Player Matchup

Hachiman
Hachiman
Crimson_Day81
Hachiman
Level 124
God Stats
24W - 30L
1,402 SR
Queue Stats
280W - 428L
1,359 Elo+
Solo
Mercury
Mercury
ThaBlackPope-
Mercury
Level 66
God Stats
1W - 0L
1,312 SR
Queue Stats
1W - 1L
1,235 Elo+
Solo
Bacchus
Bacchus
ggMuddy
Bacchus
Level 129
God Stats
2W - 3L
1,511 SR
Queue Stats
125W - 141L
1,462 Elo+
Solo
Team Averages
Level 106
1,408 SR
1,352 Elo+

VS

Team Averages
Level 75
1,489 SR
1,406 Elo+
Cthulhu
Cthulhu
BoleBoleCole
Cthulhu
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,302 Elo+
Solo
Sol
Sol
DominantIceWolf
Sol
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,430 Elo+
Solo
Guan Yu
Guan Yu
vNuclearScene
Guan Yu
Level 127
God Stats
1W - 3L
1,467 SR
Queue Stats
56W - 54L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Crimson_Day81
Hachiman
15
3 / 0 / 9
10,556
660
15,123
11,490
3,224
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
15
4 / 1 / 9
10,698
669
9,691
10,876
3,542
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
ggMuddy
Bacchus
15
6 / 0 / 7
10,839
677
11,591
10,336
13,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BoleBoleCole
Cthulhu
13
0 / 4 / 1
9,076
567
9,296
18,374
9,714
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
0 / 4 / 1
9,185
574
8,526
12,294
3,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
8
1 / 5 / 0
8,574
536
4,211
10,426
5,840
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
13
Kills
1
1
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BoleBoleCole
Cthulhu
0
4
1
0.13
W
Hachiman
Crimson_Day81
Hachiman
3
0
9
7.5
L
0
4
1
0.13
W
Mercury
4
1
9
8.5
W
Bacchus
ggMuddy
Bacchus
6
0
7
9.5
L
Guan Yu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,405
Damage
22,033
32,702
Taken
41,094
20,202
Mitigated
19,192
8,566
Healing
9,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BoleBoleCole
Cthulhu
9,296
37
0
4,315
18,374
9,714
0
3,067
15,307
27,735
0
W
Hachiman
Crimson_Day81
Hachiman
15,123
7,307
711
3,889
11,490
3,224
0
7,840
3,480
0
56,586
L
8,526
1,795
131
3,263
12,294
3,638
0
4,997
7,297
37,721
0
W
Mercury
9,691
6,851
257
1,792
10,876
3,542
1,042
5,290
5,464
0
36,150
W
Bacchus
ggMuddy
Bacchus
11,591
908
739
1,178
10,336
13,436
0
5,706
4,476
28,964
0
L
Guan Yu
4,211
335
569
912
10,426
5,840
0
4,063
6,363
704
15,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,093
Gold Earned
26,835
171
Minions Killed
152
9
Camps Cleared
6
937,111
Distance Traveled
746,511
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,076
567
50
3
2
281,377
3
W
Hachiman
10,556
660
83
5
5
292,969
2
L
Sol
9,185
574
81
5
1
269,559
1
W
Mercury
10,698
669
59
4
2
327,692
0
W
Bacchus
10,839
677
29
2
2
316,450
5
L
Guan Yu
8,574
536
21
1
3
195,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role