
342,034
1
W
Nemesis
9,465
526
89
5
0
349,643
1
L
Ne Zha
10,148
564
88
5
0
345,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role