Player Matchup

Ra
Ra
ChubbynUgly
Ra
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,337 Elo+
Solo
Tsukuyomi
Tsukuyomi
Subat0mic Mass
Tsukuyomi
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 192L
1,373 Elo+
Solo
Cthulhu
Cthulhu
gabrielRelva
Cthulhu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,500 Elo+
Solo
Team Averages
Level 93
1,500 SR
1,403 Elo+

VS

Team Averages
Level 95
1,611 SR
1,414 Elo+
Hou Yi
Hou Yi
CapuyoNoed
Hou Yi
Level 113
God Stats
29W - 25L
1,597 SR
Queue Stats
134W - 165L
1,399 Elo+
Solo
Cthulhu
Cthulhu
Thebrute4360
Cthulhu
Level 84
God Stats
7W - 6L
1,503 SR
Queue Stats
84W - 84L
1,427 Elo+
Party 1
Sol
Sol
Xxsniperx7xX
Sol
Level 89
God Stats
14W - 13L
1,731 SR
Queue Stats
87W - 92L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 0
10,273
604
7,724
11,852
4,645
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Subat0mic Mass
Tsukuyomi
13
0 / 6 / 5
9,605
565
9,761
12,342
4,761
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
gabrielRelva
Cthulhu
13
3 / 2 / 4
10,952
644
14,589
18,244
16,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CapuyoNoed
Hou Yi
14
2 / 6 / 9
10,954
644
9,530
14,993
5,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Thebrute4360
Cthulhu
15
4 / 1 / 7
10,915
642
10,123
14,086
18,171
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
5 / 0 / 6
11,099
653
15,894
11,498
4,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
11
11
Deaths
7
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
CapuyoNoed
Hou Yi
2
6
9
1.08
L
4
3
0
1.33
L
Tsukuyomi
Subat0mic Mass
Tsukuyomi
0
6
5
0.42
W
Cthulhu
Thebrute4360
Cthulhu
4
1
7
7.5
W
5
0
6
8
L
Cthulhu
gabrielRelva
Cthulhu
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,074
Damage
35,547
42,438
Taken
40,577
26,129
Mitigated
27,746
10,126
Healing
15,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
CapuyoNoed
Hou Yi
9,530
3,275
533
3,772
14,993
5,180
1,247
9,396
5,597
0
33,778
L
7,724
1,044
906
3,431
11,852
4,645
566
6,833
5,019
41,644
0
L
Tsukuyomi
Subat0mic Mass
Tsukuyomi
9,761
2,425
0
353
12,342
4,761
0
7,915
4,427
0
35,987
W
Cthulhu
Thebrute4360
Cthulhu
10,123
381
1,304
3,609
14,086
18,171
384
6,656
7,430
20,658
0
W
15,894
4,378
0
6,609
11,498
4,395
1,671
6,548
4,950
62,682
5,679
L
Cthulhu
gabrielRelva
Cthulhu
14,589
572
344
5,092
18,244
16,723
337
10,819
7,425
34,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,830
Gold Earned
32,968
185
Minions Killed
178
6
Camps Cleared
6
886,828
Distance Traveled
883,274
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,954
644
50
3
1
247,886
2
L
Ra
10,273
604
98
6
1
274,734
0
L
Tsukuyomi
9,605
565
37
2
4
319,775
0
W
Cthulhu
10,915
642
28
2
1
318,458
0
W
Sol
11,099
653
100
6
4
316,930
2
L
Cthulhu
10,952
644
50
3
1
292,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role