Player Matchup

Bacchus
Bacchus
Elfík
Bacchus
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 37L
1,518 Elo+
Party 2
Thoth
Thoth
KermieBean
Thoth
Level 94
God Stats
1W - 3L
1,408 SR
Queue Stats
395W - 382L
1,498 Elo+
Solo
Ymir
Ymir
Torrien
Ymir
Level 116
God Stats
0W - 1L
1,880 SR
Queue Stats
27W - 31L
1,451 Elo+
Party 2
Bakasura
Bakasura
arkham155
Bakasura
Level 101
God Stats
4W - 5L
1,615 SR
Queue Stats
53W - 50L
1,506 Elo+
Party 2
Ullr
Ullr
xX4tyXx
Ullr
Level 101
God Stats
1W - 3L
1,157 SR
Queue Stats
48W - 53L
1,462 Elo+
Party 2
Team Averages
Level 111
1,512 SR
1,487 Elo+

VS

Team Averages
Level 105
1,547 SR
1,484 Elo+
Gilgamesh
Gilgamesh
ArcticSteve
Gilgamesh
Level 123
God Stats
2W - 2L
1,356 SR
Queue Stats
389W - 401L
1,549 Elo+
Party 3
Chronos
Chronos
MCpopestar
Chronos
Level 74
God Stats
7W - 4L
1,718 SR
Queue Stats
420W - 410L
1,445 Elo+
Solo
Danzaburou
Danzaburou
ProfChárybdis
Danzaburou
Level 128
God Stats
12W - 10L
1,545 SR
Queue Stats
247W - 264L
1,518 Elo+
Party 1
Zhong Kui
Zhong Kui
jazzman5000
Zhong Kui
Level 121
God Stats
38W - 29L
1,617 SR
Queue Stats
148W - 175L
1,477 Elo+
Party 3
Jormungandr
Jormungandr
st0rmM8
Jormungandr
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Elfík
Bacchus
16
2 / 5 / 1
9,963
474
13,959
19,571
21,303
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
17
1 / 7 / 4
10,643
507
10,985
13,320
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Torrien
Ymir
11
1 / 9 / 3
8,149
388
7,808
20,305
17,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
arkham155
Bakasura
15
2 / 5 / 3
9,717
463
9,920
19,355
9,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
xX4tyXx
Ullr
16
1 / 4 / 0
9,874
470
14,104
13,800
5,287
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArcticSteve
Gilgamesh
17
6 / 4 / 9
11,421
544
11,675
18,063
11,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chronos
MCpopestar
Chronos
19
7 / 0 / 6
12,696
605
12,191
13,973
7,043
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
ProfChárybdis
Danzaburou
19
8 / 2 / 7
12,271
584
14,053
15,435
7,015
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Zhong Kui
jazzman5000
Zhong Kui
19
5 / 1 / 14
12,249
583
15,479
17,496
14,310
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
st0rmM8
Jormungandr
16
4 / 1 / 19
11,151
531
11,096
21,640
25,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
85
7
Kills
30
30
Deaths
8
11
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ArcticSteve
Gilgamesh
6
4
9
2.63
L
Bacchus
Elfík
Bacchus
2
5
1
0.5
L
Thoth
1
7
4
0.43
W
Chronos
MCpopestar
Chronos
7
0
6
10
W
Danzaburou
ProfChárybdis
Danzaburou
8
2
7
5.75
L
Ymir
Torrien
Ymir
1
9
3
0.28
L
Bakasura
arkham155
Bakasura
2
5
3
0.7
W
Zhong Kui
jazzman5000
Zhong Kui
5
1
14
12
W
Jormungandr
st0rmM8
Jormungandr
4
1
19
13.5
L
Ullr
xX4tyXx
Ullr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,776
Damage
64,494
86,351
Taken
86,607
58,009
Mitigated
65,293
12,473
Healing
32,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ArcticSteve
Gilgamesh
11,675
2,848
0
2,191
18,063
11,750
993
5,597
12,033
471
77,127
L
Bacchus
Elfík
Bacchus
13,959
876
0
2,409
19,571
21,303
0
9,855
9,716
60,206
0
L
Thoth
10,985
706
0
1,033
13,320
4,527
372
5,804
7,516
79,174
0
W
Chronos
MCpopestar
Chronos
12,191
4,994
0
6,400
13,973
7,043
4,001
7,590
6,358
95,123
0
W
Danzaburou
ProfChárybdis
Danzaburou
14,053
8,833
0
4,783
15,435
7,015
3,574
3,806
11,609
0
98,384
L
Ymir
Torrien
Ymir
7,808
496
0
861
20,305
17,749
0
11,101
9,204
19,552
0
L
Bakasura
arkham155
Bakasura
9,920
6,184
0
5,279
19,355
9,143
0
7,012
12,343
0
70,877
W
Zhong Kui
jazzman5000
Zhong Kui
15,479
1,745
1,699
12,324
17,496
14,310
912
8,706
8,353
84,959
0
W
Jormungandr
st0rmM8
Jormungandr
11,096
3,267
638
4,044
21,640
25,175
714
7,387
13,973
46,280
0
L
Ullr
xX4tyXx
Ullr
14,104
6,820
0
2,891
13,800
5,287
2,655
5,261
8,539
0
82,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,346
Gold Earned
59,788
545
Minions Killed
634
0
Camps Cleared
0
2,016,906
Distance Traveled
2,122,797
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,421
544
109
5
0
470,598
0
L
Bacchus
9,963
474
104
5
0
413,646
6
L
Thoth
10,643
507
149
7
0
386,396
3
W
Chronos
12,696
605
177
8
0
428,496
1
W
Danzaburou
12,271
584
143
7
0
411,663
4
L
Ymir
8,149
388
20
1
0
360,728
5
L
Bakasura
9,717
463
117
6
0
474,732
2
W
Zhong Kui
12,249
583
148
7
0
404,191
0
W
Jormungandr
11,151
531
57
3
0
407,849
5
L
Ullr
9,874
470
155
7
0
381,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role