Player Matchup

Bellona
Bellona
NO_SECURITY90
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 52L
1,521 Elo+
Party 1
Sylvanus
Sylvanus
dayking7
Sylvanus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,387 Elo+
Solo
He Bo
He Bo
mattchosui
He Bo
Level 29
God Stats
3W - 2L
1,544 SR
Queue Stats
56W - 40L
1,577 Elo+
Solo
Ao Kuang
Ao Kuang
water_lord94
Ao Kuang
Level 29
God Stats
9W - 5L
1,535 SR
Queue Stats
63W - 51L
1,527 Elo+
Party 1
Hachiman
Hachiman
zwirowy_stozek
Hachiman
Level 17
God Stats
2W - 2L
1,400 SR
Queue Stats
29W - 19L
1,516 Elo+
Solo
Team Averages
Level 24
1,496 SR
1,506 Elo+

VS

Team Averages
Level 23
1,638 SR
1,519 Elo+
Olorun
Olorun
 
Olorun
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Ankawu52
Guan Yu
Level 29
God Stats
6W - 10L
1,652 SR
Queue Stats
115W - 134L
1,510 Elo+
Solo
Izanami
Izanami
Dexstr43
Izanami
Level 26
God Stats
2W - 1L
1,815 SR
Queue Stats
67W - 47L
1,575 Elo+
Solo
Bakasura
Bakasura
lonyx_b
Bakasura
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
segi-segisyri
Nemesis
Level 23
God Stats
15W - 6L
1,724 SR
Queue Stats
74W - 73L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
4 / 2 / 5
7,442
532
6,238
8,972
6,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
dayking7
Sylvanus
11
1 / 3 / 7
6,565
469
3,496
8,257
6,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
14
7 / 2 / 3
8,826
630
9,381
10,073
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
water_lord94
Ao Kuang
12
7 / 1 / 3
7,551
539
6,741
12,105
3,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
13
4 / 0 / 4
7,806
558
6,744
8,823
2,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
0 / 7 / 3
6,266
448
6,251
10,218
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
Ankawu52
Guan Yu
10
1 / 5 / 0
6,079
434
4,950
10,885
6,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Dexstr43
Izanami
11
1 / 2 / 2
6,867
491
4,243
6,607
1,558
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
lonyx_b
Bakasura
12
1 / 3 / 1
6,954
497
2,513
5,833
2,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
12
5 / 6 / 2
7,597
543
8,900
13,381
4,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
23
Kills
8
8
Deaths
23
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
7
3
0.21
L
Guan Yu
Ankawu52
Guan Yu
1
5
0
0.2
L
Izanami
Dexstr43
Izanami
1
2
2
1
W
Bellona
4
2
5
3.25
W
Sylvanus
dayking7
Sylvanus
1
3
7
1.5
L
Bakasura
lonyx_b
Bakasura
1
3
1
0.5
W
He Bo
7
2
3
4.25
L
Nemesis
5
6
2
1
W
Ao Kuang
water_lord94
Ao Kuang
7
1
3
8.5
W
Hachiman
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,600
Damage
26,857
48,230
Taken
46,924
21,992
Mitigated
18,888
20,948
Healing
11,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
6,251
3,441
0
2,368
10,218
3,688
0
7,492
2,726
31,885
0
L
Guan Yu
Ankawu52
Guan Yu
4,950
768
130
3,022
10,885
6,412
0
3,952
6,933
0
26,346
L
Izanami
Dexstr43
Izanami
4,243
2,583
0
1,623
6,607
1,558
0
1,757
4,850
0
32,534
W
Bellona
6,238
1,892
0
2,630
8,972
6,311
452
0
8,832
0
29,489
W
Sylvanus
dayking7
Sylvanus
3,496
1,116
1,086
2,257
8,257
6,063
1,084
1,114
7,103
21,380
5,936
L
Bakasura
lonyx_b
Bakasura
2,513
1,527
0
1,810
5,833
2,398
0
986
4,847
0
29,400
W
He Bo
9,381
453
125
4,179
10,073
3,226
0
4,367
5,392
53,436
0
L
Nemesis
8,900
4,258
0
2,780
13,381
4,832
0
5,043
8,338
0
39,566
W
Ao Kuang
water_lord94
Ao Kuang
6,741
1,676
0
6,153
12,105
3,851
616
57
12,026
34,511
0
W
Hachiman
6,744
4,213
0
4,518
8,823
2,541
1,256
319
8,464
0
46,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,190
Gold Earned
33,763
335
Minions Killed
313
0
Camps Cleared
0
1,275,653
Distance Traveled
1,257,654
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,266
448
45
3
0
231,832
2
L
Guan Yu
6,079
434
58
4
0
245,087
4
L
Izanami
6,867
491
71
5
0
208,620
5
W
Bellona
7,442
532
57
4
0
269,254
0
W
Sylvanus
6,565
469
55
4
0
233,934
0
L
Bakasura
6,954
497
79
6
0
299,606
0
W
He Bo
8,826
630
95
7
0
259,182
1
L
Nemesis
7,597
543
60
4
0
272,509
0
W
Ao Kuang
7,551
539
51
4
0
280,194
4
W
Hachiman
7,806
558
77
6
0
233,089
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role