Player Matchup

Discordia
Discordia
Chuky1559
Discordia
Level 16
God Stats
0W - 1L
1,575 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bastet
Bastet
KriosDom
Bastet
Level 15
God Stats
0W - 1L
1,722 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Lolitkaaxxx
Nu Wa
Level 143
God Stats
0W - 3L
1,257 SR
Queue Stats
1W - 8L
1,171 Elo+
Solo
Cthulhu
Cthulhu
xRhaa
Cthulhu
Level 124
God Stats
0W - 1L
1,283 SR
Queue Stats
1W - 1L
1,737 Elo+
Party 1
Team Averages
Level 75
1,459 SR
1,477 Elo+

VS

Team Averages
Level 82
1,527 SR
1,405 Elo+
Agni
Agni
BurntPanther
Agni
Level 24
God Stats
1W - 0L
1,984 SR
Queue Stats
6W - 2L
1,423 Elo+
Solo
Hercules
Hercules
GrubyJoint420
Hercules
Level 105
God Stats
4W - 3L
1,498 SR
Queue Stats
119W - 119L
1,611 Elo+
Solo
Anubis
Anubis
LOST-SaJo_44
Anubis
Level 84
God Stats
1W - 0L
1,406 SR
Queue Stats
5W - 15L
1,206 Elo+
Solo
Horus
Horus
Redimir
Horus
Level 114
God Stats
3W - 9L
1,218 SR
Queue Stats
15W - 32L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chuky1559
Discordia
13
2 / 8 / 1
7,960
663
5,521
10,033
2,387
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
KriosDom
Bastet
14
3 / 4 / 2
8,876
740
10,010
10,231
3,584
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

13
0 / 6 / 0
7,716
643
5,235
9,645
2,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
xRhaa
Cthulhu
14
1 / 3 / 3
8,461
705
5,617
11,364
10,729
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 7
10,427
869
14,374
8,338
3,448
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
GrubyJoint420
Hercules
15
5 / 1 / 5
9,448
787
7,139
13,237
10,512
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
15
7 / 4 / 2
10,107
842
8,410
9,427
5,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
Redimir
Horus
15
2 / 1 / 10
9,461
788
3,762
6,972
6,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
6
Kills
21
21
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
0
7
10.5
L
Discordia
Chuky1559
Discordia
2
8
1
0.31
W
Hercules
GrubyJoint420
Hercules
5
1
5
7.5
L
Bastet
KriosDom
Bastet
3
4
2
1
W
Anubis
7
4
2
2
L
0
6
0
0
W
Horus
Redimir
Horus
2
1
10
7
L
Cthulhu
xRhaa
Cthulhu
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,383
Damage
33,685
41,273
Taken
37,974
19,416
Mitigated
25,200
3,101
Healing
13,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,374
1,077
0
3,679
8,338
3,448
2,137
4,367
3,971
59,863
0
L
Discordia
Chuky1559
Discordia
5,521
207
232
608
10,033
2,387
0
7,346
2,687
17,374
0
W
Hercules
GrubyJoint420
Hercules
7,139
1,016
327
3,342
13,237
10,512
690
5,627
7,610
0
21,562
L
Bastet
KriosDom
Bastet
10,010
2,605
0
0
10,231
3,584
0
5,448
4,658
0
21,098
W
Anubis
8,410
201
0
3,459
9,427
5,060
594
3,363
6,064
40,093
0
L
5,235
715
36
543
9,645
2,716
461
6,085
3,514
26,888
0
W
Horus
Redimir
Horus
3,762
1,472
624
1,814
6,972
6,180
240
3,584
3,388
0
13,728
L
Cthulhu
xRhaa
Cthulhu
5,617
56
0
1,682
11,364
10,729
0
4,464
6,561
28,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,013
Gold Earned
39,443
166
Minions Killed
212
6
Camps Cleared
13
794,192
Distance Traveled
920,321
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,427
869
87
7
3
259,207
3
L
Discordia
7,960
663
23
2
0
181,619
1
W
Hercules
9,448
787
31
3
3
252,412
1
L
Bastet
8,876
740
37
3
2
216,788
1
W
Anubis
10,107
842
76
6
5
161,488
2
L
Nu Wa
7,716
643
51
4
3
170,976
3
W
Horus
9,461
788
18
2
2
247,214
1
L
Cthulhu
8,461
705
55
5
1
224,809
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role