Player Matchup

Ullr
Ullr
 
Ullr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ASIAN-INVASIAN54
Jormungandr
Level 145
God Stats
1W - 6L
1,500 SR
Queue Stats
180W - 181L
1,469 Elo+
Solo
Tiamat
Tiamat
Anixis-
Tiamat
Level 86
God Stats
168W - 127L
1,549 SR
Queue Stats
425W - 409L
1,489 Elo+
Party 1
Olorun
Olorun
Never_Found_30
Olorun
Level 128
God Stats
10W - 8L
1,233 SR
Queue Stats
96W - 101L
1,498 Elo+
Party 1
Nemesis
Nemesis
PacoTacoxD
Nemesis
Level 119
God Stats
1W - 0L
1,620 SR
Queue Stats
135W - 141L
1,464 Elo+
Solo
Team Averages
Level 117
1,480 SR
1,484 Elo+

VS

Team Averages
Level 135
1,611 SR
1,496 Elo+
Tsukuyomi
Tsukuyomi
A1_SlimmZz
Tsukuyomi
Level 157
God Stats
2W - 1L
1,788 SR
Queue Stats
45W - 59L
1,465 Elo+
Party 3
Chronos
Chronos
Chronic_Moses
Chronos
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
306W - 297L
1,496 Elo+
Party 2
Poseidon
Poseidon
Twisted-Caveman7
Poseidon
Level 156
God Stats
4W - 13L
1,538 SR
Queue Stats
321W - 314L
1,498 Elo+
Party 2
Chaac
Chaac
Xxi_got_swagxX
Chaac
Level 149
God Stats
0W - 1L
1,540 SR
Queue Stats
104W - 82L
1,525 Elo+
Party 3
Olorun
Olorun
sevenchakraz
Olorun
Level 112
God Stats
2W - 1L
1,688 SR
Queue Stats
31W - 31L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
1 / 1 / 4
7,149
715
6,153
7,764
3,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
ASIAN-INVASIAN54
Jormungandr
15
5 / 0 / 6
8,440
844
8,856
10,553
8,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Anixis-
Tiamat
14
5 / 0 / 3
8,288
829
9,164
5,301
4,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
0 / 5 / 7
6,998
700
5,000
10,940
5,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
PacoTacoxD
Nemesis
15
7 / 3 / 7
9,150
915
10,724
12,014
5,143
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
A1_SlimmZz
Tsukuyomi
13
2 / 5 / 1
7,191
719
6,055
8,852
4,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
13
3 / 3 / 0
7,226
723
7,119
8,138
3,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 4 / 3
7,125
713
5,894
7,263
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 5
7,256
726
7,620
12,997
11,177
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
13
1 / 4 / 3
6,826
683
8,856
8,939
3,395
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
18
Kills
9
9
Deaths
18
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
1
4
3
L
Tsukuyomi
A1_SlimmZz
Tsukuyomi
2
5
1
0.5
W
Jormungandr
ASIAN-INVASIAN54
Jormungandr
5
0
6
8
W
Tiamat
Anixis-
Tiamat
5
0
3
6.5
L
Chronos
3
3
0
1
W
0
5
7
0.7
W
Nemesis
PacoTacoxD
Nemesis
7
3
7
3.5
L
2
4
3
0.88
L
1
2
5
1.75
L
Olorun
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,897
Damage
35,544
46,572
Taken
46,189
25,969
Mitigated
24,079
8,004
Healing
10,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,153
2,310
0
736
7,764
3,256
292
2,500
5,264
0
24,472
L
Tsukuyomi
A1_SlimmZz
Tsukuyomi
6,055
1,712
0
115
8,852
4,269
0
3,681
5,025
0
16,108
W
Jormungandr
ASIAN-INVASIAN54
Jormungandr
8,856
1,099
0
1,610
10,553
8,527
1
3,907
6,646
25,887
0
W
Tiamat
Anixis-
Tiamat
9,164
288
0
880
5,301
4,006
0
2,951
2,350
21,941
0
L
Chronos
7,119
3,009
0
1,286
8,138
3,202
491
2,825
5,161
21,476
2,249
W
5,000
2,792
271
2,159
10,940
5,037
0
5,227
5,713
15,030
1,763
W
Nemesis
PacoTacoxD
Nemesis
10,724
3,788
0
2,348
12,014
5,143
0
5,667
6,347
0
21,363
L
5,894
677
0
0
7,263
2,036
304
2,418
4,761
20,561
0
L
7,620
2,053
0
6,006
12,997
11,177
0
7,379
5,399
0
27,150
L
Olorun
8,856
4,372
639
2,847
8,939
3,395
482
5,387
3,224
23,499
2,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,025
Gold Earned
35,624
217
Minions Killed
212
8
Camps Cleared
7
923,084
Distance Traveled
884,406
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,149
715
66
7
3
187,831
1
L
Tsukuyomi
7,191
719
22
2
1
175,173
0
W
Jormungandr
8,440
844
51
5
1
197,646
3
W
Tiamat
8,288
829
40
4
1
178,731
0
L
Chronos
7,226
723
40
4
2
188,497
1
W
Olorun
6,998
700
33
3
2
160,561
2
W
Nemesis
9,150
915
27
3
1
198,315
2
L
Poseidon
7,125
713
49
5
1
187,339
2
L
Chaac
7,256
726
46
5
1
184,218
1
L
Olorun
6,826
683
55
6
2
149,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role