Player Matchup

Hercules
Hercules
Beanboimcquick
Hercules
Level 18
God Stats
4W - 6L
1,503 SR
Queue Stats
24W - 35L
1,348 Elo+
Solo
Fenrir
Fenrir
Jhall015
Fenrir
Level 34
God Stats
48W - 57L
1,417 SR
Queue Stats
441W - 450L
1,324 Elo+
Party 1
Heimdallr
Heimdallr
Masterliam123
Heimdallr
Level 21
God Stats
10W - 8L
1,502 SR
Queue Stats
28W - 52L
1,305 Elo+
Solo
Set
Set
boomdaddy1234
Set
Level 14
God Stats
8W - 9L
1,471 SR
Queue Stats
53W - 39L
1,295 Elo+
Solo
Pele
Pele
xHeartlessV2
Pele
Level 24
God Stats
19W - 26L
1,366 SR
Queue Stats
448W - 419L
1,298 Elo+
Party 1
Team Averages
Level 22
1,452 SR
1,314 Elo+

VS

Team Averages
Level 12
1,399 SR
1,331 Elo+
Morgan Le Fay
Morgan Le Fay
StickyWitchDr
Morgan Le Fay
Level 25
God Stats
4W - 10L
1,260 SR
Queue Stats
119W - 123L
1,343 Elo+
Party 2
Thor
Thor
Trashbonius
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
WookieThunder
Ares
Level 16
God Stats
3W - 6L
1,419 SR
Queue Stats
12W - 28L
1,254 Elo+
Solo
Guan Yu
Guan Yu
ndclu
Guan Yu
Level 12
God Stats
1W - 3L
1,498 SR
Queue Stats
6W - 13L
1,270 Elo+
Party 2
Danzaburou
Danzaburou
pasujacy-odstep
Danzaburou
Level 3
God Stats
0W - 2L
1,320 SR
Queue Stats
6W - 9L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
4 / 0 / 4
10,104
532
10,059
15,056
14,154
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Jhall015
Fenrir
16
11 / 3 / 6
10,919
575
9,416
16,444
12,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
Masterliam123
Heimdallr
17
4 / 2 / 8
10,698
563
12,215
11,308
4,458
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 0 / 5
10,277
541
7,502
9,717
5,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 0 / 3
9,751
513
6,215
9,639
3,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
StickyWitchDr
Morgan Le Fay
15
2 / 6 / 0
9,378
494
12,410
13,072
5,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 3 / 0
5,601
295
216
2,095
400
Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 8 / 2
7,624
401
4,585
18,657
10,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
ndclu
Guan Yu
14
0 / 4 / 0
7,727
407
4,348
13,771
10,500
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
pasujacy-odstep
Danzaburou
13
2 / 7 / 2
8,259
435
8,464
14,032
5,139
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
26
Kills
5
5
Deaths
28
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
4
0
4
6
W
Fenrir
Jhall015
Fenrir
11
3
6
4.67
W
Heimdallr
Masterliam123
Heimdallr
4
2
8
4
L
Morgan Le Fay
StickyWitchDr
Morgan Le Fay
2
6
0
0.33
L
0
3
0
0
L
1
8
2
0.25
W
5
0
5
7.5
L
Guan Yu
ndclu
Guan Yu
0
4
0
0
L
Danzaburou
pasujacy-odstep
Danzaburou
2
7
2
0.43
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,407
Damage
30,023
62,164
Taken
61,627
39,444
Mitigated
32,046
23,750
Healing
11,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
10,059
1,619
0
5,990
15,056
14,154
356
4,044
10,834
8,120
51,142
W
Fenrir
Jhall015
Fenrir
9,416
2,349
0
5,451
16,444
12,136
501
3,967
12,358
0
33,442
W
Heimdallr
Masterliam123
Heimdallr
12,215
5,849
0
6,221
11,308
4,458
2,558
2,352
8,956
0
80,246
L
Morgan Le Fay
StickyWitchDr
Morgan Le Fay
12,410
350
0
1,250
13,072
5,168
561
280
12,792
56,339
0
L
216
140
0
0
2,095
400
0
0
2,095
0
4,534
L
4,585
567
0
2,653
18,657
10,839
155
136
18,521
17,500
0
W
7,502
2,584
0
2,276
9,717
5,429
267
1,141
8,480
0
73,138
L
Guan Yu
ndclu
Guan Yu
4,348
705
75
4,179
13,771
10,500
502
1,209
12,492
0
34,459
L
Danzaburou
pasujacy-odstep
Danzaburou
8,464
4,014
0
3,727
14,032
5,139
1,570
251
13,781
0
51,585
W
6,215
954
0
3,812
9,639
3,267
2,202
4,702
4,541
0
58,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,749
Gold Earned
38,589
504
Minions Killed
276
0
Camps Cleared
0
1,825,713
Distance Traveled
1,558,543
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,104
532
108
6
0
389,551
2
W
Fenrir
10,919
575
50
3
0
348,330
1
W
Heimdallr
10,698
563
138
7
0
332,953
2
L
Morgan Le Fay
9,378
494
106
6
0
360,123
1
L
Thor
5,601
295
11
1
0
77,749
0
L
Ares
7,624
401
30
2
0
412,347
1
W
Set
10,277
541
114
6
0
368,529
0
L
Guan Yu
7,727
407
60
3
0
375,982
1
L
Danzaburou
8,259
435
69
4
0
332,342
0
W
Pele
9,751
513
94
5
0
386,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role