Player Matchup

Zeus
Zeus
AngelicMess-_-
Zeus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,581 Elo+
Party 1
Gilgamesh
Gilgamesh
D_Shadow_0
Gilgamesh
Level 120
God Stats
9W - 2L
1,604 SR
Queue Stats
117W - 95L
1,511 Elo+
Party 1
Heimdallr
Heimdallr
iamkibblez1997
Heimdallr
Level 44
God Stats
2W - 1L
1,153 SR
Queue Stats
118W - 101L
1,475 Elo+
Party 1
Team Averages
Level 97
1,419 SR
1,523 Elo+

VS

Team Averages
Level 94
1,828 SR
1,455 Elo+
Hachiman
Hachiman
KOLEpvm
Hachiman
Level 8
God Stats
0W - 1L
1,745 SR
Queue Stats
2W - 4L
1,373 Elo+
Solo
Artio
Artio
clar_39
Artio
Level 146
God Stats
7W - 6L
1,815 SR
Queue Stats
104W - 101L
1,442 Elo+
Party 2
Kali
Kali
peiro1997
Kali
Level 129
God Stats
1W - 2L
1,923 SR
Queue Stats
77W - 57L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 9
6,961
870
7,041
4,259
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
D_Shadow_0
Gilgamesh
11
7 / 0 / 8
7,320
915
7,020
6,115
3,666
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
iamkibblez1997
Heimdallr
10
3 / 1 / 12
6,743
843
3,923
3,710
1,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KOLEpvm
Hachiman
7
0 / 5 / 1
4,867
608
692
5,355
1,548
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
clar_39
Artio
8
2 / 7 / 0
6,325
791
3,818
12,532
8,323
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kali
8
0 / 3 / 2
5,426
678
2,467
7,437
2,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
15
Kills
2
2
Deaths
15
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
W
Gilgamesh
D_Shadow_0
Gilgamesh
7
0
8
11
L
Hachiman
KOLEpvm
Hachiman
0
5
1
0.1
L
Artio
clar_39
Artio
2
7
0
0.29
W
Heimdallr
iamkibblez1997
Heimdallr
3
1
12
9
L
Kali
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,984
Damage
6,977
14,084
Taken
25,324
6,755
Mitigated
12,860
3,786
Healing
3,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,041
1,470
0
1,399
4,259
1,490
1,013
1,180
3,079
22,817
0
W
Gilgamesh
D_Shadow_0
Gilgamesh
7,020
1,602
0
1,756
6,115
3,666
448
1,744
4,371
0
18,859
L
Hachiman
KOLEpvm
Hachiman
692
498
0
112
5,355
1,548
0
1,237
4,030
0
2,752
L
Artio
clar_39
Artio
3,818
416
418
2,125
12,532
8,323
0
3,288
8,962
9,394
0
W
Heimdallr
iamkibblez1997
Heimdallr
3,923
1,071
0
631
3,710
1,599
869
1,913
1,797
0
19,812
L
Kali
2,467
976
0
837
7,437
2,989
0
2,006
5,291
0
13,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,024
Gold Earned
16,618
84
Minions Killed
37
7
Camps Cleared
0
441,636
Distance Traveled
432,990
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,961
870
37
5
2
138,461
2
W
Gilgamesh
7,320
915
22
3
1
157,732
2
L
Hachiman
4,867
608
7
1
0
82,976
0
L
Artio
6,325
791
8
1
0
211,927
1
W
Heimdallr
6,743
843
25
3
4
145,443
1
L
Kali
5,426
678
22
3
0
138,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role