Player Matchup

Sylvanus
Sylvanus
Bursts3d
Sylvanus
Level 24
God Stats
15W - 8L
1,703 SR
Queue Stats
122W - 154L
1,380 Elo+
Solo
Danzaburou
Danzaburou
LossBagels
Danzaburou
Level 29
God Stats
8W - 15L
1,362 SR
Queue Stats
15W - 26L
1,301 Elo+
Party 1
Nemesis
Nemesis
Noobanvenger123
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,402 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
andy10187
Ah Muzen Cab
Level 26
God Stats
7W - 13L
1,333 SR
Queue Stats
39W - 46L
1,362 Elo+
Party 1
Baron Samedi
Baron Samedi
turdbugaler1
Baron Samedi
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
49W - 63L
1,355 Elo+
Party 1
Team Averages
Level 22
1,480 SR
1,360 Elo+

VS

Team Averages
Level 28
1,321 SR
1,399 Elo+
Nemesis
Nemesis
AlmightySalt
Nemesis
Level 29
God Stats
16W - 25L
1,395 SR
Queue Stats
152W - 164L
1,434 Elo+
Solo
Scylla
Scylla
Gastoncito19
Scylla
Level 26
God Stats
4W - 6L
1,338 SR
Queue Stats
88W - 101L
1,344 Elo+
Solo
Yemoja
Yemoja
Nova474747
Yemoja
Level 29
God Stats
27W - 16L
1,399 SR
Queue Stats
75W - 73L
1,357 Elo+
Solo
Cerberus
Cerberus
Scheffman01
Cerberus
Level 29
God Stats
8W - 19L
1,422 SR
Queue Stats
192W - 211L
1,441 Elo+
Solo
Apollo
Apollo
踏平美国
Apollo
Level 26
God Stats
4W - 8L
1,052 SR
Queue Stats
76W - 93L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bursts3d
Sylvanus
8
1 / 2 / 1
4,910
491
1,744
4,145
1,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
LossBagels
Danzaburou
8
0 / 2 / 1
4,747
475
1,148
5,291
1,212
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

3
0 / 4 / 0
3,724
372
811
4,635
1,221
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
andy10187
Ah Muzen Cab
8
1 / 5 / 0
4,836
484
3,892
6,101
1,363
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
turdbugaler1
Baron Samedi
10
1 / 1 / 0
5,512
551
4,693
6,050
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlmightySalt
Nemesis
9
4 / 1 / 0
5,554
555
3,166
4,569
1,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
10
2 / 0 / 0
5,525
553
3,259
5,810
1,801
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Nova474747
Yemoja
8
3 / 0 / 3
5,543
554
1,812
3,355
1,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
Scheffman01
Cerberus
10
1 / 1 / 1
5,867
587
3,030
5,775
4,004
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
8
4 / 2 / 5
5,688
569
5,224
7,127
1,962
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
14
14
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AlmightySalt
Nemesis
4
1
0
4
L
Sylvanus
Bursts3d
Sylvanus
1
2
1
0.75
W
Scylla
2
0
0
2
L
Danzaburou
LossBagels
Danzaburou
0
2
1
0.25
L
0
4
0
0
W
Yemoja
Nova474747
Yemoja
3
0
3
4.5
W
Cerberus
Scheffman01
Cerberus
1
1
1
1.5
L
Ah Muzen Cab
andy10187
Ah Muzen Cab
1
5
0
0.2
L
Baron Samedi
turdbugaler1
Baron Samedi
1
1
0
1
W
Apollo
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,288
Damage
16,491
26,222
Taken
26,636
7,553
Mitigated
11,341
7,202
Healing
11,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AlmightySalt
Nemesis
3,166
1,402
0
2,126
4,569
1,624
0
607
3,962
0
29,854
L
Sylvanus
Bursts3d
Sylvanus
1,744
686
90
335
4,145
1,719
0
553
3,592
10,682
2,288
W
Scylla
3,259
834
0
3,322
5,810
1,801
0
4,087
1,723
27,697
0
L
Danzaburou
LossBagels
Danzaburou
1,148
852
0
2,657
5,291
1,212
0
3,030
2,261
0
20,771
L
811
572
0
350
4,635
1,221
0
474
4,161
0
10,929
W
Yemoja
Nova474747
Yemoja
1,812
619
759
247
3,355
1,950
303
429
2,926
17,197
0
W
Cerberus
Scheffman01
Cerberus
3,030
541
0
3,140
5,775
4,004
26
0
5,775
31,540
0
L
Ah Muzen Cab
andy10187
Ah Muzen Cab
3,892
855
10
1,004
6,101
1,363
0
1,101
5,000
0
24,726
L
Baron Samedi
turdbugaler1
Baron Samedi
4,693
1,213
50
2,706
6,050
2,038
225
2,943
3,107
29,861
0
W
Apollo
5,224
4,129
0
1,478
7,127
1,962
334
1,063
6,064
0
23,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,729
Gold Earned
28,177
193
Minions Killed
317
0
Camps Cleared
0
882,838
Distance Traveled
925,793
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,554
555
67
7
0
214,912
0
L
Sylvanus
4,910
491
40
4
0
170,216
0
W
Scylla
5,525
553
54
5
0
173,885
4
L
Danzaburou
4,747
475
35
4
0
170,073
0
L
Nemesis
3,724
372
16
2
0
181,045
0
W
Yemoja
5,543
554
44
4
0
171,964
2
W
Cerberus
5,867
587
104
10
0
191,662
0
L
Ah Muzen Cab
4,836
484
36
4
0
177,301
1
L
Baron Samedi
5,512
551
66
7
0
184,203
0
W
Apollo
5,688
569
48
5
0
173,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role