Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Frostcicle
Ares
Level 158
God Stats
1W - 0L
1,869 SR
Queue Stats
91W - 64L
1,734 Elo+
Party 1
Ao Kuang
Ao Kuang
viperq
Ao Kuang
Level 29
God Stats
9W - 4L
1,936 SR
Queue Stats
97W - 32L
1,837 Elo+
Party 1
Team Averages
Level 115
1,768 SR
1,690 Elo+

VS

Team Averages
Level 53
1,366 SR
1,507 Elo+
Charybdis
Charybdis
FlyingMelons
Charybdis
Level 82
God Stats
2W - 6L
1,364 SR
Queue Stats
49W - 51L
1,538 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FlyingTongue
Morgan Le Fay
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 106L
1,496 Elo+
Party 2
Bellona
Bellona
tiltimasmaximus
Bellona
Level 18
God Stats
0W - 1L
1,234 SR
Queue Stats
4W - 6L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
9 / 4 / 8
10,812
832
16,117
18,793
13,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 2 / 18
10,738
826
12,955
17,819
18,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
viperq
Ao Kuang
15
11 / 5 / 10
11,072
852
7,284
11,730
6,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FlyingMelons
Charybdis
12
7 / 7 / 2
9,733
749
10,133
13,155
4,593
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
FlyingTongue
Morgan Le Fay
12
2 / 8 / 6
8,684
668
10,466
12,673
4,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 12 / 4
8,176
629
7,187
15,452
10,931
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
26
Kills
11
11
Deaths
27
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
9
4
8
3.25
L
Charybdis
FlyingMelons
Charybdis
7
7
2
1.14
L
Morgan Le Fay
FlyingTongue
Morgan Le Fay
2
8
6
0.63
W
6
2
18
7.5
L
2
12
4
0.33
W
Ao Kuang
viperq
Ao Kuang
11
5
10
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,356
Damage
27,786
48,342
Taken
41,280
37,637
Mitigated
20,346
16,267
Healing
3,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
16,117
4,126
176
7,578
18,793
13,091
328
3,818
14,975
0
37,056
L
Charybdis
FlyingMelons
Charybdis
10,133
6,465
0
2,524
13,155
4,593
0
6,019
6,700
0
22,592
L
Morgan Le Fay
FlyingTongue
Morgan Le Fay
10,466
1,545
0
1,025
12,673
4,822
28
6,106
6,429
27,999
0
W
12,955
317
0
3,012
17,819
18,301
552
4,149
13,670
37,960
2,560
L
7,187
3,020
0
140
15,452
10,931
0
7,696
7,099
0
13,713
W
Ao Kuang
viperq
Ao Kuang
7,284
2,525
724
4,777
11,730
6,245
1,863
3,289
8,441
27,762
3,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,622
Gold Earned
26,593
148
Minions Killed
94
11
Camps Cleared
0
717,819
Distance Traveled
558,373
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,812
832
50
4
3
239,762
1
L
Charybdis
9,733
749
42
3
0
196,201
1
L
Morgan Le Fay
8,684
668
37
3
0
191,037
1
W
Ares
10,738
826
52
4
4
261,419
11
L
Bellona
8,176
629
15
1
0
171,135
1
W
Ao Kuang
11,072
852
46
4
4
216,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role